<unit type="hcm" slot="1" >
    <object file="units/payday2/architecture/hcm/hcm_int_wall_2m_a_glass_cell" />
	<dependencies>
		<depends_on unit="units/payday2/props/hcm_prop_int_spawned_glass/hcm_prop_int_spawned_glass" />
	</dependencies>
    <extensions>
        <extension class="ScriptUnitData" name="unit_data" />
        <extension class="UnitDamage" name="damage" />
    </extensions>
</unit>
