<?xml version="1.0"?>
<dynamic_object>
  <diesel materials="units/world/props/diamond_heist/apartment/apartment_room/laptop/laptop" orientation_object="rp_laptop" />
  <bodies>
    <body name="static_body" enabled="true" template="static">
      <object name="rp_laptop" />
      <object name="c_laptop" collision_type="mesh_mopp" />
    </body>
  </bodies>
  
  <decal_surfaces default_material="plastic">
    <decal_mesh name="g_laptop" enabled="true" material="plastic" />
  </decal_surfaces>
  
  <graphics>
    <object name="g_laptop" enabled="true"  />
  </graphics>
</dynamic_object>