<dynamic_object>
	<diesel materials="units/pd2_dlc_help/props/hlp_tra_backdrop_near_bridgestone/hlp_tra_backdrop_near_bridgestone_destroyed" orientation_object="rp_hlp_tra_backdrop_near_bridgestone_destroyed" />
	<bodies>
		<body name="body_static" enabled="true" template="static">
			<object name="rp_hlp_tra_backdrop_near_bridgestone_destroyed" />
			<object name="c_mesh_mopp_01" collision_type="mesh_mopp" />
		</body>
	</bodies>
	<graphics>
		<object name="g_bars" enabled="true" />
		<object name="g_g" enabled="true" />
		<object name="s_s" enabled="true" shadow_caster="true" />
	</graphics>
</dynamic_object>
