uiDialog Splash
{
   Width = 800.000000
   Height = 600.000000
   StyleMap = ~data/scripts/interface/stylemaps/menu.osm

   objEffectMap TransOut
   {
      Effect = ~data/scripts/effects/ui/transition_dialog.ofx
   }

   uiSprite Splash
   {
      Sprite = ~assets/splashscreen.jpg
   }

   uiFrame
   {
      Position = [ 144.000000, 312.000000, 0.000000 ]

      uiSprite Base
      {
         //Sprite = ~assets/splashscreenBar.jpg
      }

      uiProgressBar Progress
      {
         Position = [ 0.000000, 0.000000, 0.000000 ]
         Width = 512.000000
         Range = 1.000000
         LerpDuration = 0.100000
         LerpControls = [ 0.666600, 0.888800 ]

         uiClipFrame Progress
         {
            uiSprite Progress
            {
               Sprite = ~assets/splashscreenBar.jpg
            }
         }
      }
   }

   uiButton Button_Start
   {
      Style = "dialog_button"
      Position = [ 400.000000, 260.000000, 0.000000 ]
      AnchorHorz = CENTER
      Command = "Start"

      uiTextWidget Text
      {
         Style = "Label"
         Position = [ 92.042557, 14.000000, 0.000000 ]
         AnchorHorz = CENTER
         Text = T( "Click Here To Play" )
      }

      objEffectMap Idle
      {
         Effect = ~data/scripts/effects/ui/button_idle_pulse.ofx
      }

      uiInputItem
      {
         uiInputBinding
         {
            Binding = "Keyboard.Enter"
         }

         uiInputBinding
         {
            Binding = "Controller.A"
         }

         uiInputBinding
         {
            Binding = "Controller.Start"
         }
      }
   }
}
