<?xml version="1.0"?>
<dynamic_object>
	<diesel materials="units/crash4/skins/tawna/fps_tawna" orientation_object="root_point" />
	
<bodies>

    <body name="Dynamo_LeftForeArm" enabled="true" template="character" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.001" collision_script_tag="small"  ray="ignore" lin_damping="0.1" ang_damping="0.1" restitution="0">
      <object name="LeftForeArm"/>
    </body>
    <body name="Dynamo_RightForeArm" enabled="true" template="character" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01" keyframed="false" collision_script_quiet_time="0.001" collision_script_tag="small"  ray="ignore" lin_damping="0.1" ang_damping="0.1" restitution="0">
      <object name="RightForeArm"/>
    </body>


  <body name="cloth_L_Adapter" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01"  collision_script_quiet_time="0.001" collision_script_tag="small" lin_damping="25.0" ang_damping="25.0" restitution="0">
    <object name="L_Adapter"/>
    <object name="L_Adapter_Collision" material="human" collision_type="capsule" mass="1" padding="-2"/>
  </body>
  <body name="cloth_R_Adapter" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="4" collides_with_mover="false" friction="0.01"  collision_script_quiet_time="0.001" collision_script_tag="small" lin_damping="25.0" ang_damping="25.0" restitution="0">
    <object name="R_Adapter"/>
    <object name="R_Adapter_Collision" material="human" collision_type="capsule" mass="1" padding="-2"/>
  </body>

  </bodies>


  <constraints>

    <constraint type="ragdoll" name="arm_joint1" enabled="true">
      <param body_a="Dynamo_LeftForeArm" body_b="cloth_L_Adapter"/>
      <param pivot="position:L_Adapter"/>
      <param twist_axis="xaxis:L_Adapter" twist_min="-10" twist_max="10" twist_freedom="10"/>
      <param cone_y="5" cone_z="5" cone_freedom="5"/>
      <param damping="2000" spring_constant="200" min_restitution="15" max_restitution="15"/>
    </constraint>
    <constraint type="ragdoll" name="arm_joint2" enabled="true">
      <param body_a="Dynamo_RightForeArm" body_b="cloth_R_Adapter"/>
      <param pivot="position:R_Adapter"/>
      <param twist_axis="xaxis:R_Adapter" twist_min="-10" twist_max="10" twist_freedom="10"/>
      <param cone_y="5" cone_z="5" cone_freedom="5"/>
      <param damping="2000" spring_constant="200" min_restitution="15" max_restitution="15"/>
    </constraint>

  </constraints>
  

	<graphics>
		<graphic_group name="character" 				enabled="true"   culling_object="co_culling">		
			<object name="g_body"						      enabled="true"/>
		</graphic_group>
	</graphics>

</dynamic_object>
