uiDialog StageMap_Adventure
{
   Width = 800.000000
   Height = 600.000000
   StyleMap = ~data/scripts/interface/stylemaps/menu.osm

   objEffectMap TransOut
   {
      Effect = ~data/scripts/effects/ui/transition_dialog.ofx
   }

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      Width = 800.000000
      Height = 512.000000

      uiFrame MapFrame
      {
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         Width = 2048.000000
         Height = 512.000000

         uiSprite Background_Reflection
         {
            SceneLayer = "GameBackgroundBase2"
            Sprite = ~data/textures/stagemap/background.jpg
         }

         uiRadioGroup StageSelect
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            DefaultValue = -1

            uiRadioButton Stage_1
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               uiSprite bg
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                  Sprite = ~data/sprites/stagemap/button_stage.spr
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               uiSprite bg
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            }

            uiRadioButton Stage_3
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               Value = 3

               uiSprite bg
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               Value = 4

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_stage.spr
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            }

            uiRadioButton Stage_5
            {
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               Value = 5

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_stage.spr
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               }
            }

            uiRadioButton Stage_6
            {
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               Value = 6

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_stage.spr
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            }

            uiRadioButton Stage_7
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               Value = 7

               uiSprite bg
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            }

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               Value = 8

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_stage.spr
                  AlphaHitTest = false
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            }

            uiRadioButton Stage_9
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               Value = 9

               uiSprite bg
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                  Sprite = ~data/sprites/stagemap/button_stage.spr
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               Value = 10

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            uiRadioButton Stage_11
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               Value = 11

               uiSprite bg
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            uiRadioButton Stage_12
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               Value = 12

               uiSprite bg
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            uiRadioButton Stage_13
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               uiSprite bg
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            uiRadioButton Stage_14
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               Value = 14

               uiSprite bg
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                  Sprite = ~data/sprites/stagemap/button_stage.spr
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               }
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         {
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            uiRadioButton Level_1
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 1

               uiSprite bg
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                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_2
            {
               Style = "LevelButton"
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 2

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_3
            {
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 3

               uiSprite bg
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                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
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            }

            uiRadioButton Level_4
            {
               Style = "LevelButton"
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 4

               uiSprite bg
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            }
            uiRadioButton Level_5
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 5

               uiSprite bg
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            uiRadioButton Level_1
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               AnchorHorz = CENTER
               AnchorVert = CENTER
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               uiSprite bg
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            uiRadioButton Level_2
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 2

               uiSprite bg
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            uiRadioButton Level_3
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 3

               uiSprite bg
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                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
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            uiRadioButton Level_4
            {
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 4

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_5
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 5

               uiSprite bg
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         uiRadioGroup LevelSelect_3
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            uiRadioButton Level_1
            {
               Style = "LevelButton"
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 1

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
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            uiRadioButton Level_2
            {
               Style = "LevelButton"
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 2

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_3
            {
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 3

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
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            }

            uiRadioButton Level_4
            {
               Style = "LevelButton"
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 4

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
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            uiRadioButton Level_5
            {
               Style = "LevelButton"
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 5

               uiSprite bg
               {
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                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_6
            {
               Style = "LevelButton"
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 6

               uiSprite bg
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         uiRadioGroup LevelSelect_4
         {
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            uiRadioButton Level_1
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 1

               uiSprite bg
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            uiRadioButton Level_2
            {
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 2

               uiSprite bg
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            uiRadioButton Level_3
            {
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 3

               uiSprite bg
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            uiRadioButton Level_4
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               AnchorVert = CENTER
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               uiSprite bg
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            uiRadioButton Level_5
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               AnchorVert = CENTER
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         uiRadioGroup LevelSelect_5
         {
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            uiRadioButton Level_1
            {
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 1

               uiSprite bg
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            uiRadioButton Level_2
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               AnchorVert = CENTER
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               uiSprite bg
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            uiRadioButton Level_3
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               AnchorVert = CENTER
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            uiRadioButton Level_4
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               AnchorHorz = CENTER
               AnchorVert = CENTER
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            uiRadioButton Level_1
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               uiSprite bg
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               uiSprite bg
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               AnchorHorz = CENTER
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               Value = 5

               uiSprite bg
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            uiRadioButton Level_6
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 6

               uiSprite bg
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               AnchorHorz = CENTER
               AnchorVert = CENTER
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            uiRadioButton Level_1
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               AnchorHorz = CENTER
               AnchorVert = CENTER
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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 4

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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 5

               uiSprite bg
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            uiRadioButton Level_1
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               AnchorHorz = CENTER
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               AnchorVert = CENTER
               Value = 4

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               AnchorVert = CENTER
               Value = 5

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               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 6

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               AnchorHorz = CENTER
               AnchorVert = CENTER
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            uiRadioButton Level_1
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               AnchorHorz = CENTER
               AnchorVert = CENTER
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               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_2
            {
               Style = "LevelButton"
               Position = [ 236.622253, 239.183167, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 2

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_3
            {
               Style = "LevelButton"
               Position = [ 279.743835, 234.305206, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 3

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_4
            {
               Style = "LevelButton"
               Position = [ 322.574158, 233.903076, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 4

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_5
            {
               Style = "LevelButton"
               Position = [ 357.049744, 214.025131, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 5

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_6
            {
               Style = "LevelButton"
               Position = [ 366.402863, 180.915573, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 6

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_7
            {
               Style = "LevelButton"
               Position = [ 369.755615, 144.513611, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 7

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }
         }

         uiRadioGroup LevelSelect_11
         {
            Position = [ 1461.000244, 72.000000, 0.000000 ]

            uiRadioButton Level_1
            {
               Style = "LevelButton"
               Position = [ 119.975189, 90.377563, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 1

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_2
            {
               Style = "LevelButton"
               Position = [ 98.804779, 62.471161, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 2

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_3
            {
               Style = "LevelButton"
               Position = [ 77.495148, 21.487762, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 3

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_4
            {
               Style = "LevelButton"
               Position = [ 100.324051, -7.141464, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 4

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_5
            {
               Style = "LevelButton"
               Position = [ 139.016083, -13.631943, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 5

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_6
            {
               Style = "LevelButton"
               Position = [ 183.618347, -1.846497, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 6

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_7
            {
               Style = "LevelButton"
               Position = [ 213.930145, 15.551544, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 7

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_8
            {
               Style = "LevelButton"
               Position = [ 227.733582, 47.949646, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 8

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }
         }

         uiRadioGroup LevelSelect_12
         {
            Position = [ 1528.999756, 346.000000, 0.000000 ]

            uiRadioButton Level_1
            {
               Style = "LevelButton"
               Position = [ 226.326904, -171.465210, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 1

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_2
            {
               Style = "LevelButton"
               Position = [ 227.731689, -148.019043, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 2

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_3
            {
               Style = "LevelButton"
               Position = [ 208.041748, -121.771057, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 3

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_4
            {
               Style = "LevelButton"
               Position = [ 205.473206, -95.279877, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 4

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_5
            {
               Style = "LevelButton"
               Position = [ 205.722900, -60.325012, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 5

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_6
            {
               Style = "LevelButton"
               Position = [ 216.171753, -30.971619, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 6

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_7
            {
               Style = "LevelButton"
               Position = [ 223.604431, -2.447021, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 7

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_8
            {
               Style = "LevelButton"
               Position = [ 239.622375, 33.155396, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 8

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_9
            {
               Style = "LevelButton"
               Position = [ 281.010162, 49.880676, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 9

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }
         }

         uiRadioGroup LevelSelect_13
         {
            Position = [ 1792.999512, 400.000000, 0.000000 ]

            uiRadioButton Level_1
            {
               Style = "LevelButton"
               Position = [ 102.222580, 0.136475, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 1

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_2
            {
               Style = "LevelButton"
               Position = [ 148.869217, 0.949097, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 2

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_3
            {
               Style = "LevelButton"
               Position = [ 174.671646, -34.912109, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 3

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_4
            {
               Style = "LevelButton"
               Position = [ 154.731827, -73.833984, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 4

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_5
            {
               Style = "LevelButton"
               Position = [ 128.069412, -103.325684, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 5

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }
         }

         uiRadioGroup LevelSelect_14
         {
            Position = [ 1831.000244, 70.000000, 0.000000 ]

            uiRadioButton Level_1
            {
               Style = "LevelButton"
               Position = [ 106.035110, 123.466904, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 1

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_2
            {
               Style = "LevelButton"
               Position = [ 100.063309, 96.168945, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 2

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_3
            {
               Style = "LevelButton"
               Position = [ 95.263138, 72.168884, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 3

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_4
            {
               Style = "LevelButton"
               Position = [ 114.755569, 53.401001, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 4

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }

            uiRadioButton Level_5
            {
               Style = "LevelButton"
               Position = [ 123.324783, 31.433937, 0.000000 ]
               AnchorHorz = CENTER
               AnchorVert = CENTER
               Value = 5

               uiSprite bg
               {
                  Sprite = ~data/sprites/stagemap/button_level.spr
                  AlphaHitTest = false
               }
            }
         }
      }

      uiTextWidget Text_MapName
      {
         Position = [ 400.000000, 30.000000, 0.000000 ]
         Height = 28.000000
         AnchorHorz = CENTER
         Font = ~data/fonts/white.font
         Anim = "Outline"
         Layered = true
         LayerOffset = [ 2.000000, 2.000000 ]
         LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
         Text = T( "Map Name" )
      }

      uiTextWidget Text_StageNumber
      {
         Position = [ 400.000000, 7.411377, 0.000000 ]
         Height = 26.000000
         AnchorHorz = CENTER
         Font = ~data/fonts/white.font
         Anim = "Outline"
         Layered = true
         LayerOffset = [ 2.000000, 2.000000 ]
         LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
         Justify = CENTER
         Text = T( "" )
      }

      uiTextWidget Text_Stage
      {
         Position = [ 400.000000, 468.820496, 0.000000 ]
         Height = 20.000000
         Color = [ 1.000000, 1.000000, 1.000000, 0.000000 ]
         AnchorHorz = CENTER
         Font = ~data/fonts/white.font
         Anim = "Outline"
         Justify = CENTER
         Text = T( "Stage:" )
      }

      uiTextWidget Text_StageName
      {
         Position = [ 400.000000, 465.000000, 0.000000 ]
         Width = 325.000000
         Height = 28.000000
         AnchorHorz = CENTER
         AnchorVert = BOTTOM
         Font = ~data/fonts/white.font
         Anim = "Outline"
         WordWrap = true
         Layered = true
         LayerOffset = [ 2.000000, 2.000000 ]
         LayerColor = [ 0.000000, 0.000000, 0.000000, 0.500000 ]
         Justify = CENTER
         Text = T( "Tranquility Shattered" )
      }

      uiSprite Mask_Stage_Complete
      {
         Position = [ 0.000000, 0.000000, 0.000000 ]
         Width = 800.000000
         Height = 600.000000
         Color = [ 0.000000, 0.000000, 0.000000, 0.000000 ]
         Sprite = ~data/textures/transition/fade_mask.tga
      }

      uiSprite Graphic_Stage_Complete
      {
         Position = [ 400.000000, 250.000000, 0.000000 ]
         Color = [ 1.000000, 1.000000, 1.000000, 0.000000 ]
         AnchorHorz = CENTER
         AnchorVert = CENTER
         Sprite = ~data/textures/stagemap/stage_complete.jpg*data/textures/stagemap/stage_complete_alpha.tga
      }

      uiTextWidget Text_Stage_Complete
      {
         Position = [ 400.000000, 250.000000, 0.000000 ]
         Height = 48.000000
         Color = [ 1.000000, 1.000000, 1.000000, 0.000000 ]
         AnchorHorz = CENTER
         AnchorVert = CENTER
         Font = ~data/fonts/white.font
         Anim = "Outline"
         Layered = true
         LayerOffset = [ 3.000000, 3.000000 ]
         LayerColor = [ 0.000000, 0.000000, 0.000000, 1.000000 ]
         Justify = CENTER
         Text = T( "Stage\nComplete!" )
      }

      uiButton Button_Cancel
      {
         Style = "dialog_button"
         Position = [ 132.999451, 489.000000, 0.000000 ]
         AnchorHorz = CENTER
         AnchorVert = CENTER
         Command = "Cancel"

         uiTextWidget Text
         {
            Height = 22.000000
            Justify = CENTER
            Text = T( "Back" )
         }

         uiInputItem
         {
            uiInputBinding
            {
               Binding = "Keyboard.Escape"
            }

            uiInputBinding
            {
               Binding = "Controller.B"
            }

            uiInputBinding
            {
               Binding = "Controller.Back"
            }
         }
      }

      uiButton Button_Quit
      {
         Style = "dialog_button"
         Position = [ 131.999603, 489.000000, 0.000000 ]
         AnchorHorz = CENTER
         AnchorVert = CENTER
         Command = "Cancel"

         uiTextWidget Text
         {
            Justify = CENTER
            Text = T( "Back" )
         }

         uiInputItem
         {
            uiInputBinding
            {
               Binding = "Keyboard.Escape"
            }

            uiInputBinding
            {
               Binding = "Controller.B"
            }

            uiInputBinding
            {
               Binding = "Controller.Back"
            }
         }
      }

      uiButton Button_Start
      {
         Style = "dialog_button"
         Position = [ 684.000000, 489.000000, 0.000000 ]
         AnchorHorz = CENTER
         AnchorVert = CENTER
         Command = "Start"

         uiTextWidget Text
         {
            Justify = CENTER
            Text = T( "Start" )
         }

         objEffectMap Idle
         {
            Effect = ~data/scripts/effects/ui/button_idle_pulse.ofx
         }

         uiInputItem
         {
            uiInputBinding
            {
               Binding = "Keyboard.Enter"
            }

            uiInputBinding
            {
               Binding = "Controller.A"
            }

            uiInputBinding
            {
               Binding = "Controller.Start"
            }
         }
      }

      objEffectMap StageComplete
      {
         Effect = ~data/scripts/effects/ui/stage_complete.ofx
      }

      uiSprite Scroll_Left
      {
         Position = [ 0.000000, 250.000000, 0.000000 ]
         Color = [ 1.000000, 1.000000, 1.000000, 0.000000 ]
         AnchorHorz = LEFT
         AnchorVert = CENTER
         Sprite = ~data/textures/stagemap/scroll_left.jpg*data/textures/stagemap/scroll_left_alpha.tga

         objEffectMap unhide
         {
            Effect = ~data/scripts/effects/ui/stagemap/unhide.ofx
         }

         objEffectMap hide
         {
            Effect = ~data/scripts/effects/ui/stagemap/hide.ofx
         }

         objEffectMap Idle
         {
            Effect = ~data/scripts/effects/ui/stagemap/scroll_arrow.ofx
         }
      }

      uiSprite Scroll_Right
      {
         Position = [ 800.000000, 250.000000, 0.000000 ]
         Color = [ 1.000000, 1.000000, 1.000000, 0.000000 ]
         AnchorHorz = RIGHT
         AnchorVert = CENTER
         Sprite = ~data/textures/stagemap/scroll_right.jpg*data/textures/stagemap/scroll_right_alpha.tga

         objEffectMap unhide
         {
            Effect = ~data/scripts/effects/ui/stagemap/unhide.ofx
         }

         objEffectMap hide
         {
            Effect = ~data/scripts/effects/ui/stagemap/hide.ofx
         }

         objEffectMap Idle
         {
            Effect = ~data/scripts/effects/ui/stagemap/scroll_arrow.ofx
         }
      }

      # data/scripts/interface/stagemap_stagenames.uis
   }

   uiSprite Top
   {
      Sprite = ~data/textures/stagemap/top.jpg*data/textures/stagemap/top_alpha.tga
   }

   uiSprite Bottom
   {
      Position = [ 0.000000, 536.000000, 0.000000 ]
      Sprite = ~data/textures/stagemap/bottom.jpg*data/textures/stagemap/bottom_alpha.tga
   }
}
