StateNode StartupWaitForStart
{
   Command "Start"
}

StateNode MainMenu
{
   Command "Play"
}

StateNode ContinueGame
{
   Command "New_Game"
}

StateNode Client_LevelComplete
{
   Command "OK"
}

StateNode Client_BonusComplete
{
   Command "OK"
}

StateNode Client_RankUp
{
   Command "Confirm"
}

StateNode Client_GameWin
{
   Command "Continue"
}

StateNode Client_GameWinContinue
{
   Command "Continue_Mode"
}

StateNode InstructionsNG
{
   Trigger "...Checkbox_DontShow"
   Command "Continue"
}