<materials version="3">

    <material name="mtr_body" render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/doomreboot/skins/eternal_dewmslaya/fps_nm"/>
        <diffuse_texture file="units/doomreboot/skins/eternal_dewmslaya/fps_df"/>
    </material>
	
    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>