<dynamic_object>
    <diesel orientation_object="rp_str_prop_construction_portable_compressor" materials="units/payday2/props/str_prop_construction_portable_compressor/str_prop_construction_portable_compressor" />
    <bodies>
        <body enabled="true" template="static" name="static_body" >
			<object name="rp_str_prop_construction_portable_compressor" />
			<object name="c_box_01" collision_type="box" padding="-2.5"/>
			<object name="c_box_02" collision_type="box" padding="-2.5"/>
			<object name="c_box_03" collision_type="box" padding="-2.5"/>
			<object name="c_convex_01" collision_type="convex" padding="-2.5"/>
			<object name="c_convex_02" collision_type="convex" padding="-2.5"/>
			<object name="c_convex_03" collision_type="convex" padding="-2.5"/>
			<object name="c_mesh_mopp_01" collision_type="mesh_mopp" />
        </body>
	    <body enabled="true" template="fence" name="fence_body" >
			<object name="c_box_03" collision_type="box" padding="-2.5"/>
			<object name="c_convex_03" collision_type="convex" padding="-2.5"/>
        </body>	
    </bodies>
    <decal_surfaces>
        <decal_mesh enabled="true" name="dm_metal" material="metal" />
        <decal_mesh enabled="true" name="dm_sheet_metal" material="sheet_metal" />
        <decal_mesh enabled="true" name="dm_rubber" material="rubber" />		
    </decal_surfaces>
    <graphics>
		<lod_object name="compressor">
			<object enabled="true" name="g_str_prop_construction_portable_compressor_lod0" lod="0" max_distance="1500"/>
			<object enabled="true" name="g_str_prop_construction_portable_compressor_lod1" lod="1" max_distance="3750"/>
			<object enabled="true" name="g_str_prop_construction_portable_compressor_lod2" lod="2"/>
		</lod_object>			
        <object enabled="true" shadow_caster="true" name="s_s" />
    </graphics>
</dynamic_object>
