<materials version="3">
	<material name="street_decals" render_template="generic:DIFFUSE_TEXTURE:INSTANCED:NORMALMAP" version="2">
	    <diffuse_texture file="units/world/architecture/street/decals/ground/decal_ground_grates_manhole_df" />
        <bump_normal_texture file="units/world/architecture/street/decals/ground/decal_ground_grates_manhole_nm" />
    </material>
</materials>
