<dynamic_object>
	<diesel materials="units/pd2_dlc_run/props/run_prop_cover_shipping_crate/run_prop_cover_shipping_crate_small_01" orientation_object="rp_run_prop_cover_shipping_crate_small_01" />
	<bodies>
		<body name="body_static" enabled="true" template="static">
			<object name="rp_run_prop_cover_shipping_crate_small_01" />
			<object name="c_box_01" collision_type="box" padding="-2.5" />
			<object name="c_box_02" collision_type="box" padding="-2.5" />
			<object name="c_box_03" collision_type="box" padding="-2.5" />
		</body>
	</bodies>
	<decal_surfaces default_material="wood">
		<decal_mesh name="dm_metal" enabled="true" material="metal" />
		<decal_mesh name="dm_wood" enabled="true" material="wood" />
	</decal_surfaces>
	<graphics>
		<lod_object name="lod_g">
			<object name="g_lod0" enabled="true" max_distance="1500" />
			<object name="g_lod1" enabled="true" max_distance="3000" />
			<object name="g_lod2" enabled="true" />
		</lod_object>
		<object name="s_s" enabled="true" shadow_caster="true" />
	</graphics>
</dynamic_object>
