<materials version="3" group="ene_security_2">
	<material name="mtr_head" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_nm"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_df"/>
	</material>
	<material name="mtr_head_lod1" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_nm" mip="1"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_df" mip="1"/>
	</material>

	<material name="mtr_head_lod2" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_nm" mip="4"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_df" mip="4"/>
	</material>

	<material name="mtr_body" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_nm" />
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_df"/>
	</material>
	<material name="mtr_body_lod1" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_nm" mip="1"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_df" mip="1"/>
	</material>
	<material name="mtr_body_lod2" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_nm" mip="4"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_df" mip="4"/>
	</material>
	
	<material name="mtr_hat" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_nm"/>
		<diffuse_texture 		file="units/pd2_dlc_bex/characters/shared_textures/sjnp_beatcop_atlas_df"/>
	</material>
	
    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>