<materials version="3" group="ene_secret_service_1_casino">
	<material name="mtr_secret_service_head" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/payday2/characters/shared_textures/casual_male_head_nm"/>
		<diffuse_texture 		file="units/payday2/characters/shared_textures/heads_ss_lv_df"/>
	</material>
	<material name="mtr_secret_service" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_casino/characters/ene_secret_service_1_casino/secret_service_casino_nm"/>
		<diffuse_texture 		file="units/pd2_dlc_casino/characters/ene_secret_service_1_casino/secret_service_casino_df"/>
	</material>
	<material name="mtr_secret_service_head_lod" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/payday2/characters/shared_textures/casual_male_head_nm" mip="1" />
		<diffuse_texture 		file="units/payday2/characters/shared_textures/heads_ss_lv_df" mip="1" />
	</material>
	<material name="mtr_secret_service_head_lod1" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/payday2/characters/shared_textures/casual_male_head_nm" mip="4" />
		<diffuse_texture 		file="units/payday2/characters/shared_textures/heads_ss_lv_df" mip="4" />
	</material>
	<material name="mtr_secret_service_lod" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_casino/characters/ene_secret_service_1_casino/secret_service_casino_nm" mip="1" />
		<diffuse_texture 		file="units/pd2_dlc_casino/characters/ene_secret_service_1_casino/secret_service_casino_df" mip="1" />
	</material>
	<material name="mtr_secret_service_lod1" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_casino/characters/ene_secret_service_1_casino/secret_service_casino_nm" mip="4" />
		<diffuse_texture 		file="units/pd2_dlc_casino/characters/ene_secret_service_1_casino/secret_service_casino_df" mip="4" />
	</material>
    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>