objEffect ShowMap
{ 
   objEffect FadeIn
   {
      ObjectOffset = "FadeMask"
      
      eiBezierLerp FadeReset
      {
         Target   = "Color"
         Duration = 0
         Val4     = 1
         Enable4 = true
      }
      
      eiBezierLerp FadeIn
      {
         Persist  = true
         // Mode     = BLEND_TO
         Target   = "Color"
         Duration = 1
         Val4     = 0
         Enable4  = true
      }
   }
}
