<?xml version="1.0"?>
<materials version="3" group="FUCKING_SLAVES_GET_YOUR_ASS_BACK_HERE_FUCK_YOU">
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		<diffuse_texture file="units/sprinkles/skins/textures/armor_df"/>
		<material_texture file="units/sprinkles/skins/textures/armor_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/armor_nm"/>
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	</material>
	<material name="mtr_arms" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/arms_df"/>
		<material_texture file="units/sprinkles/skins/textures/arms_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/arms_nm"/>
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		<variable type="scalar" name="contour_opacity" value="0"/>
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	<material name="mtr_back_pouch" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/back_pouch_df"/>
		<material_texture file="units/sprinkles/skins/textures/back_pouch_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/back_pouch_nm"/>
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		<variable type="scalar" name="contour_opacity" value="0"/>
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	<material name="mtr_belt" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/belt_df"/>
		<material_texture file="units/sprinkles/skins/textures/belt_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/belt_nm"/>
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	<material name="mtr_connector" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/connector_df"/>
		<material_texture file="units/sprinkles/skins/textures/connector_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/connector_nm"/>
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		<variable type="scalar" name="contour_opacity" value="0"/>
		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
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	<material name="mtr_ear_protector" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/ear_protector_df"/>
		<material_texture file="units/sprinkles/skins/textures/ear_protector_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/ear_protector_nm"/>
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		<variable type="scalar" name="contour_opacity" value="0"/>
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	<material name="mtr_eye" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/eye_df"/>
		<material_texture file="units/sprinkles/skins/textures/eye_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/eye_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
	</material>
	<material name="mtr_fak" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/fak_df"/>
		<material_texture file="units/sprinkles/skins/textures/fak_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/fak_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
		</material>
	<material name="mtr_front_pistol_holster" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/front_pistol_holster_df"/>
		<material_texture file="units/sprinkles/skins/textures/front_pistol_holster_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/front_pistol_holster_nm"/>
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		<variable type="scalar" name="contour_opacity" value="0"/>
		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
		</material>
		<material name="mtr_front_pistol_magazine" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/front_pistol_magazine_df"/>
		<material_texture file="units/sprinkles/skins/textures/front_pistol_magazine_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/front_pistol_magazine_nm"/>
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		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
		</material>
		<material name="mtr_gloves" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/gloves_df"/>
		<material_texture file="units/sprinkles/skins/textures/gloves_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/gloves_nm"/>
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		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
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	<material name="mtr_grenade" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/grenade_df"/>
		<material_texture file="units/sprinkles/skins/textures/grenade_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/grenade_nm"/>
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		<variable type="scalar" name="contour_opacity" value="0"/>
		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
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	<material name="mtr_grenade_pouch" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/grenade_pouch_df"/>
		<material_texture file="units/sprinkles/skins/textures/grenade_pouch_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/grenade_pouch_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
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	<material name="mtr_he_disconnected" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
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		<material_texture file="units/sprinkles/skins/textures/he_disconnected_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/he_disconnected_nm"/>
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		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
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	<material name="mtr_head" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/head_df"/>
		<material_texture file="units/sprinkles/skins/textures/head_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/head_nm"/>
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	<material name="mtr_headset" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/headset_df"/>
		<material_texture file="units/sprinkles/skins/textures/headset_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/headset_nm"/>
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	<material name="mtr_helmet" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/helmet_df"/>
		<material_texture file="units/sprinkles/skins/textures/helmet_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/helmet_nm"/>
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	<material name="mtr_helmet_straps" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/helmet_df"/>
		<material_texture file="units/sprinkles/skins/textures/helmet_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/helmet_nm"/>
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		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
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	<material name="mtr_hip_straps" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/hip_straps_df"/>
		<material_texture file="units/sprinkles/skins/textures/hip_straps_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/hip_straps_nm"/>
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		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
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	<material name="mtr_holster" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
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		<material_texture file="units/sprinkles/skins/textures/holster_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/holster_nm"/>
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		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
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	<material name="mtr_holster_cloth" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/holster_cloth_df"/>
		<material_texture file="units/sprinkles/skins/textures/holster_cloth_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/holster_cloth_nm"/>
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	<material name="mtr_hook" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/hook_df"/>
		<material_texture file="units/sprinkles/skins/textures/hook_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/hook_nm"/>
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		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
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	<material name="mtr_kneepads" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/kneepads_df"/>
		<material_texture file="units/sprinkles/skins/textures/kneepads_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/kneepads_nm"/>
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	<material name="mtr_knife" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/knife_df"/>
		<material_texture file="units/sprinkles/skins/textures/knife_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/knife_nm"/>
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		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
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	<material name="mtr_magazine" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/magazine_df"/>
		<material_texture file="units/sprinkles/skins/textures/magazine_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/magazine_nm"/>
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	<material name="mtr_nut_protector" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/nut_protector_df"/>
		<material_texture file="units/sprinkles/skins/textures/nut_protector_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/nut_protector_nm"/>
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	<material name="mtr_pants" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/pants_df"/>
		<material_texture file="units/sprinkles/skins/textures/pants_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/pants_nm"/>
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		<diffuse_texture file="units/sprinkles/skins/textures/patch_df"/>
		<material_texture file="units/sprinkles/skins/textures/patch_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/patch_nm"/>
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	<material name="mtr_pistol_grip" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
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		<material_texture file="units/sprinkles/skins/textures/pistol_grip_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/pistol_grip_nm"/>
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		<variable type="scalar" name="contour_opacity" value="0"/>
		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
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	<material name="mtr_pistol_magazine" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/pistol_magazine_df"/>
		<material_texture file="units/sprinkles/skins/textures/pistol_magazine_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/pistol_magazine_nm"/>
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	<material name="mtr_pistol_magazine2" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/pistol_magazine2_df"/>
		<material_texture file="units/sprinkles/skins/textures/pistol_magazine2_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/pistol_magazine2_nm"/>
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		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
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	<material name="mtr_pistol_pouch" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/pistol_pouch_df"/>
		<material_texture file="units/sprinkles/skins/textures/pistol_pouch_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/pistol_pouch_nm"/>
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	<material name="mtr_pistol_pouch2" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/pistol_pouch2_df"/>
		<material_texture file="units/sprinkles/skins/textures/pistol_pouch2_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/pistol_pouch2_nm"/>
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	<material name="mtr_pistol_slide" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/pistol_slide_df"/>
		<material_texture file="units/sprinkles/skins/textures/pistol_slide_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/pistol_slide_nm"/>
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		<variable type="scalar" name="contour_opacity" value="0"/>
		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
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	<material name="mtr_pouches" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/pouches_df"/>
		<material_texture file="units/sprinkles/skins/textures/pouches_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/pouches_nm"/>
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	<material name="mtr_radio" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/radio_df"/>
		<material_texture file="units/sprinkles/skins/textures/radio_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/radio_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
	</material>
	<material name="mtr_radio_pouch" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/radio_pouch_df"/>
		<material_texture file="units/sprinkles/skins/textures/radio_pouch_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/radio_pouch_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
	</material>
	<material name="mtr_radio_wire" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/radio_wire_df"/>
		<material_texture file="units/sprinkles/skins/textures/radio_wire_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/radio_wire_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
	</material>
	<material name="mtr_rat" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/rat_df"/>
		<material_texture file="units/sprinkles/skins/textures/rat_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/rat_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
	</material>
	<material name="mtr_scarf" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/scarf_df"/>
		<material_texture file="units/sprinkles/skins/textures/scarf_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/scarf_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
	</material>
	<material name="mtr_scarf_cloth" render_template="generic:ALPHA_MASKED:CONTOUR:DIFFUSE_TEXTURE:DOUBLE_SIDED:EXTERNAL_ALPHA_REF:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:OPACITY_TEXTURE:RL_CIVILIANS:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/scarf_cloth_df"/>
		<material_texture file="units/sprinkles/skins/textures/scarf_cloth_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/scarf_cloth_nm"/>
		<opacity_texture file="units/sprinkles/skins/textures/scarf_cloth_op"/>
		<variable type="scalar" name="alpha_ref" value="0.132100000574719"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
	</material>
	<material name="mtr_shoelaces" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/shoelaces_df"/>
		<material_texture file="units/sprinkles/skins/textures/shoelaces_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/shoelaces_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
	</material>
	<material name="mtr_shoes" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/shoes_df"/>
		<material_texture file="units/sprinkles/skins/textures/shoes_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/shoes_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
	</material>
	<material name="mtr_strap" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/strap_df"/>
		<material_texture file="units/sprinkles/skins/textures/strap_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/strap_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
		<reflection_texture file="environments/cubemaps/cubemap_steel" type="cubemap"/>
	</material>
	<material name="mtr_tail" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/head_df"/>
		<material_texture file="units/sprinkles/skins/textures/head_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/head_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
	</material>
	<material name="mtr_wire_connector" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/wire_connector_df"/>
		<material_texture file="units/sprinkles/skins/textures/wire_connector_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/wire_connector_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
	</material>
	<material name="mtr_wire_tape" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/wire_tape_df"/>
		<material_texture file="units/sprinkles/skins/textures/wire_tape_gsma"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/wire_tape_nm"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
	</material>
	
	
	

	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	<material name="mtr_hair" render_template="generic:ALPHA_MASKED:CONTOUR:DIFFUSE_TEXTURE:DOUBLE_SIDED:EXTERNAL_ALPHA_REF:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:OPACITY_TEXTURE:RL_CIVILIANS:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
		<diffuse_texture file="units/sprinkles/skins/textures/hair_df"/>
		<bump_normal_texture file="units/sprinkles/skins/textures/hair_nm"/>
		<material_texture file="units/sprinkles/skins/textures/hair_gsma"/>
		<opacity_texture file="units/sprinkles/skins/textures/hair_op"/>
		<variable type="scalar" name="alpha_ref" value="0.132100000574719"/>
		<variable type="vector3" name="contour_color" value="1 1 1"/>
		<variable type="scalar" name="contour_opacity" value="0"/>
	</material>
	<material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT"/>
</materials>    
