MapName = T( "Vines of Vengeance" )
MapId = 14
MapReflections = true
Path_1
{
    File    = "path1.obj"

    MinScale = 1.0
    MaxScale = 1.0
    
    // Flags  HIDDEN WARP 
    Node n0   true   false

    Node n57   true   false
    Node n58   true   false
    Node n59   true   false
}
Path_2
{
    File    = "path2.obj"

    MinScale = 1.0
    MaxScale = 1.0
    
    // Flags  HIDDEN WARP 
    Node n0   true   false

    Node n57   true   false
    Node n58   true   false
    Node n59   true   false
}
