<materials version="3">
    <material name="crate_pallet" decal_material="wood" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP" version="2">
        <diffuse_texture file="units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_box_pallet_df"/>
        <bump_normal_texture file="units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_box_pallet_nm"/>
    </material>
    <material name="crate_pallet_lod_1" decal_material="wood" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP" version="2">
        <diffuse_texture file="units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_box_pallet_df" mip="2"/>
        <bump_normal_texture file="units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_box_pallet_nm" mip="2"/>
    </material>
    <material name="crate_pallet_lod_2" decal_material="wood" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP" version="2">
        <diffuse_texture file="units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_box_pallet_df" mip="5"/>
        <bump_normal_texture file="units/world/props/mansion/man_cover_int_shipping_box_pallet/man_cover_int_box_pallet_nm" mip="5"/>
    </material>
    <material name="shadow_caster" render_template="shadow_caster_only:INSTANCED" version="2"/>
</materials>
