<?xml version="1.0"?>
<materials version="3">
	<material name="mtr_acc" unique="true" render_template="decal">
		<diffuse_texture file="units/ssnake/skins/textures/nvg_df"/>
		<material_texture file="units/ssnake/skins/textures/nvg_gsma"/>
		<bump_normal_texture file="units/ssnake/skins/textures/nvg_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_hair_acc" unique="true" render_template="decal">
		<diffuse_texture file="units/ssnake/skins/textures/nvg_df"/>
		<material_texture file="units/ssnake/skins/textures/nvg_gsma"/>
		<bump_normal_texture file="units/ssnake/skins/textures/nvg_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_acc_il" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:SELF_ILLUMINATION:SELF_ILLUMINATION_BLOOM:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/pd2_dlc_dah/props/dah_prop_party_cup/dah_prop_party_cup_red_df"/>
		<variable type="scalar" name="il_multiplier" value="reddot"/>
        <self_illumination_texture file="units/pd2_dlc_dah/props/dah_prop_party_cup/dah_prop_party_cup_red_df"/>
        <variable type="scalar" name="il_bloom" value="8.9460004249122"/>
		<bump_normal_texture file="units/ssnake/skins/textures/nvg_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_hair" unique="true" render_template="decal">
		<diffuse_texture file="units/ssnake/skins/textures/hair_df"/>
		<material_texture file="units/ssnake/skins/textures/hair_gsma"/>
		<bump_normal_texture file="units/ssnake/skins/textures/hair_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_head" unique="true" render_template="decal">
		<diffuse_texture file="units/ssnake/skins/textures/head_df"/>
		<material_texture file="units/ssnake/skins/textures/head_gsma"/>
		<bump_normal_texture file="units/ssnake/skins/textures/head_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_body" unique="true" render_template="decal">
		<diffuse_texture file="units/ssnake/skins/textures/body_df"/>
		<material_texture file="units/ssnake/skins/textures/body_gsma"/>
		<bump_normal_texture file="units/ssnake/skins/textures/body_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_eyes" unique="true" render_template="decal">
		<diffuse_texture file="units/ssnake/skins/textures/head_df"/>
		<bump_normal_texture file="units/ssnake/skins/textures/head_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	
	
	<!--Old_Snake_Textures-->
	
	<material name="mtr_body_old" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/ssnake/skins/textures/old_snake/body_df"/>
		<material_texture file="units/ssnake/skins/textures/old_snake/body_gsma"/>
		<bump_normal_texture file="units/ssnake/skins/textures/old_snake/body_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_acc_old" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/ssnake/skins/textures/old_snake/hair_df"/>
		<material_texture file="units/ssnake/skins/textures/old_snake/hair_gsma"/>
		<bump_normal_texture file="units/ssnake/skins/textures/old_snake/hair_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_head_old" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/ssnake/skins/textures/old_snake/head_df"/>
		<material_texture file="units/ssnake/skins/textures/old_snake/head_gsma"/>
		<bump_normal_texture file="units/ssnake/skins/textures/old_snake/head_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>
	<material name="mtr_eyes_old" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS">
		<diffuse_texture file="units/ssnake/skins/textures/old_snake/head_df"/>
		<material_texture file="units/ssnake/skins/textures/old_snake/head_gsma"/>
		<bump_normal_texture file="units/ssnake/skins/textures/old_snake/head_nm"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
	</material>	
	
	
	<material name="shadow_caster" unique="true" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>