<?xml version="1.0"?>
<dynamic_object>
	<diesel materials="units/payday2/characters/ene_acc_shield_helmet/ene_acc_shield_helmet" orientation_object="rp_ene_acc_shield_helmet" />
	
	<bodies>
	 <body name="static_body" enabled="true" template="small_prop" pushed_by_mover="false" ang_damping="0.9">
			<object name="rp_ene_acc_shield_helmet" />
			<object name="c_sphere" collision_type="sphere" mass="1.5" />
			<object name="c_box" collision_type="box" />
		</body>
	</bodies>

	<decal_surfaces default_material="steel_no_decal">
	</decal_surfaces>

	<graphics>
                <object name="g_helmet" enabled="true"/>
    </graphics>
	
</dynamic_object>