<materials version="3">
    <material version="2" render_template="shadow_caster_only" name="shadow_caster"/>
    <material name="mat_hwy_prop_sign_construction_mobile" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:VERTEX_COLOR" version="2">
        <diffuse_texture file="units/payday2/props/hwy_prop_sign_construction_mobile/hwy_prop_sign_construction_mobile_df"/>
        <bump_normal_texture file="units/payday2/props/hwy_prop_sign_construction_mobile/hwy_prop_sign_construction_mobile_nm"/>
    </material>
    <material version="2" render_template="generic:DIFFUSE_TEXTURE:SELF_ILLUMINATION" name="mat_hwy_prop_sign_construction_mobile_ill">
        <diffuse_texture file="units/payday2/props/hwy_prop_sign_construction_mobile/hwy_prop_sign_construction_mobile_df"/>
        <variable value="searchlight" type="scalar" name="il_multiplier"/>
        <self_illumination_texture file="units/payday2/props/hwy_prop_sign_construction_mobile/hwy_prop_sign_construction_mobile_df"/>
    </material>
</materials>
