uiDialogSurvivalComplete Survival_Complete
{
   Width = 800.000000
   Height = 600.000000
   StyleMap = ~data/scripts/interface/stylemaps/dialog.osm

   objEffectMap TransIn
   {
      Effect = ~data/scripts/effects/ui/dialog/level_complete.ofx
   }

   objEffectMap TransOut
   {
      Effect = ~data/scripts/effects/ui/dialog/trans_out.ofx
   }

   uiFrame Frame
   {
      Position = [ 400.000000, 300.000000, 0.000000 ]
      AnchorHorz = CENTER
      AnchorVert = CENTER

      uiSprite dialog_surv_bg
      {
         Position = [ 0.000000, 0.000000, 0.000000 ]
         Sprite = ~data/textures/dialogs/dialog_1.jpg*data/textures/dialogs/dialog_1_alpha.tga
      }

      uiTextWidget Header
      {
         Style = "header"
         Text = T( "Final Score" )
      }

      uiTextWidget Map_Name
      {
         Style = "light_yellow"
         Position = [ 326.000000, 77.000000, 0.000000 ]
         AnchorHorz = CENTER
         Anim = "Outline"
         Layered = true
         LayerOffset = [ 3.000000, 3.000000 ]
         LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
         Text = T( "Map Name" )
      }

      uiContainer
      {
         Position = [ 326.000000, 100.000000, 0.000000 ]
         AnchorHorz = CENTER

         uiTextWidget Level_Score
         {
            Style = "light_yellow"
            Position = [ 0.000000, 0.000000, 0.000000 ]
            Height = 32.000000
            AnchorHorz = CENTER
            Anim = "Outline"
            Layered = true
            LayerOffset = [ 3.000000, 3.000000 ]
            LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
            Justify = CENTER
            Text = T( "999,999,999" )

            objEffectMap Psys
            {
               Effect = ~data/scripts/effects/ui/score_tally.ofx
            }
         }

         uiTextWidget Record
         {
            Position = [ 0.000000, 38.000000, 0.000000 ]
            Color = [ 1.000000, 1.000000, 1.000000, 0.000000 ]
            AnchorHorz = CENTER
            AnchorVert = CENTER
            Anim = "Outline"
            Layered = true
            LayerOffset = [ 3.000000, 3.000000 ]
            LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
            Text = T( "New Record!" )

            objEffectMap Psys
            {
               Effect = ~data/scripts/effects/ui/new_record.ofx
            }
         }
      }

      uiFrame
      {
         Style = "stats"
         Position = [ 326.000000, 159.000000, 0.000000 ]
         AnchorHorz = CENTER

         uiContainer Level_Reached
         {
            Position = [ 0.000000, 0.000000, 0.000000 ]

            uiTextWidget Label
            {
               Style = "name"
               Position = [ 188.997238, 0.000000, 0.000000 ]
               Text = T( "Level Reached:" )
            }

            uiTextWidget Value
            {
               Style = "value"
               Position = [ 194.997238, 0.000000, 0.000000 ]
               Text = T( "99" )

               objEffectMap Psys
               {
                  Effect = ~data/scripts/effects/ui/score_tally.ofx
               }
            }
         }

         uiContainer Shots_Fired
         {
            Position = [ 0.000000, 25.000000, 0.000000 ]

            uiTextWidget Label
            {
               Style = "name"
               Position = [ 188.997238, 0.000000, 0.000000 ]
               Text = T( "Shots Fired:" )
            }

            uiTextWidget Value
            {
               Style = "value"
               Position = [ 194.997238, 0.000000, 0.000000 ]
               Text = T( "99" )

               objEffectMap Psys
               {
                  Effect = ~data/scripts/effects/ui/score_tally.ofx
               }
            }
         }

         uiContainer Accuracy
         {
            Position = [ 0.000000, 51.000000, 0.000000 ]

            uiTextWidget Label
            {
               Style = "name"
               Position = [ 188.997238, 0.000000, 0.000000 ]
               Text = T( "Accuracy:" )
            }

            uiTextWidget Value
            {
               Style = "value"
               Position = [ 194.997238, 0.000000, 0.000000 ]
               Text = T( "100%" )

               objEffectMap Psys
               {
                  Effect = ~data/scripts/effects/ui/score_tally.ofx
               }
            }

            uiTextWidget Perfect
            {
               Position = [ 310.000000, 13.000000, 0.000000 ]
               Color = [ 1.000000, 1.000000, 1.000000, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Anim = "Outline"
               Justify = CENTER
               Text = T( "Perfect!" )

               objEffectMap Psys
               {
                  Effect = ~data/scripts/effects/ui/new_record.ofx
               }
            }
         }

         uiContainer Accuracy_Bonus
         {
            Position = [ 0.000000, 77.000000, 0.000000 ]

            uiTextWidget Label
            {
               Style = "name"
               Position = [ 188.997238, 0.000000, 0.000000 ]
               Text = T( "Accuracy Bonus:" )
            }

            uiTextWidget Value
            {
               Style = "value"
               Position = [ 194.997238, 0.000000, 0.000000 ]
               Text = T( "0" )

               objEffectMap Psys
               {
                  Effect = ~data/scripts/effects/ui/score_tally.ofx
               }
            }
         }

         uiContainer Gems_Collected
         {
            Position = [ 0.000000, 103.000000, 0.000000 ]

            uiTextWidget Label
            {
               Style = "name"
               Position = [ 188.997238, 0.000000, 0.000000 ]
               Text = T( "Treasure Collected:" )
            }

            uiTextWidget Value
            {
               Style = "value"
               Position = [ 194.997238, 0.000000, 0.000000 ]
               Text = T( "99" )

               objEffectMap Psys
               {
                  Effect = ~data/scripts/effects/ui/score_tally.ofx
               }
            }

            uiTextWidget Record
            {
               Position = [ 300.000000, 13.000000, 0.000000 ]
               Color = [ 1.000000, 1.000000, 1.000000, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Anim = "Outline"
               Justify = CENTER
               Text = T( "New Record!" )

               objEffectMap Psys
               {
                  Effect = ~data/scripts/effects/ui/new_record.ofx
               }
            }
         }

         uiContainer Max_Combo
         {
            Position = [ 0.000000, 129.000000, 0.000000 ]

            uiTextWidget Label
            {
               Style = "name"
               Position = [ 188.997238, 0.000000, 0.000000 ]
               Text = T( "Max Combo:" )
            }

            uiTextWidget Value
            {
               Style = "value"
               Position = [ 194.997238, 0.000000, 0.000000 ]
               Text = T( "99" )

               objEffectMap Psys
               {
                  Effect = ~data/scripts/effects/ui/score_tally.ofx
               }
            }

            uiTextWidget Record
            {
               Position = [ 300.000000, 13.000000, 0.000000 ]
               Color = [ 1.000000, 1.000000, 1.000000, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Anim = "Outline"
               Justify = CENTER
               Text = T( "New Record!" )

               objEffectMap Psys
               {
                  Effect = ~data/scripts/effects/ui/new_record.ofx
               }
            }
         }

         uiContainer Max_Chain
         {
            Position = [ 0.000000, 155.000000, 0.000000 ]

            uiTextWidget Label
            {
               Style = "name"
               Position = [ 188.997238, 0.000000, 0.000000 ]
               Text = T( "Max Chain:" )
            }

            uiTextWidget Value
            {
               Style = "value"
               Position = [ 194.997238, 0.000000, 0.000000 ]
               Text = T( "99" )

               objEffectMap Psys
               {
                  Effect = ~data/scripts/effects/ui/score_tally.ofx
               }
            }

            uiTextWidget Record
            {
               Position = [ 300.000000, 13.000000, 0.000000 ]
               Color = [ 1.000000, 1.000000, 1.000000, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Anim = "Outline"
               Justify = CENTER
               Text = T( "New Record!" )

               objEffectMap Psys
               {
                  Effect = ~data/scripts/effects/ui/new_record.ofx
               }
            }
         }
      }

      uiTextWidget Proverb
      {
         Style = "light_blue"
         Position = [ 320.000000, 376.000000, 0.000000 ]
         Width = 420.000000
         Color = [ 0.371000, 0.586000, 0.848000, 1.000000 ]
         AnchorHorz = CENTER
         AnchorVert = CENTER
         Anim = "outline"
         WordWrap = true
         Layered = true
         LayerOffset = [ 2.000000, 2.000000 ]
         LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
         Justify = CENTER
         Text = T( "" )
      }

      uiButton Button_Ok
      {
         Position = [ 326.000000, 426.000000, 0.000000 ]
         AnchorHorz = CENTER
         Command = "OK"

         uiTextWidget Text
         {
            Text = T( "Continue" )
         }

         objEffectMap Idle
         {
            Effect = ~data/scripts/effects/ui/button_idle_pulse.ofx
         }

         uiInputItem
         {
            uiInputBinding
            {
               Binding = "Keyboard.Enter"
            }

            uiInputBinding
            {
               Binding = "Controller.A"
            }

            uiInputBinding
            {
               Binding = "Controller.Start"
            }
         }
      }
   }

   objEffectMap Idle
   {
      Effect = ~data/scripts/effects/postprocess/disabledarkpass.ofx
   }
}
