<dynamic_object>
    <diesel orientation_object="rp_bnk_prop_vault_loot_value_a" materials="units/payday2/props/bnk_prop_vault_loot/bnk_prop_vault_loot_value_a" />
	<sequence_manager file="units/payday2/props/bnk_prop_vault_loot/bnk_prop_vault_loot_value"/>
    <bodies>
        <body enabled="true" template="static" name="static_body" >
			<object name="rp_bnk_prop_vault_loot_value_a" />
            <object collision_type="box" name="c_box01" />
        </body>
    </bodies>
    <graphics>
        <object enabled="true" name="g_g" />
     <graphic_group name="grp_outline" enabled="true" >
         <lod_object name="lod_outline">
             <object name="g_outline_lod0" enabled="true"  max_distance="300" />
             <object name="g_outline_lod1" enabled="true" />
         </lod_object>
     </graphic_group>   
    </graphics>
</dynamic_object>
