<materials version="3">
    <material version="2" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP" name="mtr_lxy_cover_boxes_stacked">
        <variable value="0" type="scalar" name="specular_power"/>
        <diffuse_texture file="units/world/props/yacht/boxes/lxy_cover_boxes_stacked_df"/>
        <bump_normal_texture file="units/world/props/yacht/boxes/lxy_cover_boxes_stacked_nm"/>
    </material>
</materials>
