MapName = T( "Bonus Level" )
MapReflections = true
Path_1
{
    File    = "path1.obj"

    // Flags  HIDDEN WARP 
    Node n0 true   false
    Node n47 true   false
    Node n48 true   false
}
Path_2
{
    File    = "path2.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_3
{
    File    = "path3.obj"

    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_4
{
    File    = "path4.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_5
{
    File    = "path5.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_6
{
    File    = "path6.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_7
{
    File    = "path7.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_8
{
    File    = "path8.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_9
{
    File    = "path9.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_10
{
    File    = "path10.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_11
{
    File    = "path11.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_12
{
    File    = "path12.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_13
{
    File    = "path13.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_14
{
    File    = "path14.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_15
{
    File    = "path15.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_16
{
    File    = "path16.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_17
{
    File    = "path17.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_18
{
    File    = "path18.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_19
{
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    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_20
{
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    // Flags  HIDDEN WARP 
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}
Path_21
{
    File    = "path21.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_22
{
    File    = "path22.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_23
{
    File    = "path23.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_24
{
    File    = "path24.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_25
{
    File    = "path25.obj"
 
    // Flags  HIDDEN WARP 
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}
Path_26
{
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    // Flags  HIDDEN WARP 
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}
Path_27
{
    File    = "path27.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_28
{
    File    = "path28.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_29
{
    File    = "path29.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_30
{
    File    = "path30.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_31
{
    File    = "path31.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_32
{
    File    = "path32.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_33
{
    File    = "path33.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_34
{
    File    = "path34.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_35
{
    File    = "path35.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_36
{
    File    = "path36.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_37
{
    File    = "path37.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}
Path_38
{
    File    = "path38.obj"
 
    // Flags  HIDDEN WARP 
    Node n0 true   false
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}