Hooks:PostHook(BlackMarketTweakData, "_init_characters", "post_init_dallas_state_fixes", function(self, characters, tweak_data)

	self.characters.locked.dallas = {
		fps_unit = "units/payday2/characters/fps_mover/fps_mover",
		fps_arms_unit = "units/payday2/characters/fps_criminals_suit_1/fps_criminals_dallas",
		npc_unit = "units/payday2/characters/npc_criminals_suit_1/npc_criminals_suit_1",
		menu_unit = "units/payday2/characters/npc_criminals_suit_1/npc_criminals_suit_1_menu",
		material_config = {
			fps = "units/payday2/characters/fps_criminals_suit_1/fps_criminals_dallas",
			npc = "units/payday2/characters/npc_criminals_suit_1/mtr_dallas"
		},
		sequence = "var_mtr_dallas",
	}
	self.characters.ai_dallas = {
		npc_unit = "units/payday2/characters/npc_criminals_suit_1/dallas/npc_criminal_suit_dallas",
		sequence = "var_mtr_dallas"
	}

end)