<effect force_synch="false">
    <atom name="Smoke Dark" min_size="15" max_size="15" lifetime="-1" random_start_time="false" start_time="0" preroll="0" inherit_velocity_multiplier="1" fade_in_start="-1" fade_in_length="50" fade_out_start="50" spawn_cull_policy="initialize" cull_policy="freeze" cull_gracetime="0" max_particle_radius="-1" soundbank="" cue="" ambient="true" grab_relative="effect" grab_pos="0 0 0" grab_radius="500" grab_backfacing="false" timeline="">
        <initializerstack>
            <boxrandomposition relative="effect" min="0 0 0" max="0 0 0"/>
            <boxrandomvelocity relative="effect" min="0 0 0" max="0 0 0"/>
            <constantage age="99999"/>
            <boxrandomangle min="-3.14" max="3.14"/>
            <boxrandomaspectsize size="100 100" min="1" max="1.5"/>
            <boxrandomuvoffset uv_size="0.25 0.25" frame_start="0 0.5" primary_step_direction="+x" secondary_step_direction="+y" num_frames="4"/>
        </initializerstack>
        <simulatorstack>
            <velocityintegrator channel="world"/>
            <teleporter name="" trigger_teleport="time" lifetime_input="constant" particle_lifetime="6" teleport_cap="1" current_position="true" channel="world" normal_variation="0" teleport_event="true" positioner="box">
                <box min="-30 -30 20" max="30 30 55" min_normal="0 0 1" max_normal="0 0 1"/>
                <normal min_velocity="130" max_velocity="175"/>
            </teleporter>
            <ager/>
        </simulatorstack>
        <visualizerstack>
            <billboard texture="effects/textures/effects_atlas" intensity="dimlight" billboard_type="camera_facing" rotation_channel="world_rotation" blend_mode="add" render_template="effect_geometry_fade_out" origo="0.5 0.5" per_particle_age="true" size_input="scaled_channel" color_input="keys" opacity_input="keys" rotation_input="scaled_channel" rotation_axis="0 0 0" uv_size="0.25 0.25" uv_offset_input="channel">
                <size_scale_keys loop="false">
                    <key t="0" v="2 2"/>
                    <key t="6.8502578735352" v="4 4"/>
                </size_scale_keys>
                <color_keys loop="false">
                    <key t="0" v="31 20 12"/>
                    <key t="1.0843373537064" v="125 125 125"/>
                    <key t="2.6075732707977" v="207 207 207"/>
                </color_keys>
                <opacity_keys loop="false">
                    <key t="0.068846814334393" v="0"/>
                    <key t="0.60240966081619" v="250"/>
                    <key t="2.1342513561249" v="250"/>
                    <key t="3.5283992290497" v="0"/>
                </opacity_keys>
                <rotation_scale_keys loop="true">
                    <key t="0" v="0.0099999997764826"/>
                    <key t="9.7368421554565" v="0.0010000000474975"/>
                </rotation_scale_keys>
            </billboard>
        </visualizerstack>
    </atom>
    <atom name="Smoke Add" min_size="10" max_size="10" lifetime="-1" random_start_time="false" start_time="0" preroll="0" inherit_velocity_multiplier="1" fade_in_start="-1" fade_in_length="0" fade_out_start="50" spawn_cull_policy="initialize" cull_policy="freeze" cull_gracetime="0" max_particle_radius="-1" soundbank="" cue="" ambient="false" grab_relative="effect" grab_pos="0 0 0" grab_radius="500" grab_backfacing="false" timeline="">
        <initializerstack>
            <boxrandomposition relative="effect" min="0 0 0" max="0 0 0"/>
            <boxrandomvelocity relative="effect" min="0 0 0" max="0 0 0"/>
            <boxrandomangle min="1.5" max="3"/>
            <boxrandomaspectsize size="70 70" min="1" max="1.3"/>
            <constantage age="99999"/>
        </initializerstack>
        <simulatorstack>
            <velocityintegrator channel="world"/>
            <ager/>
            <teleporter name="" trigger_teleport="time" lifetime_input="constant" particle_lifetime="1" teleport_cap="1" current_position="true" channel="world" normal_variation="0" teleport_event="true" positioner="box">
                <box min="-15 -15 15" max="15 15 30" min_normal="0 0 1" max_normal="0 0 1"/>
                <normal min_velocity="100" max_velocity="130"/>
            </teleporter>
            <constantacceleration relative="world" acceleration="0 0 30"/>
        </simulatorstack>
        <visualizerstack>
            <billboard texture="effects/textures/bullet_hit/e_smoke_04_6x6_seq_loop" intensity="dimlight" billboard_type="camera_facing" rotation_channel="world_rotation" blend_mode="normal" render_template="effect_op" origo="0.5 0.5" per_particle_age="true" size_input="scaled_channel" color_input="constant" color="200.00001525879 200.00001525879 200.00001525879" opacity_input="keys" rotation_input="channel" rotation_axis="0 0 1" uv_size="0.16 0.16" uv_offset_input="keys" frame_start="0 0" primary_step_direction="+x" secondary_step_direction="+y" num_frames="36" fps="24" loop="true">
                <size_scale_keys loop="false">
                    <key t="0" v="0.30000001192093 0.30000001192093"/>
                    <key t="0.25129088759422" v="1 1"/>
                </size_scale_keys>
                <opacity_keys loop="false">
                    <key t="0" v="0"/>
                    <key t="0.21342512965202" v="100"/>
                    <key t="0.64027535915375" v="0"/>
                </opacity_keys>
            </billboard>
        </visualizerstack>
    </atom>
</effect>
