<materials version="3" group="hnd_glv_kidswool">
    <material render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" name="mtr_gloves" version="2">
        <diffuse_texture        file="units/terust/skins/textures/formal_fps_df"/>
        <bump_normal_texture    file="units/terust/skins/textures/fps_rust_nm"/>
        <material_texture    	file="units/terust/skins/textures/fps_rust_gsma"/>
        <variable name="contour_color" type="vector3" value="0 0 0"/>
        <variable name="contour_opacity" type="scalar" value="0"/>       
    </material>
</materials>