objEffect Idle
{
   Unique = true
   ObjectOffset = ""

   eiSequence Seq
   {
      Loop = true

      eiBezierLerp Scale_Down
      {
         Persist = true
         Duration = [ 1.000000, 1.000000 ]
         Target = "scale"
         Val1 = [ 0.750000, 0.750000 ]
         Val2 = [ 0.750000, 0.750000 ]
         Controls = [ 0.150000, 1.500000 ]
         Enable1 = true
         Enable2 = true
         Mode = BLEND_TO
      }

      eiBezierLerp Scale_Up
      {
         Persist = true
         Duration = [ 1.000000, 1.000000 ]
         Target = "scale"
         Val1 = [ 0.750000, 0.750000 ]
         Val2 = [ 0.750000, 0.750000 ]
         Controls = [ 0.150000, 1.500000 ]
         Enable1 = true
         Enable2 = true
         Mode = BLEND_FROM
      }
   }
}
