<materials version="3">
    <material name="des_vil_house_extras" decal_material="metal" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP" version="2">
        <diffuse_texture file="units/world/architecture/desert/des_vil_house/des_vil_house_extras_df"/>
        <bump_normal_texture file="units/world/architecture/desert/des_vil_house/des_vil_house_extras_nm"/>
    </material>
    <material name="des_vil_house_walls" decal_material="metal" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP" version="2">
        <diffuse_texture file="units/world/architecture/desert/des_vil_house/des_vil_house_walls_df"/>
        <bump_normal_texture file="units/world/architecture/desert/des_vil_house/des_vil_house_walls_nm"/>
    </material>
</materials>
