ScoreFontFiles
{
   PT_1              = ~cache:data/fonts/score.font
   PT_2              = ~cache:data/fonts/score.font
   PT_3              = ~cache:data/fonts/score.font
   PT_4              = ~cache:data/fonts/score.font
   PT_5              = ~cache:data/fonts/score.font
   PT_6              = ~cache:data/fonts/score.font
   PT_7              = ~cache:data/fonts/score.font
   PT_8              = ~cache:data/fonts/score.font
   PT_9              = ~cache:data/fonts/score.font
   PT_VISE           = ~cache:data/fonts/score.font
   PT_BOMB           = ~cache:data/fonts/score.font
   PT_LIGHTNING      = ~cache:data/fonts/score.font
   PT_WILD_CARD      = ~cache:data/fonts/score.font
   PT_SCORPION       = ~cache:data/fonts/score.font
   PT_VISE_FLARE     = ~cache:data/fonts/score.font
   PT_FRENZY_BULLET  = ~cache:data/fonts/score.font
   PT_SEGMENT_BULLET = ~cache:data/fonts/score.font
   PT_COLOR_CLOUD_1  = ~cache:data/fonts/score.font
   PT_COLOR_CLOUD_2  = ~cache:data/fonts/score.font
   PT_COLOR_CLOUD_3  = ~cache:data/fonts/score.font
   PT_COLOR_CLOUD_4  = ~cache:data/fonts/score.font
   PT_COLOR_CLOUD_5  = ~cache:data/fonts/score.font
   PT_COLOR_CLOUD_6  = ~cache:data/fonts/score.font
   PT_COLOR_CLOUD_7  = ~cache:data/fonts/score.font
   PT_COLOR_CLOUD_8  = ~cache:data/fonts/score.font
   PT_COLOR_CLOUD_9  = ~cache:data/fonts/score.font
   PT_LIGHTNING_BOLT = ~cache:data/fonts/score.font
}
ScoreFontColors
{
   PT_1              = [ 0.3, 0.2, 0.9, 1.0 ]
   PT_2              = [ 0.9, 0.9, 0.1, 1.0 ]
   PT_3              = [ 0.8, 0.1, 0.1, 1.0 ]
   PT_4              = [ 0.1, 0.8, 0.1, 1.0 ]
   PT_5              = [ 0.9, 0.1, 0.9, 1.0 ]
   PT_6              = [ 0.9, 0.9, 0.9, 1.0 ]
   PT_7              = [ 0.5, 0.5, 0.5, 1.0 ]
   PT_8              = [ 0.9, 0.5, 0.1, 1.0 ]
   PT_9              = [ 0.1, 0.8, 0.8, 1.0 ]
   PT_VISE           = [ 1.0, 1.0, 1.0, 1.0 ]
   PT_BOMB           = [ 1.0, 1.0, 1.0, 1.0 ]
   PT_LIGHTNING      = [ 1.0, 1.0, 1.0, 1.0 ]
   PT_WILD_CARD      = [ 1.0, 1.0, 1.0, 1.0 ]
   PT_SCORPION       = [ 1.0, 1.0, 1.0, 1.0 ]
   PT_VISE_FLARE     = [ 1.0, 1.0, 1.0, 1.0 ]
   PT_FRENZY_BULLET  = [ 1.0, 1.0, 1.0, 1.0 ]
   PT_SEGMENT_BULLET = [ 1.0, 1.0, 1.0, 1.0 ]
   PT_COLOR_CLOUD_1  = [ 0.3, 0.2, 0.9, 1.0 ]
   PT_COLOR_CLOUD_2  = [ 0.9, 0.9, 0.1, 1.0 ]
   PT_COLOR_CLOUD_3  = [ 0.8, 0.1, 0.1, 1.0 ]
   PT_COLOR_CLOUD_4  = [ 0.9, 0.8, 0.1, 1.0 ]
   PT_COLOR_CLOUD_5  = [ 0.9, 0.1, 0.9, 1.0 ]
   PT_COLOR_CLOUD_6  = [ 0.9, 0.9, 0.9, 1.0 ]
   PT_COLOR_CLOUD_7  = [ 0.5, 0.5, 0.5, 1.0 ]
   PT_COLOR_CLOUD_8  = [ 0.9, 0.5, 0.1, 1.0 ]
   PT_COLOR_CLOUD_9  = [ 0.1, 0.8, 0.8, 1.0 ]
   PT_LIGHTNING_BOLT = [ 1.0, 1.0, 1.0, 1.0 ]
}
SceneLayers
{
   SG_TEXT       = "GameScores"
}
