<?xml version="1.0" ?>
<dynamic_object>
	<diesel materials="units/payday2/architecture/lcm/lcm_int_door_wood_01" orientation_object="rp_lcm_int_door_wood_01_frame_oneside" />
    <bodies>
        <body name="static_body" template="static" enabled="true" >
            <object name="rp_lcm_int_door_wood_01_frame_oneside"/>
            <object collision_type="mesh_mopp" enabled="true" name="g_lcm_int_door_01_frame"/>
        </body>
    </bodies>
	
	<decal_surfaces default_material="hardwood" static="true">
		<decal_mesh name="g_lcm_int_door_01_frame" material="hardwood" enabled="true"/>
	</decal_surfaces> 
	
    <graphics>
        <object enabled="true" name="g_lcm_int_door_01_frame" shadow_caster="true" />
    </graphics>
</dynamic_object> 