<?xml version="1.0"?>
<materials version="3">
	<material name="mtr_boots" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/hoff/skins/textures/boots_df"/>
		<material_texture file="units/hoff/skins/textures/boots_gsma"/>
		<bump_normal_texture file="units/hoff/skins/textures/boots_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_eyelashes" unique="true" render_template="opacity:DIFFUSE_TEXTURE:SKINNED_3WEIGHTS">
		<opacity_texture file="units/hoff/skins/textures/eyelashes_op"/>
        <diffuse_texture file="units/hoff/skins/textures/eyelashes_df"/>
	</material>
	<material name="mtr_eyes" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/hoff/skins/textures/eyes_df"/>
		<material_texture file="units/hoff/skins/textures/eyes_gsma"/>
		<bump_normal_texture file="units/hoff/skins/textures/eyes_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_hair" unique="true" render_template="generic:ALPHA_MASKED:DIFFUSE_TEXTURE:DOUBLE_SIDED:EXTERNAL_ALPHA_REF:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:OPACITY_TEXTURE:RL_CIVILIANS:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/hoff/skins/textures/hair_df"/>
		<bump_normal_texture file="units/hoff/skins/textures/hair_nm"/>
		<opacity_texture file="units/hoff/skins/textures/hair_op"/>
        <material_texture file="units/hoff/skins/textures/hair_gsma"/>
        <variable type="scalar" name="alpha_ref" value="0.22"/>
		<variable name="contour_color" type="vector3" value="1 1 1"/>
		<variable name="contour_opacity" type="scalar" value="0"/>
	</material>
	<material name="mtr_hands" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/hoff/skins/textures/hands_df"/>
		<material_texture file="units/hoff/skins/textures/hands_gsma"/>
		<bump_normal_texture file="units/hoff/skins/textures/hands_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_head" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/hoff/skins/textures/head_df"/>
		<material_texture file="units/hoff/skins/textures/head_gsma"/>
		<bump_normal_texture file="units/hoff/skins/textures/head_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_jacket" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/hoff/skins/textures/jacket_df"/>
		<material_texture file="units/hoff/skins/textures/jacket_gsma"/>
		<bump_normal_texture file="units/hoff/skins/textures/jacket_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_jacket_buckle" unique="true" render_template="generic:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/hoff/skins/textures/jacket_df"/>
		<material_texture file="units/hoff/skins/textures/jacket_gsma"/>
		<bump_normal_texture file="units/hoff/skins/textures/jacket_nm"/>
		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_jeans" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/hoff/skins/textures/jeans_df"/>
		<material_texture file="units/hoff/skins/textures/jeans_gsma"/>
		<bump_normal_texture file="units/hoff/skins/textures/jeans_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_watch" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/hoff/skins/textures/watch_df"/>
		<material_texture file="units/hoff/skins/textures/watch_gsma"/>
		<bump_normal_texture file="units/hoff/skins/textures/watch_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_watch_glass" src="GLOBAL" version="2" render_template="opacity:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
        <variable value="2 1 1" type="vector3" name="fresnel_settings"/>
        <opacity_texture file="units/payday2/architecture/hcm_i_ext/hcm_i_glass_op"/>
        <diffuse_texture file="units/payday2/architecture/hcm_i_ext/hcm_i_glass_df"/>
		<bump_normal_texture file="units/world/props/street/blank_nm"/>
        <reflection_texture type="cube" global_texture="current_global_texture"/>
        <variable value="0 3219 0" type="vector3" name="opacity_fade"/>
    </material>
	<material name="shadow_caster" unique="true" render_template="shadow_caster_only:SKINNED_3WEIGHTS" version="2"/>
</materials>