<?xml version="1.0" ?>
<dynamic_object>
	<diesel materials="units/payday2/architecture/ind/ind_ext_tunnel/ind_ext_tunnel" orientation_object="rp_ind_ext_tunnel" />
	<bodies>
        <body name="static_body" template="static" enabled="true" >
            <object name="rp_ind_ext_tunnel"/>
			<object name="c_box_01" collision_type="box" padding="-2.5"/>
			<object name="c_box_02" collision_type="box" padding="-2.5"/>
			<object name="c_box_03" collision_type="box" padding="-2.5"/>
			<object name="c_convex_01" collision_type="convex" padding="-2.5"/>
			<object name="c_convex_02" collision_type="convex" padding="-2.5"/>
        </body>
    </bodies>
	
	<decal_surfaces default_material="concrete">
        <decal_mesh enabled="true" name="dm_concrete" material="concrete" />
    </decal_surfaces>

    <graphics>
        <object enabled="true" name="g_g" />
        <object enabled="true" name="g_g_1" />
		<object enabled="true" name="s_s" shadow_caster="true"/>
    </graphics>
</dynamic_object> 