<?xml version="1.0"?>
<dynamic_object>
  <diesel materials="core/material_configs/hub_elements" orientation_object="rp_dev_ai_vis_blocker_005x1x2m" />
<sequence_manager file="units/dev_tools/level_tools/dev_ai_vis_blocker/dev_ai_vis_blocker_005x1x2m"/>
  <bodies>
	<body name="editor" enabled="true" template="editor">
		<object name="g_g" collision_type="box" />
	</body>
	<body name="static_body" enabled="true" add_ray_type="ai_vision" remove_ray_type="mover walk" template="nav_walk" editable="true" collides_with_mover="false">
		<object name="g_g" collision_type="box" />
	</body>
  </bodies>
  <graphics>
    <object name="g_g" enabled="true" instance_struct="world_tm" />
  </graphics>
</dynamic_object>