<table min_lib_ver="4.5" name="secret_stash">
	<level briefing_dialog="Play_pln_man_brf" cube="cube_apply_heist_bank" name_id="heist_man_hl" brief_id = "heist_man_briefing" id="secret_stash" intro_event="Play_pln_man_intro" max_bags="10" music="heist" outro_event="Play_pln_man_81">
		<assets/>
		<packages>
			<value_node value="packages/narr_man"/>
			<value_node value="levels/narratives/classics/man/world"/>
			<value_node value="levels/narratives/classics/man/world_sounds"/>
			<value_node value="levels/narratives/classics/man/world/world"/>
			<value_node value="levels/narratives/classics/man/collision/collision"/>
			<value_node value="levels/narratives/classics/man/shadow_caster/shadow_caster"/>
			<value_node value="levels/narratives/classics/man/editor_only/editor_only"/>
		</packages>
		<script_data_mods directory="scriptdata">
			<mod replacement="objectives.objective" replacement_type="custom_xml" target_ext="objective" target_path="gamedata/objectives">
				<options merge_mode="add" mode="add"/>
			</mod>
		</script_data_mods>
	</level>
	<narrative briefing_event="pln_man_cbf_01" contact="classic" dlc="pal" icon="guis/dlcs/pro/textures/pd2/crimenet/undercover" id="secret_stash" brief_id = "heist_man_crimenet" jc="30" load_screen="guis/dlcs/pic/textures/loading/job_undercover" region="street">
		<chain>
			<table dlc="pal" level_id="secret_stash" type="d" type_id="heist_type_assault"/>
		</chain>
		<contract_cost>
			<value_node value="62000"/>
			<value_node value="124000"/>
			<value_node value="310000"/>
			<value_node value="620000"/>
			<value_node value="800000"/>
			<value_node value="800000"/>
			<value_node value="800000"/>
		</contract_cost>
		<crimenet_callouts>
			<value_node value="pln_man_cnc_01"/>
		</crimenet_callouts>
		<crimenet_videos>
			<value_node value="cn_branchbank1"/>
			<value_node value="cn_branchbank2"/>
			<value_node value="cn_branchbank3"/>
		</crimenet_videos>
		<experience_mul>
			<value_node value="1"/>
			<value_node value="1"/>
			<value_node value="1"/>
			<value_node value="1"/>
			<value_node value="3"/>
			<value_node value="3"/>
			<value_node value="3"/>
		</experience_mul>
		<max_mission_xp>
			<value_node value="28500"/>
			<value_node value="28500"/>
			<value_node value="28500"/>
			<value_node value="28500"/>
			<value_node value="28500"/>
			<value_node value="28500"/>
			<value_node value="28500"/>
		</max_mission_xp>
		<min_mission_xp>
			<value_node value="27500"/>
			<value_node value="27500"/>
			<value_node value="27500"/>
			<value_node value="27500"/>
			<value_node value="27500"/>
			<value_node value="27500"/>
			<value_node value="27500"/>
		</min_mission_xp>
		<payout>
			<value_node value="135000"/>
			<value_node value="275000"/>
			<value_node value="692307"/>
			<value_node value="1.35e+006"/>
			<value_node value="1.8e+006"/>
			<value_node value="1.8e+006"/>
			<value_node value="1.8e+006"/>
		</payout>
	</narrative>
	<Localization default="english.txt" directory="loc">
		<loc file="english.txt" language="english"/>
	</Localization>
</table>
