uiDialog Achievements
{
   Width = 800.000000
   Height = 600.000000
   StyleMap = ~data/scripts/interface/stylemaps/dialog.osm

   objEffectMap TransOut
   {
      Effect = ~data/scripts/effects/ui/transition_dialog.ofx
   }

   uiFrame Frame
   {
      Position = [ 400.000000, 300.000000, 0.000000 ]
      AnchorHorz = CENTER
      AnchorVert = CENTER

      uiSprite dialog_bg
      {
         Position = [ 0.000000, 0.000000, 0.000000 ]
         Sprite = ~data/textures/achievements/360/background.jpg
      }

      uiContainer Trophies
      {
         uiFrame T_01
         {
            Position = [ 49.900002, 85.000000, 0.000000 ]

            uiSprite Trophy_01
            {
               Sprite = ~data/sprites/achievements/360/trophies.spr
               Anim = "Trophy_01"
               SubAnim = "Off"
            }

            uiTooltip ToolTip
            {
               Position = [ 43.999954, -14.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000

               uiTextWidget Text
               {
                  Anim = "outline"
                  Text = T( "T(Badge_1)" )
               }
            }
         }

         uiFrame T_02
         {
            Position = [ 50.999924, 139.000031, 0.000000 ]

            uiSprite Trophy_02
            {
               Sprite = ~data/sprites/achievements/360/trophies.spr
               Anim = "Trophy_02"
               SubAnim = "Off"
            }

            uiTooltip ToolTip
            {
               Position = [ 43.999954, -14.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000

               uiTextWidget Text
               {
                  Anim = "outline"
                  Text = T( "T(Badge_2)" )
               }
            }
         }

         uiFrame T_03
         {
            Position = [ 42.999313, 248.000000, 0.000000 ]

            uiSprite Trophy_03
            {
               Sprite = ~data/sprites/achievements/360/trophies.spr
               Anim = "Trophy_03"
               SubAnim = "Off"
            }

            uiTooltip ToolTip
            {
               Position = [ 43.999954, -14.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000

               uiTextWidget Text
               {
                  Anim = "outline"
                  Text = T( "T(Badge_3)" )
               }
            }
         }

         uiFrame T_04
         {
            Position = [ 39.999329, 308.000000, 0.000000 ]

            uiSprite Trophy_04
            {
               Sprite = ~data/sprites/achievements/360/trophies.spr
               Anim = "Trophy_04"
               SubAnim = "Off"
            }

            uiTooltip ToolTip
            {
               Position = [ 43.999954, -14.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000

               uiTextWidget Text
               {
                  Anim = "outline"
                  Text = T( "T(Badge_4)" )
               }
            }
         }

         uiFrame T_05
         {
            Position = [ 37.999298, 389.000000, 0.000000 ]

            uiSprite Trophy_05
            {
               Sprite = ~data/sprites/achievements/360/trophies.spr
               Anim = "Trophy_05"
               SubAnim = "Off"
            }

            uiTooltip ToolTip
            {
               Position = [ 43.999954, -14.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000

               uiTextWidget Text
               {
                  Anim = "outline"
                  Text = T( "T(Badge_5)" )
               }
            }
         }

         uiFrame T_06
         {
            Position = [ 31.999161, 489.000000, 0.000000 ]

            uiSprite Trophy_06
            {
               Sprite = ~data/sprites/achievements/360/trophies.spr
               Anim = "Trophy_06"
               SubAnim = "Off"
            }

            uiTooltip ToolTip
            {
               Position = [ 43.999954, -14.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000

               uiTextWidget Text
               {
                  Anim = "outline"
                  Text = T( "T(Badge_6)" )
               }
            }
         }

         uiFrame T_07
         {
            Position = [ 653.999207, 92.000000, 0.000000 ]

            uiSprite Trophy_07
            {
               Sprite = ~data/sprites/achievements/360/trophies.spr
               Anim = "Trophy_07"
               SubAnim = "Off"
            }

            uiTooltip ToolTip
            {
               Position = [ 43.999954, -14.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000

               uiTextWidget Text
               {
                  Anim = "outline"
                  Text = T( "T(Badge_7)" )
               }
            }
         }

         uiFrame T_08
         {
            Position = [ 698.999390, 170.000000, 0.000000 ]

            uiSprite Trophy_08
            {
               Sprite = ~data/sprites/achievements/360/trophies.spr
               Anim = "Trophy_08"
               SubAnim = "Off"
            }

            uiTooltip ToolTip
            {
               Position = [ 43.999954, -14.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000

               uiTextWidget Text
               {
                  Anim = "outline"
                  Text = T( "T(Badge_8)" )
               }
            }
         }

         uiFrame T_09
         {
            Position = [ 660.999512, 253.000000, 0.000000 ]

            uiSprite Trophy_09
            {
               Sprite = ~data/sprites/achievements/360/trophies.spr
               Anim = "Trophy_09"
               SubAnim = "Off"
            }

            uiTooltip ToolTip
            {
               Position = [ 43.999954, -14.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000

               uiTextWidget Text
               {
                  Anim = "outline"
                  Text = T( "T(Badge_9)" )
               }
            }
         }

         uiFrame T_10
         {
            Position = [ 672.999268, 336.000000, 0.000000 ]

            uiSprite Trophy_10
            {
               Sprite = ~data/sprites/achievements/360/trophies.spr
               Anim = "Trophy_10"
               SubAnim = "Off"
            }

            uiTooltip ToolTip
            {
               Position = [ 43.999954, -14.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000

               uiTextWidget Text
               {
                  Anim = "outline"
                  Text = T( "T(Badge_10)" )
               }
            }
         }

         uiFrame T_11
         {
            Position = [ 682.999146, 407.000000, 0.000000 ]

            uiSprite Trophy_11
            {
               Sprite = ~data/sprites/achievements/360/trophies.spr
               Anim = "Trophy_11"
               SubAnim = "Off"
            }

            uiTooltip ToolTip
            {
               Position = [ 43.999954, -14.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000

               uiTextWidget Text
               {
                  Anim = "outline"
                  Text = T( "T(Badge_11)" )
               }
            }
         }

         uiFrame T_12
         {
            Position = [ 672.999268, 490.000000, 0.000000 ]

            uiSprite Trophy_12
            {
               Sprite = ~data/sprites/achievements/360/trophies.spr
               Anim = "Trophy_12"
               SubAnim = "Off"
            }

            uiTooltip ToolTip
            {
               Position = [ 43.999954, -14.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000

               uiTextWidget Text
               {
                  Anim = "outline"
                  Text = T( "T(Badge_12)" )
               }
            }
         }
      }

      uiTextWidget Header
      {
         Style = "Header2"
         Position = [ 400.000000, 33.000000, 0.000000 ]
         AnchorHorz = CENTER
         Justify = CENTER
         Text = T( "Achievements" )
      }

      uiFrame Achievements
      {
         Position = [ 157.999115, 68.000000, 0.000000 ]

         uiFlowLayout flow
         {
            Type = VERT
            Spacing = 8.000000
         }

         uiContainer Stat_01
         {
            Position = [ 0.000000, -10.500000, 0.000000 ]

            uiTextWidget Name
            {
               Style = "Stat2"
               Position = [ 0.000000, 22.000000, 0.000000 ]
               Width = 320.000000
               AnchorHorz = LEFT
               WordWrap = true
               Text = T( "T(Badge_1)" )
            }

            uiSprite Checkmark
            {
               Position = [ 445.000000, 14.000000, 0.000000 ]
               Width = 22.000000
               Height = 22.000000
               AnchorHorz = RIGHT
               Sprite = ~data/sprites/achievements/checkmark.spr
               Anim = "Idle"
               SubAnim = "Off"
            }
         }

         uiContainer Stat_02
         {
            Position = [ 0.000000, 23.000000, 0.000000 ]

            uiTextWidget Name
            {
               Style = "Stat2"
               Position = [ 0.000000, 22.000000, 0.000000 ]
               Width = 320.000000
               AnchorHorz = LEFT
               WordWrap = true
               Text = T( "T(Badge_2)" )
            }

            uiSprite Checkmark
            {
               Position = [ 445.000000, 14.000000, 0.000000 ]
               Width = 22.000000
               Height = 22.000000
               AnchorHorz = RIGHT
               Sprite = ~data/sprites/achievements/checkmark.spr
               Anim = "Idle"
               SubAnim = "Off"
            }
         }

         uiContainer Stat_03
         {
            Position = [ 0.000000, 56.500000, 0.000000 ]

            uiTextWidget Name
            {
               Style = "Stat2"
               Position = [ 0.000000, 22.000000, 0.000000 ]
               Width = 320.000000
               AnchorHorz = LEFT
               WordWrap = true
               Text = T( "T(Badge_3)" )
            }

            uiSprite Checkmark
            {
               Position = [ 445.000000, 14.000000, 0.000000 ]
               Width = 22.000000
               Height = 22.000000
               AnchorHorz = RIGHT
               Sprite = ~data/sprites/achievements/checkmark.spr
               Anim = "Idle"
               SubAnim = "Off"
            }
         }

         uiContainer Stat_04
         {
            Position = [ 0.000000, 90.000000, 0.000000 ]

            uiTextWidget Name
            {
               Style = "Stat2"
               Position = [ 0.000000, 22.000000, 0.000000 ]
               Width = 320.000000
               AnchorHorz = LEFT
               WordWrap = true
               Text = T( "T(Badge_4)" )
            }

            uiSprite Checkmark
            {
               Position = [ 445.000000, 14.000000, 0.000000 ]
               Width = 22.000000
               Height = 22.000000
               AnchorHorz = RIGHT
               Sprite = ~data/sprites/achievements/checkmark.spr
               Anim = "Idle"
               SubAnim = "Off"
            }
         }

         uiContainer Stat_05
         {
            Position = [ 0.000000, 123.500000, 0.000000 ]

            uiTextWidget Name
            {
               Style = "Stat2"
               Position = [ 0.000000, 22.000000, 0.000000 ]
               Width = 320.000000
               AnchorHorz = LEFT
               WordWrap = true
               Text = T( "T(Badge_5)" )
            }

            uiSprite Checkmark
            {
               Position = [ 445.000000, 14.000000, 0.000000 ]
               Width = 22.000000
               Height = 22.000000
               AnchorHorz = RIGHT
               Sprite = ~data/sprites/achievements/checkmark.spr
               Anim = "Idle"
               SubAnim = "Off"
            }
         }

         uiContainer Stat_06
         {
            Position = [ 0.000000, 157.000000, 0.000000 ]

            uiTextWidget Name
            {
               Style = "Stat2"
               Position = [ 0.000000, 22.000000, 0.000000 ]
               Width = 320.000000
               AnchorHorz = LEFT
               WordWrap = true
               Text = T( "T(Badge_6)" )
            }

            uiSprite Checkmark
            {
               Position = [ 445.000000, 14.000000, 0.000000 ]
               Width = 22.000000
               Height = 22.000000
               AnchorHorz = RIGHT
               Sprite = ~data/sprites/achievements/checkmark.spr
               Anim = "Idle"
               SubAnim = "Off"
            }
         }

         uiContainer Stat_07
         {
            Position = [ 0.000000, 190.500000, 0.000000 ]

            uiTextWidget Name
            {
               Style = "Stat2"
               Position = [ 0.000000, 22.000000, 0.000000 ]
               Width = 320.000000
               AnchorHorz = LEFT
               WordWrap = true
               Text = T( "T(Badge_7)" )
            }

            uiSprite Checkmark
            {
               Position = [ 445.000000, 14.000000, 0.000000 ]
               Width = 22.000000
               Height = 22.000000
               AnchorHorz = RIGHT
               Sprite = ~data/sprites/achievements/checkmark.spr
               Anim = "Idle"
               SubAnim = "Off"
            }
         }

         uiContainer Stat_08
         {
            Position = [ 0.000000, 224.000000, 0.000000 ]

            uiTextWidget Name
            {
               Style = "Stat2"
               Position = [ 0.000000, 22.000000, 0.000000 ]
               Width = 320.000000
               AnchorHorz = LEFT
               WordWrap = true
               Text = T( "T(Badge_8)" )
            }

            uiSprite Checkmark
            {
               Position = [ 445.000000, 14.000000, 0.000000 ]
               Width = 22.000000
               Height = 22.000000
               AnchorHorz = RIGHT
               Sprite = ~data/sprites/achievements/checkmark.spr
               Anim = "Idle"
               SubAnim = "Off"
            }
         }

         uiContainer Stat_09
         {
            Position = [ 0.000000, 257.500000, 0.000000 ]

            uiTextWidget Name
            {
               Style = "Stat2"
               Position = [ 0.000000, 22.000000, 0.000000 ]
               Width = 320.000000
               AnchorHorz = LEFT
               WordWrap = true
               Text = T( "T(Badge_9)" )
            }

            uiSprite Checkmark
            {
               Position = [ 445.000000, 14.000000, 0.000000 ]
               Width = 22.000000
               Height = 22.000000
               AnchorHorz = RIGHT
               Sprite = ~data/sprites/achievements/checkmark.spr
               Anim = "Idle"
               SubAnim = "Off"
            }
         }

         uiContainer Stat_10
         {
            Position = [ 0.000000, 291.000000, 0.000000 ]

            uiTextWidget Name
            {
               Style = "Stat2"
               Position = [ 0.000000, 22.000000, 0.000000 ]
               Width = 320.000000
               AnchorHorz = LEFT
               WordWrap = true
               Text = T( "T(Badge_10)" )
            }

            uiSprite Checkmark
            {
               Position = [ 445.000000, 14.000000, 0.000000 ]
               Width = 22.000000
               Height = 22.000000
               AnchorHorz = RIGHT
               Sprite = ~data/sprites/achievements/checkmark.spr
               Anim = "Idle"
               SubAnim = "Off"
            }
         }

         uiContainer Stat_11
         {
            Position = [ 0.000000, 324.500000, 0.000000 ]

            uiTextWidget Name
            {
               Style = "Stat2"
               Position = [ 0.000000, 22.000000, 0.000000 ]
               Width = 320.000000
               AnchorHorz = LEFT
               WordWrap = true
               Text = T( "T(Badge_11)" )
            }

            uiSprite Checkmark
            {
               Position = [ 445.000000, 14.000000, 0.000000 ]
               Width = 22.000000
               Height = 22.000000
               AnchorHorz = RIGHT
               Sprite = ~data/sprites/achievements/checkmark.spr
               Anim = "Idle"
               SubAnim = "Off"
            }
         }

         uiContainer Stat_12
         {
            Position = [ 0.000000, 358.000000, 0.000000 ]

            uiTextWidget Name
            {
               Style = "Stat2"
               Position = [ 0.000000, 22.000000, 0.000000 ]
               Width = 320.000000
               AnchorHorz = LEFT
               WordWrap = true
               Text = T( "T(Badge_12)" )
            }

            uiSprite Checkmark
            {
               Position = [ 445.000000, 14.000000, 0.000000 ]
               Width = 22.000000
               Height = 22.000000
               AnchorHorz = RIGHT
               Sprite = ~data/sprites/achievements/checkmark.spr
               Anim = "Idle"
               SubAnim = "Off"
            }
         }
      }

      uiButton Button_Achievements
      {
         Position = [ 400.000000, 485.000000, 0.000000 ]
         AnchorHorz = CENTER
         Command = "Achievements"

         uiTextWidget Text
         {
            Position = [ 0.000000, 15.000000, 0.000000 ]
            Text = T( "View Achievements" )
         }

         uiInputItem
         {
            uiInputBinding
            {
               Binding = "Controller.X"
            }
         }
      }

      uiButton Button_Continue
      {
         Position = [ 400.000000, 536.000000, 0.000000 ]
         AnchorHorz = CENTER
         Command = "Continue"

         uiTextWidget Text
         {
            Text = T( "Back" )
         }

         uiInputItem
         {
            uiInputBinding
            {
               Binding = "Keyboard.Escape"
            }

            uiInputBinding
            {
               Binding = "Controller.B"
            }

            uiInputBinding
            {
               Binding = "Controller.Back"
            }
         }
      }
   }
}
