<dynamic_object>
	<diesel materials="units/pd2_dlc1/vehicles/str_vehicle_truck_gensec_transport/str_vehicle_truck_gensec_transport_deposit_box" orientation_object="rp_str_gensec_deposit_box" />
	<sequence_manager file="units/pd2_dlc1/vehicles/str_vehicle_truck_gensec_transport/str_vehicle_truck_gensec_transport_deposit_box" />
	<animations>
		<animation_group name="anim">
			<object name="jt_1" />
			<object name="jt_2" />
			<object name="jt_3" />
			<object name="jt_4" />
			<object name="jt_5" />
		</animation_group>
	</animations>
	<bodies>
		<body name="body_frame" enabled="true" template="static">
			<object name="rp_str_gensec_deposit_box" />
			<object name="c_box_01" collision_type="box" padding="-2.5" />
			<object name="c_box_02" collision_type="box" padding="-2.5" />
			<object name="c_box_03" collision_type="box" padding="-2.5" />
			<object name="c_box_04" collision_type="box" padding="-2.5" />
			<object name="c_box_05" collision_type="box" padding="-2.5" />
		</body>
		<body name="body_door" enabled="true" template="static">
			<object name="jt_all" />
			<object name="c_box_door_01" collision_type="box" padding="-2.5" />
		</body>
	</bodies>
	<decal_surfaces default_material="steel_no_decal">
		<decal_mesh name="dm_metal" 		enabled="true" material="steel_no_decal" />
		<decal_mesh name="dm_metal_door" 	enabled="true" material="steel_no_decal" />
	</decal_surfaces>
	<graphics>
		<graphic_group name="drillicongroup" 	enabled="true" culling_object="g_icon">
			<lod_object name="drill_icon">
					<object name="g_icon" 		enabled="true"  max_distance="150"  max_draw_lod="0" />
					<object name="g_icon_lod1" 	enabled="true"  lod="1" />
			</lod_object>
		</graphic_group>
		<object name="g_bnk_int_deposit_box_door" 		enabled="true" shadow_caster="true" />
		<object name="g_bnk_int_deposit_box_inside" 	enabled="true"  />
	</graphics>
</dynamic_object>