<materials version="3" group="inf3_acc_t800">
    <material name="mtr_body" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" version="2">
        <variable value="0" type="scalar" name="contour_opacity"/>
        <bump_normal_texture    file="units/tebodhi/skins/shared_textures/body_nm"/>
        <diffuse_texture        file="units/tebodhi/skins/shared_textures/redux_df"/>
		<material_texture       file="units/tebodhi/skins/shared_textures/body_gsma"/>
        <variable type="vector3" name="contour_color" value="1 1 1"/>
        <variable type="scalar" name="contour_opacity" value="0"/>
    </material>
</materials>
