<?xml version="1.0"?>
<dynamic_object>
	<diesel materials="units/payday2/equipment/gen_equipment_zipline_motor/gen_equipment_zipline_motor" orientation_object="rp_gen_equipment_zipline_motor" />
	<sequence_manager file="units/payday2/equipment/gen_equipment_zipline_motor/gen_equipment_zipline_motor" />
	<bodies>
		<body name="body" enabled="true" template="animated" pushed_by_mover="false" collides_with_mover="false">
			<object name="move" />
			<object name="c_box" collision_type="box" />
		</body>
	</bodies>
	<decal_surfaces default_material="metal">
	</decal_surfaces>
	<graphics>
		<object name="g_g" enabled="true" shadow_caster="true"/>
	</graphics>
    <ropes>
        <rope name="rope" subdivision="5" radius="1" texture_period="6.28" material="rope_material" material_object_name="g_g"/>
    </ropes>
</dynamic_object>