<dynamic_object>
    <diesel orientation_object="rp_bnk_prop_vault_loot_crap_d" materials="units/payday2/props/bnk_prop_vault_loot/bnk_prop_vault_loot_crap_d" />
    <bodies>
        <body enabled="true" template="editor" name="static_body" >
            <object collision_type="box" name="c_box_editor" />
        </body>
    </bodies>
    <graphics>
        <object enabled="true" name="g_g" />
    </graphics>
</dynamic_object>
