<dynamic_object>
	<diesel materials="units/pd2_dlc_dinner/architecture/din" orientation_object="rp_din_alley_building_7_interior" />
    <bodies>
        <body enabled="true" name="body0" template="static">
            <object name="rp_din_alley_building_7_interior"/>
			<object collision_type="mesh_mopp" enabled="true" name="c_alley_building_7_interior"/>
        </body>
    </bodies>
	
	<decal_surfaces default_material="concrete" static="true">
		<decal_mesh name="dm_alley_building_7_interior_plaster" material="plaster" enabled="true"/>
		<decal_mesh name="dm_alley_building_7_interior_hardwood" material="hardwood" enabled="true"/>
	</decal_surfaces>

    <graphics>
		<object enabled="true" name="g_alley_building_7_interior"/>
    </graphics>
</dynamic_object>
