<?xml version="1.0"?>
<dynamic_object>
	<diesel materials="units/world/street/concrete_barrier/concrete_barrier" orientation_object="rp_concrete_barrier_01" />

	<bodies>
		<body name="static_body" enabled="true" template="static">
			<object name="c_convex_01" collision_type="convex" padding="-2.5"/>
		</body>
	</bodies>

	<decal_surfaces>
		<decal_mesh name="g_concrete_barrier_01" enabled="true"/>
	</decal_surfaces>

	<graphics>
		<object name="g_concrete_barrier_01" enabled="true" shadow_caster="true" />
	</graphics>
</dynamic_object>