<materials version="3">
    <material name="mat_sign" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP" version="2">
        <diffuse_texture file="units/payday2/props/com_prop_jewelry_signs/com_prop_jewelry_sign_front_df"/>
        <bump_normal_texture file="units/payday2/props/com_prop_jewelry_signs/com_prop_jewelry_sign_front_nm"/>
    </material>
</materials>
