uiDialog TopLevel
{
   Width = 800.000000
   Height = 600.000000
   StyleMap = ~data/scripts/interface/stylemaps/menu.osm

   objEffectMap TransOut
   {
      Effect = ~data/scripts/effects/ui/transition_dialog.ofx
   }

   objEffectMap TransQuit
   {
      Effect = ~data/scripts/effects/ui/mainmenu_quit.ofx
   }

   objEffectMap TransIn
   {
      Effect = ~data/scripts/effects/ui/main/trans_in.ofx
   }

   objEffectMap Idle
   {
      Effect = ~data/scripts/effects/ui/main/logo.ofx
   }

   uiSprite Background
   {
      Position = [ 0.000000, 0.000000, 0.000000 ]
      Scale = [ 1.000000, 1.000000, 1.000000 ]
      Sprite = ~data/textures/main/background.jpg
   }

   uiSprite ToolTip_Box
   {
      Position = [ 400.000000, 550.000000, 0.000000 ]
      Width = 700.000000
      Height = 28.000000
      Color = [ 0.000000, 0.000000, 0.000000, 0.000000 ]
      AnchorHorz = CENTER
      Sprite = ~data/textures/transition/fade_mask.tga
   }

   uiFrame tag1
   {
      Position = [ 268.000000, 392.000000, 0.000000 ]
      Width = 5.000000
      Height = 5.000000
   }

   uiFrame tag2
   {
      Position = [ 528.000000, 392.000000, 0.000000 ]
      Width = 5.000000
      Height = 5.000000
   }

   uiFrame Menu
   {
      Position = [ 400.000000, -10.000000, 0.000000 ]
      Width = 441.000000
      AnchorHorz = CENTER
      AnchorVert = TOP

      uiSprite menu_frame
      {
         Sprite = ~data/textures/main/frame_360.jpg*data/textures/main/frame_360_alpha.tga
         AlphaHitTest = false
      }

      uiFrame Logo
      {
         Position = [ 222.000000, 75.000000, 0.000000 ]
         Scale = [ 0.600000, 0.600000, 1.000000 ]
         AnchorHorz = CENTER

         uiFrame Luxor
         {
            Position = [ 0.000000, 1.886520, 0.000000 ]
            AnchorHorz = CENTER

            uiSprite Luxor_L
            {
               AnchorHorz = CENTER
               Sprite = ~data/textures/main/logo_L.jpg*data/textures/main/logo_L_alpha.tga
               AlphaHitTest = false
            }

            uiSprite Luxor_U
            {
               Position = [ 49.000000, 0.000000, 0.000000 ]
               AnchorHorz = CENTER
               Sprite = ~data/textures/main/logo_U.jpg*data/textures/main/logo_U_alpha.tga
               AlphaHitTest = false
            }

            uiSprite Luxor_X
            {
               Position = [ 102.000000, 0.000000, 0.000000 ]
               AnchorHorz = CENTER
               Sprite = ~data/textures/main/logo_X.jpg*data/textures/main/logo_X_alpha.tga
               AlphaHitTest = false
            }

            uiSprite Luxor_O
            {
               Position = [ 152.000000, 0.000000, 0.000000 ]
               AnchorHorz = CENTER
               Sprite = ~data/textures/main/logo_O.jpg*data/textures/main/logo_O_alpha.tga
               AlphaHitTest = false
            }

            uiSprite Luxor_R
            {
               Position = [ 205.000000, 0.000000, 0.000000 ]
               AnchorHorz = CENTER
               Sprite = ~data/textures/main/logo_R.jpg*data/textures/main/logo_R_alpha.tga
               AlphaHitTest = false
            }
         }

         uiFrame Luxor_Highlights
         {
            Position = [ 0.000000, 1.886520, 0.000000 ]
            AnchorHorz = CENTER

            uiSprite Luxor_L
            {
               AnchorHorz = CENTER
               Sprite = ~data/textures/main/logo_L_hl.jpg*data/textures/main/logo_L_alpha.tga
               AlphaHitTest = false
            }

            uiSprite Luxor_U
            {
               Position = [ 49.000000, 0.000000, 0.000000 ]
               AnchorHorz = CENTER
               Sprite = ~data/textures/main/logo_U_hl.jpg*data/textures/main/logo_U_alpha.tga
               AlphaHitTest = false
            }

            uiSprite Luxor_X
            {
               Position = [ 102.000000, 0.000000, 0.000000 ]
               AnchorHorz = CENTER
               Sprite = ~data/textures/main/logo_X_hl.jpg*data/textures/main/logo_X_alpha.tga
               AlphaHitTest = false
            }

            uiSprite Luxor_O
            {
               Position = [ 152.000000, 0.000000, 0.000000 ]
               AnchorHorz = CENTER
               Sprite = ~data/textures/main/logo_O_hl.jpg*data/textures/main/logo_O_alpha.tga
               AlphaHitTest = false
            }

            uiSprite Luxor_R
            {
               Position = [ 205.000000, 0.000000, 0.000000 ]
               AnchorHorz = CENTER
               Sprite = ~data/textures/main/logo_R_hl.jpg*data/textures/main/logo_R_alpha.tga
               AlphaHitTest = false
            }
         }

         uiSprite Two
         {
            Position = [ 0.000000, 67.000000, 0.000000 ]
            Scale = [ 0.900000, 0.900000, 1.000000 ]
            AnchorHorz = CENTER
            Sprite = ~data/textures/main/logo2.jpg*data/textures/main/logo2_alpha.tga
            AlphaHitTest = false
         }

         uiSprite Two_Highlight
         {
            Position = [ 0.000000, 67.000000, 0.000000 ]
            Scale = [ 0.900000, 0.900000, 1.000000 ]
            AnchorHorz = CENTER
            Sprite = ~data/textures/main/logo2_hl.jpg*data/textures/main/logo2_alpha.tga
            AlphaHitTest = false
         }
      }

      uiFrame
      {
         Position = [ 220.000000, 149.000000, 0.000000 ]
         AnchorHorz = CENTER
         AnchorVert = TOP

         uiFlowLayout flow
         {
            Type = VERT
         }

         uiFrame
         {
            Position = [ 142.500000, 0.000000, 0.000000 ]
            AnchorHorz = CENTER
            AnchorVert = TOP

            uiFlowLayout flow
            {
               Type = VERT
               Spacing = 2.000000
            }

            uiTextWidget Text_Player_Name_E
            {
               Position = [ 48.203289, 0.000000, 0.000000 ]
               Scale = [ 0.000000, 0.000000, 1.000000 ]
               Height = 20.000000
               Color = [ 1.000000, 1.000000, 1.000000, 0.000000 ]
               AnchorHorz = CENTER
               Font = ~data/fonts/white.font
               Anim = "Outline"
               Layered = true
               LayerOffset = [ 3.000000, 3.000000 ]
               LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
               Justify = CENTER
               Text = T( "<Player Name>" )
            }

            uiSprite Icon_Rank
            {
               Scale = [ 0.750000, 0.750000, 1.000000 ]
               AnchorHorz = CENTER
               AnchorVert = TOP
               Sprite = ~data/sprites/main/ranks.spr
               Anim = "rank1"
            }

            uiTextWidget Text_Rank
            {
               Position = [ 48.203289, 50.000000, 0.000000 ]
               Scale = [ 0.800000, 0.800000, 1.000000 ]
               Height = 24.000000
               AnchorHorz = CENTER
               Font = ~data/fonts/white.font
               Anim = "Outline"
               Layered = true
               LayerOffset = [ 3.000000, 3.000000 ]
               LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
               Justify = CENTER
               Text = T( "Sheep Herder" )
            }
         }

         uiButton Button_Start
         {
            Style = "Main_Button"
            Position = [ 142.500000, 69.199997, 0.000000 ]
            AnchorHorz = CENTER
            AnchorVert = TOP
            Command = "Play"

            uiTextWidget Text
            {
               Height = 24.000000
               Kerning = 2.000000
               Layered = true
               LayerOffset = [ 2.000000, 2.000000 ]
               LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
               LayerScale = 1.000000
               Justify = CENTER
               Text = T( "Single Player" )
            }

            objEffectMap Idle
            {
               Effect = ~data/scripts/effects/ui/button_idle_pulse2.ofx
            }

            uiTooltip ToolTip
            {
               Position = [ 388.000000, 537.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000
               PosRelative = false

               uiTextWidget Text
               {
                  Style = "light_yellow"
                  Position = [ 0.000000, 0.000000, 0.000000 ]
                  Anim = "outline"
                  Layered = true
                  LayerOffset = [ 3.000000, 3.000000 ]
                  LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
                  Justify = CENTER
                  Text = T( "Start Playing Luxor 2" )
               }
            }
         }

         uiSprite divider
         {
            Scale = [ 0.500000, 0.500000, 1.000000 ]
            AnchorHorz = CENTER
            AnchorVert = TOP
            Sprite = ~data/textures/main/divider.jpg*data/textures/main/divider_alpha.tga
         }

         uiButton Button_Leaderboards
         {
            Style = "Main_Button"
            Position = [ 142.500000, 147.699997, 0.000000 ]
            Width = 285.000000
            AnchorHorz = CENTER
            Padding = 12.000000
            Command = "Leaderboards"

            uiTextWidget Text
            {
               Position = [ 103.000000, 0.000000, 0.000000 ]
               Scale = [ 0.900000, 1.000000, 1.000000 ]
               Height = 24.000000
               AnchorHorz = CENTER
               Layered = true
               LayerOffset = [ 3.000000, 3.000000 ]
               LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
               Justify = CENTER
               Text = T( "Leaderboards" )
            }

            uiTooltip ToolTip
            {
               Position = [ 388.000000, 541.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000
               PosRelative = false

               uiTextWidget Text
               {
                  Style = "light_yellow"
                  Position = [ 0.000000, 0.000000, 0.000000 ]
                  Anim = "outline"
                  Layered = true
                  LayerOffset = [ 3.000000, 3.000000 ]
                  LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
                  Justify = CENTER
                  Text = T( "View the Luxor Leaderboards" )
               }
            }
         }

         uiButton Button_Achievements
         {
            Style = "Main_Button"
            Position = [ 142.500000, 195.699997, 0.000000 ]
            Width = 285.000000
            AnchorHorz = CENTER
            Padding = 12.000000
            Command = "Achievements"

            uiTextWidget Text
            {
               Position = [ 101.000000, 0.000000, 0.000000 ]
               Scale = [ 0.900000, 1.000000, 1.000000 ]
               Height = 24.000000
               AnchorHorz = CENTER
               Layered = true
               LayerOffset = [ 3.000000, 3.000000 ]
               LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
               Justify = CENTER
               Text = T( "Achievements" )
            }

            uiTooltip ToolTip
            {
               Position = [ 388.000000, 541.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000
               PosRelative = false

               uiTextWidget Text
               {
                  Style = "light_yellow"
                  Position = [ 0.000000, 0.000000, 0.000000 ]
                  Anim = "outline"
                  Layered = true
                  LayerOffset = [ 3.000000, 3.000000 ]
                  LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
                  Justify = CENTER
                  Text = T( "View your Achievements" )
               }
            }
         }

         uiButton Button_Help_Options
         {
            Style = "Main_Button"
            Position = [ 142.500000, 243.699997, 0.000000 ]
            Width = 285.000000
            AnchorHorz = CENTER
            Padding = 12.000000
            Command = "Options"

            uiTextWidget Text
            {
               Position = [ 101.000000, 0.000000, 0.000000 ]
               Scale = [ 0.900000, 1.000000, 1.000000 ]
               Height = 24.000000
               AnchorHorz = CENTER
               Layered = true
               LayerOffset = [ 3.000000, 3.000000 ]
               LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
               Justify = CENTER
               Text = T( "Help & Options" )
            }

            uiTooltip ToolTip
            {
               Position = [ 388.000000, 541.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000
               PosRelative = false

               uiTextWidget Text
               {
                  Style = "light_yellow"
                  Position = [ 0.000000, 0.000000, 0.000000 ]
                  Anim = "outline"
                  Layered = true
                  LayerOffset = [ 3.000000, 3.000000 ]
                  LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
                  Justify = CENTER
                  Text = T( "View Instructions and Adjust Options" )
               }
            }
         }

         uiButton Button_Unlock
         {
            Style = "Main_Button"
            Position = [ 142.500000, 291.700012, 0.000000 ]
            Width = 285.000000
            AnchorHorz = CENTER
            Padding = 12.000000
            Command = "Unlock"

            uiTextWidget Text
            {
               Position = [ 100.000000, 0.000000, 0.000000 ]
               Scale = [ 0.900000, 1.000000, 1.000000 ]
               Height = 24.000000
               AnchorHorz = CENTER
               Layered = true
               LayerOffset = [ 3.000000, 3.000000 ]
               LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
               Justify = CENTER
               Text = T( "Unlock Full Game" )
            }

            uiTooltip ToolTip
            {
               Position = [ 388.000000, 541.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000
               PosRelative = false

               uiTextWidget Text
               {
                  Style = "light_yellow"
                  Position = [ 0.000000, 0.000000, 0.000000 ]
                  Anim = "outline"
                  Layered = true
                  LayerOffset = [ 3.000000, 3.000000 ]
                  LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
                  Justify = CENTER
                  Text = T( "Unlock the Full Version of Luxor 2" )
               }
            }
         }

         uiButton Button_Quit
         {
            Style = "Main_Button"
            Position = [ 142.500000, 339.700012, 0.000000 ]
            Width = 285.000000
            AnchorHorz = CENTER
            Padding = 12.000000
            Command = "QuitMenu"

            uiTextWidget Text
            {
               Position = [ 98.000000, 0.000000, 0.000000 ]
               Scale = [ 0.900000, 1.000000, 1.000000 ]
               Height = 24.000000
               AnchorHorz = CENTER
               Layered = true
               LayerOffset = [ 3.000000, 3.000000 ]
               LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
               Justify = CENTER
               Text = T( "Return to Arcade" )
            }

            uiTooltip ToolTip
            {
               Position = [ 388.000000, 541.000000, 0.000000 ]
               AnchorHorz = CENTER
               Delay = 0.000000
               PosRelative = false

               uiTextWidget Text
               {
                  Style = "light_yellow"
                  Position = [ 0.000000, 0.000000, 0.000000 ]
                  Anim = "outline"
                  Layered = true
                  LayerOffset = [ 3.000000, 3.000000 ]
                  LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
                  Justify = CENTER
                  Text = T( "Return to Live Arcade" )
               }
            }
         }
      }

      uiTextWidget Text_Player_Name_H
      {
         Position = [ 62.000366, 15.800000, 0.000000 ]
         Scale = [ 0.800000, 0.800000, 1.000000 ]
         Height = 16.000000
         Color = [ 1.000000, 1.000000, 1.000000, 0.000000 ]
         AnchorHorz = CENTER
         Font = ~data/fonts/white.font
         Anim = "Outline"
         Layered = true
         LayerOffset = [ 3.000000, 3.000000 ]
         LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
         Justify = CENTER
         Text = T( "WWWWWWWWWW" )
      }
   }

   uiFrame tag3
   {
      Position = [ 220.000336, 427.000000, 0.000000 ]
      Width = 5.000000
      Height = 5.000000
   }

   uiFrame tag4
   {
      Position = [ 575.000366, 427.000000, 0.000000 ]
      Width = 5.000000
      Height = 5.000000
   }

   uiFrame tag6
   {
      Position = [ 680.000793, 505.000000, 0.000000 ]
      Width = 5.000000
      Height = 5.000000
   }

   uiFrame tag5
   {
      Position = [ 115.000778, 505.000000, 0.000000 ]
      Width = 5.000000
      Height = 5.000000
   }

   uiTextWidget Text_Version
   {
      Position = [ 7.000381, 597.000000, 0.000000 ]
      Width = 225.000000
      Height = 28.000000
      Color = [ 1.000000, 1.000000, 1.000000, 0.500000 ]
      AnchorHorz = LEFT
      AnchorVert = BOTTOM
      Font = ~data/fonts/white.font
      Anim = "Outline"
      WordWrap = true
      LayerColor = [ 0.000000, 1.000000, 1.000000, 1.000000 ]
      Text = T( "Version 123" )
   }

   uiTextWidget Text_MumboJumbo
   {
      Position = [ 789.000000, 597.000000, 0.000000 ]
      Height = 28.000000
      Color = [ 1.000000, 1.000000, 1.000000, 0.500000 ]
      AnchorHorz = RIGHT
      AnchorVert = BOTTOM
      Font = ~data/fonts/white.font
      Anim = "Outline"
      LayerColor = [ 0.000000, 1.000000, 1.000000, 1.000000 ]
      Justify = RIGHT
      Text = T( "©2006 MumboJumbo" )
   }
}
