<dynamic_object>
	<diesel materials="units/payday2/vehicles/gen_vehicle_turret/gen_vehicle_turret" orientation_object="rp_spawn_shield_front" />
	<bodies>
		<body name="body_debris" enabled="true" template="debris" collides_with_mover="false"  collides_with_wheels="false">
			<object name="rp_spawn_shield_front"/>
			<object name="c_convex" collision_type="convex" mass="125"/>
		</body>
	</bodies>
	<graphics>
		<object name="g_g" enabled="true" />
		<object name="g_glass" enabled="true" />
	</graphics>
</dynamic_object>
