objEffect Pressed
{
   Recursive = true

   eiSpriteAnim Anim
   {
      Loop = true
      Anim = "Disabled"
   }

   objEffect text_fade
   {
      ObjectOffset = "text"

      eiSequence
      {
         eiBezierLerp fade_out
         {
            Duration = [ 0.250000, 0.250000 ]
            Target = "color"
            Val4 = [ 0.500000, 0.500000 ]
            Enable4 = true
            Mode = BLEND_TO
            Persist = true
         }

         eiBezierLerp Loop
         {
            Loop = true
            Target = "color"
            Val4 = [ 0.500000, 0.500000 ]
            Enable4 = true
            Persist = true
         }

         eiBezierLerp fade_in
         {
            Duration = [ 0.1, 0.1 ]
            Target = "color"
            Val4 = [ 0.500000, 0.500000 ]
            Enable4 = true
            Mode = BLEND_FROM
         }
      }
   }
}
