<dynamic_object>
	<diesel materials="units/pd2_dlc_cane/props/cne_prop_plywood_03x02m/cne_prop_plywood_03x02m" orientation_object="rp_cne_prop_plywood_03x02m" />
	<sequence_manager file="units/pd2_dlc_cane/props/cne_prop_plywood_03x02m/cne_prop_plywood_03x02m" />
	<bodies>
		<body name="body_static" enabled="true" template="static">
			<object name="rp_cne_prop_plywood_03x02m" />
			<object name="c_box" collision_type="box" padding="-2.5" />
		</body>
	</bodies>
	<decal_surfaces default_material="wood">
		<decal_mesh name="dm_wood" enabled="true" material="wood" />
	</decal_surfaces>
	<graphics>
		<graphic_group name="grp_plywood_01" enabled="true">
			<lod_object name="lod_g_plywood_03x02m_01">
				<object name="g_plywood_03x02m_01_lod0" enabled="true" max_distance="4500" instance_struct="world_tm"/>
				<object name="g_plywood_03x02m_01_lod1" enabled="true" instance_struct="world_tm" />
			</lod_object>
		</graphic_group>
		<graphic_group name="grp_plywood_02" enabled="false">
			<lod_object name="lod_g_plywood_03x02m_02">
				<object name="g_plywood_03x02m_02_lod0" enabled="true" max_distance="4500" instance_struct="world_tm"/>
				<object name="g_plywood_03x02m_02_lod1" enabled="true" instance_struct="world_tm" />
			</lod_object>
		</graphic_group>
		<graphic_group name="grp_plywood_03" enabled="false">
			<lod_object name="lod_g_plywood_03x02m_03">
				<object name="g_plywood_03x02m_03_lod0" enabled="true" max_distance="4500" instance_struct="world_tm"/>
				<object name="g_plywood_03x02m_03_lod1" enabled="true" instance_struct="world_tm" />
			</lod_object>
		</graphic_group>
	</graphics>
</dynamic_object>
