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		<diffuse_texture file="units/payday2/props/str_prop_construction_passage_end_piece/str_prop_construction_scaffold_and_plywood_set_df"/>
		<bump_normal_texture file="units/payday2/props/str_prop_construction_passage_end_piece/str_prop_construction_scaffold_and_plywood_set_nm"/>
	</material>
	<material name="shadow_caster" render_template="shadow_caster_only" version="2"/>
</materials>