objEffect Finished
{
   ObjectOffset = ""

   # data/scripts/effects/ui/progress_complete.ofx

   eiSound sound
   {
      File = ~data/sounds/last_match.ogg
   }

   eiParticleEmitter sparkz
   {
      Sprite
      {
         File = ~data/sprites/particles/spark.spr
         BlendMode = ADD
      }

      Spline

      Palette

      Emitter
      {
         LifespanInfinite = false
         PlaceHorz = ZERO
         PlaceVert = ZERO
         PositionMin = [ 120.000000, 7.000000, 0.000000 ]
         PositionMax = [ 120.000000, 7.000000, 0.000000 ]
      }

      Particles
      {
         Start = [ 10, 10 ]
         Max = [ 25, 25 ]
         Lifespan = [ 1.000000, 1.500000 ]
         AlphaFadeIn = [ 0.100000, 0.200000 ]
         AlphaFadeOut = [ 0.800000, 0.990000 ]
         SpawnRadiusMin = [ -130.000000, -5.000000, 0.000000 ]
         SpawnRadiusMax = [ 130.000000, 5.000000, 0.000000 ]
         Scale = [ 1.000000, 3.000000 ]
      }

      Physics
   }
}
