<dynamic_object>
	<diesel materials="units/pd2_dlc_des/props/des_prop_airport_car/des_prop_airport_car" orientation_object="rp_des_prop_airport_car" />
	<bodies>
		<body name="body_static" enabled="true" template="static">
			<object name="rp_des_prop_airport_car" />
			<object name="c_baggage_truck_mesh_mopp" collision_type="mesh_mopp" />
		</body>
	</bodies>
	<decal_surfaces default_material="rubber">
		<decal_mesh name="dm_metal" enabled="true" material="metal" />
		<decal_mesh name="dm_rubber" enabled="true" material="rubber" />
	</decal_surfaces>
	<graphics>
		<object name="g_baggage_truck" enabled="true" />
	</graphics>
</dynamic_object>
