<materials version="3">

    <material name="mtr_shirt" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/shirt_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>


    <material name="mtr_shoes" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/shoes_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>


    <material name="mtr_pants" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/pants_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>


    <material name="mtr_jacket" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/jacket_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>

    <material name="mtr_skin" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/face_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>

    <material name="mtr_scarf" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/scarf_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>




    <material name="mtr_body_outline" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/jacket_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>





    <material name="mtr_white_detail" render_template="opacity:DIFFUSE_TEXTURE:SKINNED_3WEIGHTS" version="2">
        <diffuse_texture        file="units/hifi_rush/skins/chai/white_detail_df"/>
        <opacity_texture        file="units/hifi_rush/skins/chai/detail_mask_op"/>   
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>

    <material name="mtr_brown_detail" render_template="opacity:DIFFUSE_TEXTURE:SKINNED_3WEIGHTS" version="2">
        <diffuse_texture        file="units/hifi_rush/skins/chai/brown_detail_df"/>
        <opacity_texture        file="units/hifi_rush/skins/chai/detail_mask_op"/>   
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>   

    <material name="mtr_yellow_detail" render_template="opacity:DIFFUSE_TEXTURE:SKINNED_3WEIGHTS" version="2">
        <diffuse_texture        file="units/hifi_rush/skins/chai/yellow_detail_df"/>
        <opacity_texture        file="units/hifi_rush/skins/chai/detail_mask_op"/>   
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>         

    <material name="mtr_red_detail" render_template="generic:ALPHA_MASKED:CONTOUR:DIFFUSE_TEXTURE:DOUBLE_SIDED:EXTERNAL_ALPHA_REF:NORMALMAP:OPACITY_TEXTURE:RL_PLAYERS:SIMPLE_TINT:SKINNED_3WEIGHTS">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/red_detail_df"/>
        <opacity_texture        file="units/hifi_rush/skins/chai/detail_mask_op"/>            
        <variable value="0.1" type="scalar" name="alpha_ref"/>
        <variable value="0.56692916154861 0.14673461019993 0.10893934220076" type="vector3" name="contour_color"/>
        <variable value="0.4 0.4 0.4" type="vector3" name="tint_color"/>           
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>       

    <material name="mtr_black_detail" render_template="opacity:DIFFUSE_TEXTURE:SKINNED_3WEIGHTS" version="2">
        <diffuse_texture        file="units/hifi_rush/skins/chai/black_detail_df"/>
        <opacity_texture        file="units/hifi_rush/skins/chai/black_detail_op"/>   
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>                 



    <material name="mtr_hair" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/hair_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>


    <material name="mtr_hair_detail" render_template="generic:ALPHA_MASKED:CONTOUR:DIFFUSE_TEXTURE:DOUBLE_SIDED:EXTERNAL_ALPHA_REF:NORMALMAP:OPACITY_TEXTURE:RL_PLAYERS:SIMPLE_TINT:SKINNED_3WEIGHTS">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/hair_detail_df"/>
        <opacity_texture        file="units/hifi_rush/skins/chai/hair_detail_op"/>            
        <variable value="0.1" type="scalar" name="alpha_ref"/>
        <variable value="0.56692916154861 0.14673461019993 0.10893934220076" type="vector3" name="contour_color"/>
        <variable value="0.4 0.4 0.4" type="vector3" name="tint_color"/>           
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>




    <material name="mtr_head_outline" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/jacket_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>


    <material name="mtr_face" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/face_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>




    <material name="mtr_eye_shadow" render_template="opacity:DIFFUSE_TEXTURE:SKINNED_3WEIGHTS" version="2">
        <opacity_texture        file="units/hifi_rush/skins/chai/occlusion_op"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/occlusion_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>



    <material name="mtr_eyes_reflection" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/face_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>



    <material name="mtr_mouth" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/face_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>


    <material name="mtr_eyes" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/face_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>


    <material name="mtr_metal_arm" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" unique="true" version="2">
        <bump_normal_texture    file="units/hifi_rush/skins/chai/blank_nm"/>
        <diffuse_texture        file="units/hifi_rush/skins/chai/metal_arm_df"/>
        <variable value="0 0 0" type="vector3" name="contour_color"/>
        <variable value="0" type="scalar" name="contour_opacity"/>
    </material>

    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>

</materials>