MapPath = ~data/maps/HeaddressoftheGoddess

# data/levels/gauntlet/powerups.uis
# data/levels/gauntlet/single.gvf

spawnStreak = 500

// Rewards
reward_gem_1      = true
reward_gem_2      = true
reward_gem_3      = true
reward_gem_4      = false
reward_gem_5      = false
reward_gem_6      = false
reward_gem_7      = false
reward_gem_8      = false
reward_gem_9      = false
reward_gem_10     = false
reward_gem_11     = false
reward_gem_12     = false
reward_gem_13     = false
reward_gem_14     = false
reward_gem_15     = false

// Win Condition (collapses and board clear)
winCondition = 100

// Vise Groups
viseGroupCount = 30

// Vise Speed
viseMaxSpeed = 800.0
viseMidMaxSpeed = 200.0
viseMidMinSpeed = 200.0
viseMinSpeed = 2.0
viseSpeedMaxBzLerp = [ 0.900, 0.900 ]
viseSpeedMidBzLerp = [ 0.250, 0.750 ]
viseSpeedMinBzLerp = [ 0.250, 0.750 ]

// Path Distances
Path_1
{
   viseSpawnDistance = 0.6
   midStartDistance = 0.2
   midEndDistance = 0.7
}

