// Difficulty File
// Defines global difficulty settings

Easy
{
   Directory           = "adventure"
   StartStage          = 1
   FinalStage          = 14
   StartingLives       = 4
   CoinsForLife        = 30
   MinCollapseCount    = 3
   SpeedScale          = 1.0
   StageStepSpeedScale = 0.0
   ScoreScale          = 1.0
   Timescale           = 1.0
   TimescaleWarmup     = 1.5
   LivesBonus          = 50000i64
   PerfectBonus        = 10000i64  
   Downgrade
   {
      LossDelay        = 0
      Reductions       = 0
      MidSpeed         = 0
      MinSpeed         = 0
      SpawnStreak      = 15
   }
}
Medium
{
   Directory           = "adventure"
   StartStage          = 1
   FinalStage          = 14
   StartingLives       = 3
   CoinsForLife        = 30
   MinCollapseCount    = 3
   SpeedScale          = 1.0
   StageStepSpeedScale = 0.0
   ScoreScale          = 1.5
   Timescale           = 1.0
   TimescaleWarmup     = 1.5
   LivesBonus          = 75000i64
   PerfectBonus        = 15000i64
   Downgrade
   {
      LossDelay        = 0
      Reductions       = 0
      MidSpeed         = 0
      MinSpeed         = 0
      SpawnStreak      = 10
   }
}
Hard
{
   Directory           = "adventure"
   StartStage          = 1
   FinalStage          = 14
   StartingLives       = 2
   CoinsForLife        = 30
   MinCollapseCount    = 3
   SpeedScale          = 1.0
   StageStepSpeedScale = 0.0
   ScoreScale          = 2.0
   Timescale           = 1.0
   TimescaleWarmup     = 1.5
   LivesBonus          = 100000i64
   PerfectBonus        = 20000i64
   Downgrade
   {
      LossDelay        = 0
      Reductions       = 0
      MidSpeed         = 0
      MinSpeed         = 0
      SpawnStreak      = 5
   }
}
Insane
{ 
   Directory           = "challenge"
   StartStage          = 1
   FinalStage          = 5
   StartingLives       = 2
   CoinsForLife        = 30
   MinCollapseCount    = 3
   SpeedScale          = 1.0
   StageStepSpeedScale = 0.0
   ScoreScale          = 3.0
   Timescale           = 1.0
   TimescaleWarmup     = 1.5
   LivesBonus          = 150000i64
   PerfectBonus        = 30000i64
   Downgrade
   {
      LossDelay        = 0
      Reductions       = 0
      MidSpeed         = 0
      MinSpeed         = 0
      SpawnStreak      = 0
   }
}
