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	<continents path="continents" script_data_type="binary"/>
	<mission path="mission" script_data_type="binary"/>
	<nav_data path="nav_manager_data" script_data_type="binary"/>
	<world_sounds path="world_sounds" script_data_type="binary"/>
	<world_cameras path="world_cameras" script_data_type="binary"/>
	<massunit path="massunit" reload="true"/>
	<continent path="collision/collision" script_data_type="binary"/>
	<mission path="collision/collision" script_data_type="binary"/>
	<continent path="world/world" script_data_type="binary"/>
	<mission path="world/world" script_data_type="binary"/>
	<continent path="shadow_caster/shadow_caster" script_data_type="binary"/>
	<mission path="shadow_caster/shadow_caster" script_data_type="binary"/>
	<continent path="editor_only/editor_only" script_data_type="binary"/>
	<mission path="editor_only/editor_only" script_data_type="binary"/>
	<cover_data path="cover_data" script_data_type="binary"/>
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	<texture path="cube_lights/100005"/>
	<texture path="cube_lights/100440"/>
	<texture path="cube_lights/100431"/>
	<environment path="environments/v4_rooms" script_data_type="custom_xml"/>
	<environment path="environments/v4_corridor" script_data_type="custom_xml"/>
	<environment path="environments/v4" script_data_type="custom_xml"/>
	<environment path="environments/v3_1" script_data_type="custom_xml"/>
	<environment path="environments/v2" script_data_type="custom_xml"/>
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	<texture path="cube_lights/102465"/>
</table>
