objEffect Pressed
{
   objEffect Sprite
   {
      Loop = true
      recursive = true

      eiSpriteAnim Anim
      {
         Anim = "Pressed"
      }
   }

   objEffect Text
   {
      Loop = true
      ObjectOffset = "text"

      eiBezierLerp Offset
      {
         Target = "position"
         Val2 = [ 10.000000, 10.000000 ]
         Enable2 = true
         Mode = BLEND_ADD
      }
   }

   eiSound Sound
   {
      File = ~data/sounds/button_click.ogg
      RepeatDelay = 0.033000
   }
}
