uiDialog Achievement
{
   StyleMap = ~data/scripts/interface/stylemaps/dialog.osm
   TakeFocus = false
   zOrder = TOPMOST

   uiFrame Frame
   {
      Position = [ 400.000000, -41.000000, 0.000000 ]
      Color = [ 1.000000, 1.000000, 1.000000, 0.750000 ]

      uiSprite bg
      {
         AnchorHorz = CENTER
         AnchorVert = TOP
         Sprite = ~data/textures/game/achievement.jpg*data/textures/game/achievement_alpha.tga
      }

      uiTextWidget Text_NewAchievement
      {
         Position = [ 0.000000, 1.000000, 0.000000 ]
         Height = 16.000000
         AnchorHorz = CENTER
         AnchorVert = TOP
         Anim = "Outline"
         Layered = true
         LayerOffset = [ 3.000000, 3.000000 ]
         LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
         Justify = CENTER
         Text = T( "New Achievement:" )
      }

      uiTextWidget Text_Achievement
      {
         Position = [ 0.000000, 13.000000, 0.000000 ]
         Height = 20.000000
         AnchorHorz = CENTER
         AnchorVert = TOP
         Anim = "Outline"
         Layered = true
         LayerOffset = [ 3.000000, 3.000000 ]
         LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
         Justify = CENTER
         Text = T( "<Achievement Name>" )
      }
   }

   objEffectMap Effect
   {
      Effect = ~data/scripts/effects/ui/new_achievement.ofx
   }
}
