<?xml version="1.0"?>
<dynamic_object>
	<diesel materials="units/payday2/vehicles/str_vehicle_sedan_dmg/str_vehicle_sedan_dmg_dented" orientation_object="rp_rail_sedan01_dented" />
	<bodies>
	<body name="static_body" enabled="true" template="static" >
			<object name="rp_rail_sedan01_dented"/>
			<object name="c_box_01" collision_type="box" padding="-2.5"/>
			<object name="c_box_02" collision_type="box" padding="-2.5"/>
			<object name="c_box_03" collision_type="box" padding="-2.5"/>
			<object name="c_box_04" collision_type="box" padding="-2.5"/>
			<object name="c_box_05" collision_type="box" padding="-2.5"/>
			<object name="c_box_06" collision_type="box" padding="-2.5"/>
			<object name="c_convex_01" collision_type="convex" padding="-2.5"/>
			<object name="c_convex_02" collision_type="convex" padding="-2.5"/>
			<object name="c_convex_03" collision_type="convex" padding="-2.5"/>
			<object name="c_convex_04" collision_type="convex" padding="-2.5"/>
		</body>
	</bodies>
	<decal_surfaces>
		<decal_mesh name="g_rail_sedan01_dented" enabled="true" material="sheet_metal" />
	</decal_surfaces>
	<graphics>
		<object name="g_rail_sedan01_dented" enabled="true" shadow_caster="true" />
	</graphics>
</dynamic_object>