<?xml version="1.0"?>
<materials version="3">
	<!--Old_Snake_Textures-->
	<material name="mtr_body_old" unique="true" render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/ssnake/skins/textures/old_snake/body_df"/>
		<material_texture file="units/ssnake/skins/textures/old_snake/body_gsma"/>
		<bump_normal_texture file="units/ssnake/skins/textures/old_snake/body_nm"/>
	</material>
	<material name="shadow_caster" unique="true" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>