objEffect Score_Tally
{
   eiBezierLerp Fade
   {
      Duration = [ 0.500000, 0.500000 ]
      Target = "Color"
      Enable4 = true
      Mode = BLEND_FROM
   }

   eiBezierLerp Scale
   {
      Duration = [ 0.500000, 0.500000 ]
      Target = "Scale"
      Controls = [ 0.150000, 2.000000 ]
      Enable1 = true
      Enable2 = true
      Mode = BLEND_FROM
   }

   eiSound SoundEffect
   {
      //File = ~data/sounds/score_tally.ogg
      //NoDuration = true
   }
}
