objEffect TransitionIn
{
   objEffect Background
   {
      ObjectOffset = "Background"

      objEffect Mask
      {
         ObjectOffset = "Mask"

         eiBezierLerp Unhide
         {
            Persist = true
            Duration = [ 0.500000, 0.500000 ]
            Target = "Color"
            Val4 = [ 1.000000, 1.000000 ]
            Enable4 = true
            Mode = BLEND_TO
         }
      }
   }

//   eiSound SFX
//   {
//      File = ~data/sounds/door_trans_in.ogg
//      NoDuration = true
//   }
}
