objEffect Pressed
{
   objEffect Pressed_r
   {
      Recursive = true

      eiSpriteAnim Anim
      {
         Loop = true
         Anim = "Pressed"
      }
   }

   eiSound Sound
   {
      File = ~data/sounds/button_click.ogg
      RepeatDelay = 0.033000
   }
}
