<dynamic_object>
    <diesel materials="units/payday2/props/gen_prop_glow/gen_prop_glow" orientation_object="rp_gen_prop_glow_window_02" />
    <bodies>
        <body enabled="true" template="static" name="static_body" >
      <object name="c_box_01" collision_type="box" padding="-2.5"/>
        </body>
    </bodies>
	<effects>
		<effect_spawner name="street_light_flare_window_02" enabled="true" object="e_flare" effect="effects/payday2/particles/flares/street_light_flare_window_02" />
    </effects>
	
    <graphics>
        <object enabled="true" name="g_g" />
    </graphics>
</dynamic_object>
