objEffect Press_A
{
   eiBezierLerp Unhide
   {
      Persist = true
      Duration = [ 0.500000, 0.500000 ]
      Target = "color"
      Val4 = [ 1.000000, 1.000000 ]
      Enable4 = true
   }

   eiSequence Flash
   {
      Loop = true

      eiBezierLerp fade_out
      {
         Persist = true
         Duration = [ 0.500000, 0.500000 ]
         Target = "color"
         Val2 = [ 0.750000, 0.750000 ]
         Enable2 = true
         Enable3 = true
      }

      eiBezierLerp fade_in
      {
         Persist = true
         Duration = [ 0.500000, 0.500000 ]
         Target = "color"
         Val2 = [ 1.000000, 1.000000 ]
         Val3 = [ 1.000000, 1.000000 ]
         Enable2 = true
         Enable3 = true
      }
   }
}
