<?xml version="1.0"?>
<materials version="3" group="inf3_acc_t800">
	<material unique="true" render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" version="2" name="mtr_shirt">
        <diffuse_texture file="units/pd2_dlc_max/characters/npc_criminals_max/npc_criminal_max_suite_shirt_04_df"/>
        <bump_normal_texture file="units/pd2_dlc_max/characters/npc_criminals_max/npc_criminal_max_suite_nm"/>
    </material>
	<material name="mtr_arms" render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" version="2">
		<bump_normal_texture file="units/pd2_dlc_sus/characters/sus_npc_female_arms/npc_female_criminals_arms_caucasian_nm"/>
		<diffuse_texture file="units/pd2_dlc_sus/characters/sus_npc_female_arms/npc_female_criminals_arms_caucasian_df"/>
		<material_texture file="units/pd2_dlc_sus/characters/sus_npc_female_arms/npc_female_criminals_arms_caucasian_gsma"/>
	</material>
</materials>