<?xml version="1.0"?>
<dynamic_object>
	<diesel materials="units/world/props/mansion/man_cover_int_shipping_crate_wide/man_cover_int_shipping_crate_wide" orientation_object="rp_man_cover_int_shipping_crate_wide" />
	<bodies>
	<body name="static_body" enabled="true" template="static">
		<object name="rp_man_cover_int_shipping_crate_wide" />
			<object name="c_box" collision_type="box" padding="-2.5"/>
		</body>
	</bodies>
  
	<decal_surfaces static="true" default_material="wood">
		<decal_mesh name="dm_wood" enabled="true" material="wood"/>
	</decal_surfaces>
  
	<graphics>
		<lod_object name="lod_crate_wide">
	        <object enabled="true" name="g_g" >
			  	<material materials="crate_wide" max_distance="1000"/>
	        	<material materials="crate_wide_lod_1" max_distance="1800"/>
	        	<material materials="crate_wide_lod_2"/>
			</object>
		</lod_object>	
		<object name="s_s" enabled="true" shadow_caster="true"/>
	</graphics>
</dynamic_object>