<table min_lib_ver="4.5" name="green_bridge">
	<instance id="bridge_prison_truck">
		<packages>
			<value_node value="levels/instances/unique/glace/glace_prison_bus/world"/>
			<value_node value="levels/instances/unique/glace/glace_prison_bus/world_sounds"/>
			<value_node value="levels/instances/unique/glace/glace_prison_bus/world/world"/>
		</packages>
	</instance>
	<Localization default="english.txt" directory="loc">
		<loc file="english.txt" language="english"/>
	</Localization>
	<level briefing_dialog="Play_pln_glace_brf" cube="cube_apply_heist_bank" name_id = "heist_glace_hl" brief_id = "heist_glace_briefing" id="bridge" intro_event="Play_pln_glace_intro" music="heist" outro_event="Play_pln_glace_end" player_style="raincoat">
		<assets/>
		<environment_effects>
			<value_node value="rain"/>
			<value_node value="raindrop_screen"/>
			<value_node value="lightning"/>
		</environment_effects>
		<equipment>
			<value_node value="saw"/>
		</equipment>
		<packages>
			<value_node value="packages/narr_glace"/>
			<value_node value="levels/narratives/classics/glace/world"/>
			<value_node value="levels/narratives/classics/glace/world_sounds"/>
			<value_node value="levels/narratives/classics/glace/level_art/level_art"/>
			<value_node value="levels/narratives/classics/glace/world/world"/>
			<value_node value="levels/narratives/classics/glace/editor_only/editor_only"/>
		</packages>
		<script_data_mods directory="scriptdata">
			<mod replacement="objectives.objective" replacement_type="custom_xml" target_ext="objective" target_path="gamedata/objectives">
				<options merge_mode="add" mode="add"/>
			</mod>
		</script_data_mods>
	</level>
	<narrative briefing_event="Play_pln_glc_cbf_01" contact="classic" icon="guis/dlcs/pro/textures/pd2/crimenet/green_bridge" brief_id = "heist_glace_crimenet" id="green_bridge" jc="50" load_screen="guis/dlcs/pic/textures/loading/job_greenbridge">
		<chain>
			<table level_id="bridge" type="a" type_id="heist_type_survive"/>
		</chain>
		<contract_cost>
			<value_node value="70000"/>
			<value_node value="150000"/>
			<value_node value="350307"/>
			<value_node value="700000"/>
			<value_node value="900000"/>
			<value_node value="900000"/>
			<value_node value="900000"/>
		</contract_cost>
		<crimenet_callouts>
			<value_node value="Play_pln_glc_cnc_01"/>
		</crimenet_callouts>
		<crimenet_videos>
			<value_node value="cn_branchbank1"/>
			<value_node value="cn_branchbank2"/>
			<value_node value="cn_branchbank3"/>
		</crimenet_videos>
		<debrief_event/>
		<experience_mul>
			<value_node value="1"/>
			<value_node value="1"/>
			<value_node value="1"/>
			<value_node value="1"/>
			<value_node value="3"/>
			<value_node value="3"/>
			<value_node value="3"/>
		</experience_mul>
		<max_mission_xp>
			<value_node value="28000"/>
			<value_node value="28000"/>
			<value_node value="28000"/>
			<value_node value="28000"/>
			<value_node value="28000"/>
			<value_node value="28000"/>
			<value_node value="28000"/>
		</max_mission_xp>
		<min_mission_xp>
			<value_node value="24000"/>
			<value_node value="24000"/>
			<value_node value="24000"/>
			<value_node value="24000"/>
			<value_node value="24000"/>
			<value_node value="24000"/>
			<value_node value="24000"/>
		</min_mission_xp>
		<payout>
			<value_node value="115000"/>
			<value_node value="225000"/>
			<value_node value="555000"/>
			<value_node value="1.15e+006"/>
			<value_node value="1.266e+006"/>
			<value_node value="1.435e+006"/>
			<value_node value="1.545e+006"/>
		</payout>
	</narrative>
</table>
