MapName = T( "the Ruins of Atlantis" )
MapId = 7
MapReflections = true
Path_1
{
    File    = "path1.obj"

    MinScale = 1.0
    MaxScale = 1.0
    
    // Flags  HIDDEN WARP 

}
Path_2
{
    File    = "path2.obj"

    MinScale = 1.0
    MaxScale = 1.0
    
    // Flags  HIDDEN WARP 
    Node n59   true   false
    Node n60   true   false
    Node n61   true   false
    Node n62   true   false

    Node n70   true   false
    Node n71   true   false
    Node n72   true   false
    Node n73   true   false
    Node n74   true   false
    Node n75   true   false
    Node n76   true   false
    Node n77   true   false
    Node n78   true   false
    Node n79   true   false
    Node n80   true   false
    Node n81   true   false
    Node n82   true   false
    Node n83   true   false
    Node n84   true   false
    Node n85   true   false
    Node n86   true   false
    Node n87   true   false
    Node n88   true   false
}
