objEffectMap Menu
{
   Effect = ~data/scripts/effects/sound/music/menu.ofx
}

objEffectMap Level
{
   Effect = ~data/scripts/effects/sound/music/level.ofx
}

objEffectMap Danger
{
   Effect = ~data/scripts/effects/sound/music/danger.ofx
}

objMusicTrack Normal
objMusicTrack Danger