objEffect Hover_toggled
{
   objEffect Hover_r
   {
      Recursive  = true
   
      eiSpriteAnim Anim
      {
         Loop = true
         Anim = "Hover_toggled"
      }
   }
   
   eiSound Sound
   {
      File = ~data/sounds/button_highlight.ogg
      Volume = [ 0.300000, 0.300000 ]
      RepeatDelay = 0.033000
   }
}