<?xml version="1.0"?>
<unit type="gen" slot="1">
	<network sync="spawn"/>
	<object file="units/payday2/props/gen_prop_loot_blueprint/gen_prop_loot_blueprint" />
	<extensions>
		<extension name="unit_data" class="ScriptUnitData" />
		<extension name="damage" class="UnitDamage" />
		<extension name="interaction" class="UseInteractionExt">
			<var name="tweak_data" value="hold_take_blueprints" />
			<var name="_global_event" value="special_event_a" />
		</extension>
	</extensions>
</unit>