<?xml version="1.0" ?>
<dynamic_object>
	<diesel materials="units/scsmg/skins/scsmg_male_fat/scsmg_male_fat" orientation_object="root_point"/>
	<bodies>
		<body name="Base" enabled="true" template="static" collision_class="hair" collision_group="2" collides_with="3" collides_with_mover="false" friction="2" keyframed="true" collision_script_quiet_time="1000" collision_script_tag="large" ray="ignore" lin_damping="-3" ang_damping="15" restitution="-7500">
			<object name="Base"/>
			<object name="c_base" collision_type="box" mass="-300" padding="0"/>
		</body>
		<body name="GasMask" enabled="true" template="dynamic" collision_class="hair" collision_group="3" collides_with="2" collides_with_mover="false" friction="2" keyframed="false" collision_script_quiet_time="1000" collision_script_tag="large" ray="ignore" lin_damping="-3" ang_damping="15" restitution="-7500">
			<object name="GasMask"/>
			<object name="c_box_01" collision_type="box" mass="-450" padding="1.33"/>
		</body>
	</bodies>
	
	
	<constraints>
		<constraint type="ragdoll" name="cloth_constraint_1" enabled="true">
			<param body_a="Base" body_b="GasMask"/>
			<param pivot="position:GasMask"/>
			<param twist_axis="xaxis:GasMask" twist_min="-10" twist_max="10" twist_freedom="10"/>
			<param cone_y="5" cone_z="15" cone_freedom="15"/>
			<param damping="100" spring_constant="100" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
	</constraints>
	
	<graphics>
		<graphic_group culling_object="co_box" enabled="true" name="suit">
			<object enabled="true" name="g_body"/>
			<object enabled="true" name="g_gas_mask"/>
		</graphic_group>
	</graphics>
</dynamic_object>