<unit type="deprecated" slot="39" >
	<object file="units/payday2/vehicles/bnk_vehicle_truck_police_anim_1/bnk_vehicle_truck_police_anim_1" />
	<network sync="spawn"/>
	<dependencies>
		<depends_on unit="units/payday2/vehicles/gen_vehicle_turret/gen_vehicle_turret" />
	</dependencies>
	<extensions>
		<extension name="base" class="AnimatedVehicleBase">
			<var name="_body_name" value="anim_body"/>
		</extension>
		<extension name="unit_data" class="ScriptUnitData" />
		<extension name="damage" class="UnitDamage" />
		<extension name="sync_unit_data" class="SyncUnitData" />
	</extensions>
	<sounds>
		<soundsource name="snd" source="anim_body" />
	</sounds>
</unit>