MapName = T( "Bonus Level" )
MapReflections = true
Path_1
{
    File    = "../path19.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n74 true   false
    Node n75 true   false
}
Path_2
{
    File    = "../path20.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n74 true   false
    Node n75 true   false
}
Path_3
{
    File    = "../path21.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n44 true   false
    Node n45 true   false
}
Path_4
{
    File    = "../path22.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n44 true   false
    Node n45 true   false
}
Path_5
{
    File    = "../path23.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n55 true   false
    Node n56 true   false
}
Path_6
{
    File    = "../path24.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n55 true   false
    Node n56 true   false
}
Path_7
{
    File    = "../path25.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n106 true   false
    Node n107 true   false
}
Path_8
{
    File    = "../path26.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n106 true   false
    Node n107 true   false
}
Path_9
{
    File    = "../path27.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n58 true   false
    Node n59 true   false
}
Path_10
{
    File    = "../path28.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n58 true   false
    Node n59 true   false
}