objEffect Banner_In
{
   eiSequence
   {
      objEffect Frame
      {
         ObjectOffset = "Frame"

         eiBezierLerp FadeIn
         {
            Duration = [ 0.250000, 0.250000 ]
            Target = "Color"
            Val4 = [ 0.000000, 0.000000 ]
            Enable4 = true
            Mode = BLEND_FROM
         }

         eiBezierLerp ScaleIn
         {
            Duration = [ 0.500000, 0.500000 ]
            Target = "Scale"
            Val4 = [ 0.000000, 0.000000 ]
            Controls = [ 0.150000, 1.500000 ]
            Enable1 = true
            Enable2 = true
            Mode = BLEND_FROM
         }
      }

      objEffect flare
      {
         ObjectOffset = "flare"

         eiBezierLerp fade_in
         {
            Duration = [ 0.500000, 0.500000 ]
            Target = "color"
            Val4 = [ 1.000000, 1.000000 ]
            Enable4 = true
         }

         eiBezierLerp move
         {
            Duration = [ 1.000000, 1.000000 ]
            Target = "position"
            Val1 = [ 500.000000, 500.000000 ]
            Enable1 = true
         }

         eiBezierLerp rotate
         {
            Duration = [ 1.000000, 1.000000 ]
            Target = "rotation"
            Val3 = [ 180.000000, 180.000000 ]
            Enable3 = true
         }

         eiBezierLerp scale_in
         {
            Duration = [ 0.500000, 0.500000 ]
            Target = "scale"
            Val1 = [ 0.500000, 0.500000 ]
            Val2 = [ 0.500000, 0.500000 ]
            Val4 = [ 1.000000, 1.000000 ]
            Enable1 = true
            Enable2 = true
         }

         eiBezierLerp scale_out
         {
            StartTime = [ 0.500000, 0.500000 ]
            Duration = [ 0.500000, 0.500000 ]
            Target = "scale"
            Val1 = [ 0.500000, 0.500000 ]
            Val2 = [ 0.500000, 0.500000 ]
            Val4 = [ 1.000000, 1.000000 ]
            Enable1 = true
            Enable2 = true
         }

         eiBezierLerp fade_out
         {
            StartTime = [ 0.500000, 0.500000 ]
            Duration = [ 0.500000, 0.500000 ]
            Target = "color"
            Enable4 = true
         }
      }
   }

   objEffect Mask
   {
      ObjectOffset = "Mask"

      eiBezierLerp FadeIn
      {
         Duration = [ 0.500000, 0.500000 ]
         Target = "Color"
         Val4 = [ 0.000000, 0.000000 ]
         Enable4 = true
         Mode = BLEND_FROM
      }
   }
}
