<?xml version="1.0"?>
<dynamic_object>
	<diesel materials="units/world/architecture/hospital/props/rooftop/light_red2" orientation_object="rp_light_red2" />
	<bodies>
		<body name="static_body" enabled="true" template="static">
			<object name="rp_light_red2" />
			<object name="c_box_01" collision_type="box" padding="-2.5"/>
		</body>
	</bodies>
	
	<decal_surfaces default_material="metal" static="true">
		<decal_mesh name="g_light_red2" enabled="true" material="metal" />
	</decal_surfaces>
	
	<graphics>
		<object name="g_light_red2" enabled="true"/>
		<object name="s_light_red2" enabled="true" shadow_caster="true"/>
	</graphics>
</dynamic_object> 