<table name="Metal Hellsinger - The Unknown - LAS Bundle" image="guis/dlcs/metalhs/armor_skins/demon" author="Matthelzor and Zach">

    <!-- DO NOT STEAL AND REDISTRIBUTE/REUPLOAD IT ANYWHERE ELSE. THIS MOD AND EVERYTHING IN IT WAS MADE BY MATTHELZOR & ZACH -->

    <Localization directory="localization" default="english.json"/>

    <Hooks directory="hooks">
        <hook file="matthelzor_demon.lua" source_file="lib/tweak_data/armorskinstweakdata"/>
    </Hooks>


    <GlobalValue id="metalhs" color="Color(1.1, 3.2, 0.12)"/>

    <Melee id="demon_terminus" info_id="bm_melee_demon_terminus_info" based_on="sandsteel" unit="units/mods/weapons/wpn_fps_mel_demon_terminus/wpn_fps_mel_demon_terminus" texture_bundle_folder="mods" dlc="metalhs" global_value="metalhs" expire_t="0.80" repeat_expire_t="0.62"> 
        <sounds equip="sandsteel_equip" hit_air="sandsteel_hit_air" hit_gen="sandsteel_hit_gen" hit_body="beardy_hit_body" charge="sandsteel_charge"/>       
        <stats min_damage="8" max_damage="12" charge_time="3" range="235" concealment="30" expire_t="0.80" repeat_expire_t="0.62"/> 
        <fire_dot_data dot_trigger_chance="97" variant="fire" dot_damage="31" dot_length="10" dot_trigger_max_distance="3000" dot_tick_period="0.5"/>        
    </melee>


    <AddFiles directory="assets">
        <!-- GUI -->
        <texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/melee_weapons/demon_terminus"/>

        <texture path="guis/dlcs/metalhs/armor_skins/demon"/>
        <texture path="guis/dlcs/metalhs/armor_skins/demon_no_hands"/>

        <texture path="guis/dlcs/metalhs/armor_skins/demon_mask"/>
        <texture path="guis/dlcs/metalhs/armor_skins/demon_mask_no_hands"/>

        <texture path="guis/dlcs/metalhs/armor_skins/demon_scarf"/>
        <texture path="guis/dlcs/metalhs/armor_skins/demon_scarf_no_hands"/>

        <!-- Model Textures -->
        <texture path="units/metalhs/skins/demon/blank_nm"/>   
        <texture path="units/metalhs/skins/demon/eyes_il"/>   
        <texture path="units/metalhs/skins/demon/cloth_op"/>   

        <df_nm      path="units/metalhs/skins/demon/eyes"/>   
        <df_nm_gsma path="units/metalhs/skins/demon/body"/>   
        <df_nm_gsma path="units/metalhs/skins/demon/metal"/>   
        <df_nm path="units/metalhs/skins/demon/cloth"/>   
    

        <!-- Model Setup -->
        <unit_mat path="units/metalhs/skins/demon/demon"/>
        <unit_mat path="units/metalhs/skins/demon/fps_demon"/>

        <unit_mat path="units/metalhs/skins/demon_no_hands/fps_demon_no_hands"/>
        <unit_mat path="units/metalhs/skins/demon_no_hands/demon_no_hands"/>    

        <unit_mat path="units/metalhs/skins/demon_mask/demon_mask"/>
        <unit_mat path="units/metalhs/skins/demon_mask_no_hands/demon_mask_no_hands"/>  

        <unit_mat path="units/metalhs/skins/demon_scarf/demon_scarf"/>        
        <unit_mat path="units/metalhs/skins/demon_scarf_no_hands/demon_scarf_no_hands"/>      


        <texture path="units/mods/weapons/wpn_fps_mel_demon_terminus/handle_df"/>   
        <texture path="units/mods/weapons/wpn_fps_mel_demon_terminus/handle_nm"/>   
        <texture path="units/mods/weapons/wpn_fps_mel_demon_terminus/handle_il"/>   

        <texture path="units/mods/weapons/wpn_fps_mel_demon_terminus/metal_df"/>   
        <texture path="units/mods/weapons/wpn_fps_mel_demon_terminus/metal_nm"/>   
        <texture path="units/mods/weapons/wpn_fps_mel_demon_terminus/metal_il"/>   


        <sequence_manager path="units/metalhs/skins/shared_sequences/trigger"/>

        <cooked_physics path="units/mods/weapons/wpn_fps_mel_demon_terminus/wpn_fps_mel_demon_terminus"/>
        <model path="units/mods/weapons/wpn_fps_mel_demon_terminus/wpn_fps_mel_demon_terminus"/>
        <object path="units/mods/weapons/wpn_fps_mel_demon_terminus/wpn_fps_mel_demon_terminus"/>
        <unit path="units/mods/weapons/wpn_fps_mel_demon_terminus/wpn_fps_mel_demon_terminus"/>
        <material_config path="units/mods/weapons/wpn_fps_mel_demon_terminus/wpn_fps_mel_demon_terminus"/>
        <material_config path="units/mods/weapons/wpn_fps_mel_demon_terminus/wpn_fps_mel_demon_terminus_thq"/>
        <sequence_manager path="units/mods/weapons/wpn_fps_mel_demon_terminus/wpn_fps_mel_demon_terminus"/>


    </AddFiles>

    <!-- DO NOT STEAL AND REDISTRIBUTE/REUPLOAD IT ANYWHERE ELSE. THIS MOD AND EVERYTHING IN IT WAS MADE BY MATTHELZOR & ZACH -->

</table>