<?xml version="1.0" ?>
<modelscript>
    <load file="ene_bulldozer_1.model"/>
    <!-- Import original.glb to Blender, modify it, export as modified.glb -->
    <import file="ene_bulldozer_1.glb" createnewobjects="true">
        <option name="import-transforms">false</option>
    </import>
    <save file="ene_bulldozer_1.model"/>
</modelscript>