Material_0 = ~data/textures/game/menuBtn.jpg

Anim Idle
{
   SubAnim Center
   {
      Frame
      {
         Material = 0
         Rect = [ 0.000000, 0.000000, 1.000000, 0.250000 ]
      }
   }
}

Anim Hover
{
   SubAnim Center
   {
      Frame
      {
         Material = 0
         Rect = [ 0.000000, 0.250000, 1.000000, 0.500000 ]
      }
   }
}

Anim Pressed
{
   SubAnim Center
   {
      Frame
      {
         Material = 0
         Rect = [ 0.000000, 0.500000, 1.000000, 0.750000 ]
      }
   }
}

Anim Disabled
{
   SubAnim Center
   {
      Frame
      {
         Material = 0
         Rect = [ 0.000000, 0.750000, 1.000000, 1.000000 ]
      }
   }
}
