<?xml version="1.0"?>
<dynamic_object>
	<diesel materials="units/pd2_dlc_ranc/characters/ene_acc_hat_ranger/ene_acc_hat_ranger" orientation_object="rp_ene_acc_fbi_cap" />
	
	<bodies>
	 <body name="static_body" enabled="true" template="small_prop" pushed_by_mover="false" ang_damping="0.9">
			<object name="rp_ene_acc_fbi_cap" />
			<object name="c_convex" collision_type="convex" mass="1.5" />
		</body>
	</bodies>

	<decal_surfaces default_material="cloth">
	</decal_surfaces>

	<graphics>
		<graphic_group name="grp_ene_acc_fbi_cap" enabled="true" culling_object="c_convex">
				<object name="g_hat_lod0" enabled="true" />
		</graphic_group>
	</graphics>
	
</dynamic_object>