MapName = T( "Anglers Cove" )
MapId = 20
MapReflections = true
Path_1
{
    File    = "path.obj"

    MinScale = 1.0
    MaxScale = 1.0
    
    // Flags  HIDDEN WARP 
    Node n1   true   true
    Node n2   true   false
    Node n3   true   false
    Node n4   true   false
    Node n5   true   false
}
