<materials version="3">
    <material version="2" render_template="shadow_caster_only" name="shadow_caster"/>
    <material name="mat_ind_ext_tunnel" render_template="generic:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:NORMALMAP" version="2">
        <diffuse_texture file="units/payday2/architecture/ind/ind_ext_tunnel/ind_ext_tunnel_df"/>
        <bump_normal_texture file="units/payday2/architecture/ind/ind_ext_tunnel/ind_ext_tunnel_nm"/>
        <reflection_texture type="cubemap" file="units/payday2/cubemaps/cubemap_zero_df"/>
        <variable value="1 0 2" type="vector3" name="environment_settings"/>
    </material>
    <material name="mat_ind_ext_tunnel_grass" version="2" render_template="generic:ALPHA_MASKED:DIFFUSE_TEXTURE:DOUBLE_SIDED:EXTERNAL_ALPHA_REF:NORMALMAP:OPACITY_TEXTURE">
        <variable value="0.50400000810623" type="scalar" name="alpha_ref"/>
        <diffuse_texture file="units/payday2/architecture/ind/ind_ext_tunnel/ind_ext_tunnel_grass_df"/>
        <bump_normal_texture file="units/payday2/architecture/ind/ind_ext_tunnel/ind_ext_tunnel_grass_nm"/>
        <opacity_texture file="units/payday2/architecture/ind/ind_ext_tunnel/ind_ext_tunnel_grass_op"/>
    </material>
</materials>
