<sequence_manager>
	<unit>
		<variables>
			<var_gadgets_sec value="0"/>
		</variables>

		<sequence editable_state="true" name="'sec_pistol'" triggable="true" once="true">						
			<set_variables var_gadgets_sec="1"/>
			<run_sequence name="'gadget_meat_grinder'"/>
		</sequence>

		<sequence editable_state="true" name="'sec_smg'" triggable="true" once="true">						
			<set_variables var_gadgets_sec="2"/>
			<run_sequence name="'gadget_meat_grinder'"/>
		</sequence>


		<filter name="'check_sec_pistol'">
			<check value="vars.var_gadgets_sec == 1"/>
		</filter>

		<filter name="'check_sec_smg'">
			<check value="vars.var_gadgets_sec == 2"/>
		</filter>

		<filter name="'check_sec_sg'">
			<check value="vars.var_gadgets_sec == 3"/>
		</filter>


		<sequence editable_state="true" name="'gadget_meat_grinder'" triggable="true" once="true">	
			<!-- GENERIC -->

			<run_sequence name="'acc_'..pick('nothing','watch','nothing', 'nothing')"/>
			<run_sequence name="'acc_'..pick('nothing','glovas','nothing', 'nothing')"/>
			<run_sequence name="'acc_'..pick('nothing','shades','nothing', 'nothing')"/>

			
			<!-- sec pistol -->
			<run_sequence filter="'check_sec_pistol'" name="'body_sec_pis'"/>
			
			<!-- sec smg -->
			<run_sequence filter="'check_sec_smg'" name="'body_sec_smg'"/>
			
			<run_sequence name="'hedz'"/>
			
		</sequence>

			<sequence editable_state="true" name="'hedz'" once="true" triggable="true">	
			<run_sequence name="'head_'..pick(
			'white_a_var1',
			'white_a_var2',
			'white_a_var3',
			'white_a_var4',
			'white_a_var5',
			'white_a_var6',
			'white_a_var7',
			'black_a_var1',
			'black_a_var2',
			'black_a_var3',
			'black_a_var4',
			'black_a_var5',
			'black_a_var6',
			'black_a_var7',
			'white_b_var1',
			'white_b_var2',
			'white_b_var3',
			'white_b_var4',
			'white_b_var5',
			'white_b_var6',
			'white_b_var7',
			'black_b_var1',
			'black_b_var2',
			'black_b_var3',
			'black_b_var4',
			'black_b_var5',
			'black_b_var6',
			'black_b_var7',			
			'white_c_var1',
			'white_c_var2',
			'white_c_var3',
			'white_c_var4',
			'white_c_var5',
			'white_c_var6',
			'white_c_var7',
			'black_c_var1',
			'black_c_var2',
			'black_c_var3',
			'black_c_var4',
			'black_c_var5',
			'black_c_var6',
			'black_c_var7',			
			'white_d_var1',
			'white_d_var2',
			'white_d_var3',
			'white_d_var4',
			'white_d_var5',
			'white_d_var6',
			'white_d_var7',
			'jonte',
			'jocke',			
			'black_d_var1',
			'black_d_var2',
			'black_d_var3',
			'black_d_var4',
			'black_d_var5',
			'black_d_var6',
			'black_d_var7',
			'white_e_var1',
			'white_e_var2',
			'white_e_var3',
			'white_e_var4',
			'white_e_var5',
			'white_e_var6',
			'white_e_var7',	
			'black_e_var1',
			'black_e_var2',
			'black_e_var3',
			'black_e_var4',
			'black_e_var5',
			'black_e_var6',
			'black_e_var7')"/>			
			</sequence>					

		<!-- VARIATIONS - SECCAS -->
			<!-- pistol -->
			<sequence editable_state="true" name="'body_sec_pis'" once="true" triggable="true">				
				<run_sequence name="'body_sec'..pick('_config','_config','_altconfig', '_config')"/>
			</sequence>					
			<!-- 50/50 -->
				<sequence editable_state="true" name="'body_sec_config'" once="true" triggable="true">				
					<object enabled="true" name="'g_body_smg'"/>
					<object enabled="true" name="'g_body_smg_lod1'"/>	
				</sequence>	
				
				<sequence editable_state="true" name="'body_sec_altconfig'" once="true" triggable="true">				
					<object enabled="true" name="'g_body_pistol'"/>
					<object enabled="true" name="'g_body_pistol_lod1'"/>	
				</sequence>					
		
			<!-- smg -->
			<sequence editable_state="true" name="'body_sec_smg'" once="true" triggable="true">				
				<object enabled="true" name="'g_sec_arm'"/>
				<object enabled="true" name="'g_sec_arm_lod1'"/>	

				<object enabled="true" name="'g_hat_lod1'"/>
				<object enabled="true" name="'g_hat_lod2'"/>					
			</sequence>					
				<!-- VARIATIONS - SECCAS-->
		

		<!-- SHARED - BODIES and accs -->
			<sequence editable_state="true" name="'acc_watch'" once="true" triggable="true">
				<object enabled="true" name="'g_watch'"/>
				<object enabled="true" name="'g_watch_lod1'"/>
			</sequence>								

			<sequence editable_state="true" name="'acc_shades'" once="true" triggable="true">
				<object enabled="true" name="'g_shades'"/>
				<object enabled="true" name="'g_shades_lod1'"/>
			</sequence>			
			
			<sequence editable_state="true" name="'acc_glovas'" once="true" triggable="true">
				<object enabled="true" name="'g_gloves'"/>
				<object enabled="true" name="'g_gloves_lod1'"/>
			</sequence>								
		<!-- SHARED - BODIES and acc-->

		<!-- HEADS - THE SEAAA -->
			<sequence editable_state="true" name="'head_white_a_var1'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_a_var1'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_a_var2'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_a_var2'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_a_var3'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_a_var3'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_a_var4'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_a_var4'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_a_var5'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_a_var5'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_a_var6'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_a_var6'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_a_var7'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_a_var7'"/>
			</sequence>								
		
			<sequence editable_state="true" name="'head_black_a_var1'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_a_var1'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_a_var2'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_a_var2'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_a_var3'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_a_var3'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_a_var4'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_a_var4'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_a_var5'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_a_var5'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_a_var6'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_a_var6'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_a_var7'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_a_var7'"/>
			</sequence>								

		
			<sequence editable_state="true" name="'head_white_b_var1'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_b_var1'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_b_var2'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_b_var2'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_b_var3'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_b_var3'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_b_var4'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_b_var4'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_b_var5'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_b_var5'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_b_var6'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_b_var6'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_b_var7'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_b_var7'"/>
			</sequence>								
		
			<sequence editable_state="true" name="'head_black_b_var1'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_b_var1'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_b_var2'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_b_var2'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_b_var3'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_b_var3'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_b_var4'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_b_var4'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_b_var5'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_b_var5'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_b_var6'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_b_var6'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_b_var7'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_b_var7'"/>
			</sequence>								
		

		
			<sequence editable_state="true" name="'head_white_c_var1'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_c_var1'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_c_var2'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_c_var2'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_c_var3'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_c_var3'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_c_var4'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_c_var4'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_c_var5'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_c_var5'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_c_var6'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_c_var6'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_c_var7'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_c_var7'"/>
			</sequence>								
		
			<sequence editable_state="true" name="'head_black_c_var1'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_c_var1'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_c_var2'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_c_var2'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_c_var3'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_c_var3'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_c_var4'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_c_var4'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_c_var5'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_c_var5'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_c_var6'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_c_var6'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_c_var7'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_c_var7'"/>
			</sequence>								
		
			<sequence editable_state="true" name="'head_white_d_var1'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_d_var1'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_d_var2'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_d_var2'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_d_var3'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_d_var3'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_d_var4'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_d_var4'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_d_var5'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_d_var5'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_d_var6'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_d_var6'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_d_var7'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_d_var7'"/>
			</sequence>								
		
			<sequence editable_state="true" name="'head_black_d_var1'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_d_var1'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_d_var2'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_d_var2'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_d_var3'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_d_var3'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_d_var4'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_d_var4'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_d_var5'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_d_var5'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_d_var6'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_d_var6'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_d_var7'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_d_var7'"/>
			</sequence>								
		
			<sequence editable_state="true" name="'head_white_e_var1'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_e_var1'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_e_var2'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_e_var2'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_e_var3'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_e_var3'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_e_var4'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_e_var4'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_e_var5'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_e_var5'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_e_var6'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_e_var6'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_white_e_var7'" once="true" triggable="true">
				<object enabled="true" name="'g_head_white_e_var7'"/>
			</sequence>								
		
			<sequence editable_state="true" name="'head_black_e_var1'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_e_var1'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_e_var2'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_e_var2'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_e_var3'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_e_var3'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_e_var4'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_e_var4'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_e_var5'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_e_var5'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_e_var6'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_e_var6'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_black_e_var7'" once="true" triggable="true">
				<object enabled="true" name="'g_head_black_e_var7'"/>
			</sequence>								

			<sequence editable_state="true" name="'head_jonte'" once="true" triggable="true">
				<object enabled="true" name="'g_head_jonte'"/>
			</sequence>								
			<sequence editable_state="true" name="'head_jocke'" once="true" triggable="true">
				<object enabled="true" name="'g_head_anders'"/>
			</sequence>	

			<sequence editable_state="true" name="'face_a'" once="true" triggable="true">
				<object enabled="true" name="'g_face_a'"/>
			</sequence>								
			<sequence editable_state="true" name="'face_b'" once="true" triggable="true">
				<object enabled="true" name="'g_face_b'"/>
			</sequence>								
			<sequence editable_state="true" name="'face_c'" once="true" triggable="true">
				<object enabled="true" name="'g_face_c'"/>
			</sequence>								
			<sequence editable_state="true" name="'face_d'" once="true" triggable="true">
				<object enabled="true" name="'g_face_d'"/>
			</sequence>								
			<sequence editable_state="true" name="'face_e'" once="true" triggable="true">
				<object enabled="true" name="'g_face_e'"/>
			</sequence>								
		<!-- HEADS - THE SEA -->
		
		<sequence editable_state="true" name="'disable_hitbox'" triggable="true">
			<body enabled="false" name="'body'"/>
			<body enabled="false" name="'Head'"/>
			<body enabled="false" name="'rag_LeftLeg'"/>
			<body enabled="false" name="'rag_RightLeg'"/>
			<body enabled="false" name="'rag_RightUpLeg'"/>
			<body enabled="false" name="'rag_LeftUpLeg'"/>
		</sequence>
		<sequence editable_state="true" name="'leg_arm_hitbox'" triggable="true">
			<body enabled="true" name="'body'"/>
			<body enabled="true" name="'Head'"/>
			<body enabled="false" motion="'keyframed'" name="'rag_Hips'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_LeftUpLeg'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_RightUpLeg'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_LeftLeg'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_RightLeg'"/>
			<body enabled="false" motion="'keyframed'" name="'rag_Spine'"/>
			<body enabled="false" motion="'keyframed'" name="'rag_Spine1'"/>
			<body enabled="false" motion="'keyframed'" name="'rag_Spine2'"/>
			<body enabled="false" motion="'keyframed'" name="'rag_LeftForeArm'"/>
			<body enabled="false" motion="'keyframed'" name="'rag_RightForeArm'"/>
			<body enabled="false" motion="'keyframed'" name="'rag_LeftArm'"/>
			<body enabled="false" motion="'keyframed'" name="'rag_RightArm'"/>
			<body enabled="false" motion="'keyframed'" name="'rag_Head'"/>
			<constraint enabled="false" name="'LeftUpLeg'"/>
			<constraint enabled="false" name="'RightUpLeg'"/>
			<constraint enabled="false" name="'LeftLeg'"/>
			<constraint enabled="false" name="'RightLeg'"/>
			<constraint enabled="false" name="'Spine'"/>
			<constraint enabled="false" name="'Spine1'"/>
			<constraint enabled="false" name="'Spine2'"/>
			<constraint enabled="false" name="'LeftForeArm'"/>
			<constraint enabled="false" name="'RightForeArm'"/>
			<constraint enabled="false" name="'LeftArm'"/>
			<constraint enabled="false" name="'RightArm'"/>
			<constraint enabled="false" name="'Head'"/>
		</sequence>
		<sequence editable_state="true" name="'prepare_ragdoll'" triggable="true">
			<body enabled="false" motion="'dynamic'" name="'rag_Hips'"/>
			<body enabled="false" motion="'dynamic'" name="'rag_LeftUpLeg'"/>
			<body enabled="false" motion="'dynamic'" name="'rag_RightUpLeg'"/>
			<body enabled="false" motion="'dynamic'" name="'rag_LeftLeg'"/>
			<body enabled="false" motion="'dynamic'" name="'rag_RightLeg'"/>
			<body enabled="false" motion="'dynamic'" name="'rag_Spine'"/>
			<body enabled="false" motion="'dynamic'" name="'rag_Spine1'"/>
			<body enabled="false" motion="'dynamic'" name="'rag_Spine2'"/>
			<body enabled="false" motion="'dynamic'" name="'rag_LeftForeArm'"/>
			<body enabled="false" motion="'dynamic'" name="'rag_RightForeArm'"/>
			<body enabled="false" motion="'dynamic'" name="'rag_LeftArm'"/>
			<body enabled="false" motion="'dynamic'" name="'rag_RightArm'"/>
			<body enabled="false" motion="'dynamic'" name="'rag_Head'"/>
		</sequence>
		<sequence editable_state="true" name="'switch_to_ragdoll'" triggable="true">
			<body enabled="false" name="'body'"/>
			<body enabled="false" name="'Head'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_Hips'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftUpLeg'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightUpLeg'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftLeg'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightLeg'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_Spine'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_Spine1'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_Spine2'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftForeArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightForeArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_Head'"/>
			<constraint enabled="true" name="'LeftUpLeg'"/>
			<constraint enabled="true" name="'RightUpLeg'"/>
			<constraint enabled="true" name="'LeftLeg'"/>
			<constraint enabled="true" name="'RightLeg'"/>
			<constraint enabled="true" name="'Spine'"/>
			<constraint enabled="true" name="'Spine1'"/>
			<constraint enabled="true" name="'Spine2'"/>
			<constraint enabled="true" name="'LeftForeArm'"/>
			<constraint enabled="true" name="'RightForeArm'"/>
			<constraint enabled="true" name="'LeftArm'"/>
			<constraint enabled="true" name="'RightArm'"/>
			<constraint enabled="true" name="'Head'"/>
		</sequence>
		<sequence editable_state="true" name="'freeze_ragdoll'" triggable="true">
			<body motion="'fixed'" name="'rag_Hips'"/>
			<body motion="'fixed'" name="'rag_LeftUpLeg'"/>
			<body motion="'fixed'" name="'rag_RightUpLeg'"/>
			<body motion="'fixed'" name="'rag_LeftLeg'"/>
			<body motion="'fixed'" name="'rag_RightLeg'"/>
			<body motion="'fixed'" name="'rag_Spine'"/>
			<body motion="'fixed'" name="'rag_Spine1'"/>
			<body motion="'fixed'" name="'rag_Spine2'"/>
			<body motion="'fixed'" name="'rag_LeftForeArm'"/>
			<body motion="'fixed'" name="'rag_RightForeArm'"/>
			<body motion="'fixed'" name="'rag_LeftArm'"/>
			<body motion="'fixed'" name="'rag_RightArm'"/>
			<body motion="'fixed'" name="'rag_Head'"/>
			<body motion="'fixed'" name="'jig_holster_right'"/>
			<body motion="'fixed'" name="'jig_holster_left'"/>
			<body motion="'fixed'" name="'body_holster_right'"/>
			<body motion="'fixed'" name="'body_holster_left'"/>						
			<constraint enabled="false" name="'LeftUpLeg'"/>
			<constraint enabled="false" name="'RightUpLeg'"/>
			<constraint enabled="false" name="'LeftLeg'"/>
			<constraint enabled="false" name="'RightLeg'"/>
			<constraint enabled="false" name="'Spine'"/>
			<constraint enabled="false" name="'Spine1'"/>
			<constraint enabled="false" name="'Spine2'"/>
			<constraint enabled="false" name="'LeftForeArm'"/>
			<constraint enabled="false" name="'RightForeArm'"/>
			<constraint enabled="false" name="'LeftArm'"/>
			<constraint enabled="false" name="'RightArm'"/>
			<constraint enabled="false" name="'Head'"/>
			<constraint enabled="false" name="'h_holster_left'"/>
			<constraint enabled="false" name="'h_holster_right'"/>			
		</sequence>
		<sequence editable_state="false" name="'swich_for_test'" triggable="false">
			<body enabled="false" name="'body'"/>
			<body enabled="false" name="'Head'"/>
			<body enabled="false" name="'mover_blocker'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_Hips'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_LeftUpLeg'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_RightUpLeg'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_LeftLeg'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_RightLeg'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_Spine'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_Spine1'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_Spine2'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_LeftForeArm'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_RightForeArm'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_LeftArm'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_RightArm'"/>
			<body enabled="true" motion="'keyframed'" name="'rag_Head'"/>
			<constraint enabled="true" name="'LeftUpLeg'"/>
			<constraint enabled="true" name="'RightUpLeg'"/>
			<constraint enabled="true" name="'LeftLeg'"/>
			<constraint enabled="true" name="'RightLeg'"/>
			<constraint enabled="true" name="'Spine'"/>
			<constraint enabled="true" name="'Spine1'"/>
			<constraint enabled="true" name="'Spine2'"/>
			<constraint enabled="true" name="'LeftForeArm'"/>
			<constraint enabled="true" name="'RightForeArm'"/>
			<constraint enabled="true" name="'LeftArm'"/>
			<constraint enabled="true" name="'RightArm'"/>
			<constraint enabled="true" name="'Head'"/>
		</sequence>
		<sequence editable_state="true" name="'activate_ragdoll_left_arm'" triggable="true">
			<run_sequence name="'swich_for_test'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftForeArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftArm'"/>
		</sequence>
		<sequence editable_state="true" name="'activate_ragdoll_right_arm'" triggable="true">
			<run_sequence name="'swich_for_test'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightForeArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightArm'"/>
		</sequence>
		<sequence editable_state="true" name="'activate_ragdoll_arms'" triggable="true">
			<run_sequence name="'swich_for_test'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightForeArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftForeArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftArm'"/>
		</sequence>
		<sequence editable_state="true" name="'activate_ragdoll_head'" triggable="true">
			<run_sequence name="'swich_for_test'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_Head'"/>
		</sequence>
		<sequence editable_state="true" name="'activate_ragdoll_spine'" triggable="true">
			<run_sequence name="'swich_for_test'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_Head'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightForeArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftForeArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftArm'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_Spine'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_Spine1'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_Spine2'"/>
		</sequence>
		<sequence editable_state="true" name="'activate_ragdoll_left_leg'" triggable="true">
			<run_sequence name="'swich_for_test'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftUpLeg'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftLeg'"/>
		</sequence>
		<sequence editable_state="true" name="'activate_ragdoll_right_leg'" triggable="true">
			<run_sequence name="'swich_for_test'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightUpLeg'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightLeg'"/>
		</sequence>
		<sequence editable_state="true" name="'activate_ragdoll_legs'" triggable="true">
			<run_sequence name="'swich_for_test'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightUpLeg'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_RightLeg'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftUpLeg'"/>
			<body enabled="true" motion="'dynamic'" name="'rag_LeftLeg'"/>
		</sequence>
	</unit>
</sequence_manager>
