<materials version="3">
    <material version="2" render_template="generic:ALPHA_MASKED:DIFFUSE_TEXTURE:EXTERNAL_ALPHA_REF:NORMALMAP" name="mat_lcm_prop_securitydoor_01">
        <diffuse_texture file="units/payday2/props/lcm_prop_securitydoor/lcm_prop_securitydoor_01_df"/>
        <bump_normal_texture file="units/payday2/props/lcm_prop_securitydoor/lcm_prop_securitydoor_01_nm"/>
        <variable value="0.11500000208616" type="scalar" name="alpha_ref"/>
    </material>
</materials>
