MapName = T( "Bonus Level" )
MapReflections = true
Path_1
{
    File    = "../path9.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n62 true   false
    Node n63 true   false
}
Path_2
{
    File    = "../path10.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n62 true   false
    Node n63 true   false
}
Path_3
{
    File    = "../path11.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n72 true   false
    Node n73 true   false
}
Path_4
{
    File    = "../path12.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n72 true   false
    Node n73 true   false
}
Path_5
{
    File    = "../path13.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n61 true   false
    Node n62 true   false
}
Path_6
{
    File    = "../path14.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n61 true   false
    Node n62 true   false
}
Path_7
{
    File    = "../path15.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n94 true   false
    Node n95 true   false
}
Path_8
{
    File    = "../path16.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n94 true   false
    Node n95 true   false
}