<?xml version="1.0"?>
<dynamic_object>
  <diesel materials="units/world/props/gym/stn_prop_camera/stn_prop_camera_cheeze" orientation_object="rp_stn_prop_camera" />
  <sequence_manager file="units/world/props/gym/stn_prop_camera/stn_prop_camera" />
  <bodies>
    <body name="static_body" enabled="true" template="editor">
      <object name="c_stn_prop_camera_mesh_mopp" collision_type="mesh_mopp" />
    </body>
  </bodies>
  <decal_surfaces>
    <decal_mesh name="g_stn_prop_camera" enabled="true" />
  </decal_surfaces>
  <graphics>
    <object name="g_stn_prop_camera" enabled="true"  />
  </graphics>
</dynamic_object>