<table name="Coach Over Ethan" priority="1">
	<Hooks directory="Hooks">
		<hook file="gloveadaptertweakdata.lua" source_file="lib/tweak_data/blackmarket/glovestweakdata"/>
		<hook file="gloveadapterfpsswap.lua" source_file="lib/tweak_data/blackmarket/playerstyletweakdata"/>
		<hook file="ethan_state_fixes_and_essentials.lua" source_file="lib/tweak_data/blackmarkettweakdata"/>	
		<hook file="ethan_viewmodel_fix.lua" source_file="lib/units/beings/player/playercamera"/>	
	</Hooks>


<AddFiles>		

	<object path="units/pd2_dlc_ecp/characters/npc_criminals_ecp_male/npc_criminal_ecp_male" force="true"/>
	<object path="units/pd2_dlc_ecp/characters/npc_criminals_ecp_male/npc_criminal_ecp_male_menu" force="true"/>

  	<cooked_physics path="units/pd2_dlc_ecp/characters/fps_criminals_ecp_male/fps_criminal_ecp_male"/>
   	<object path="units/pd2_dlc_ecp/characters/fps_criminals_ecp_male/fps_criminal_ecp_male"/>
   	<model path="units/pd2_dlc_ecp/characters/fps_criminals_ecp_male/fps_criminal_ecp_male"/>
    <unit path="units/pd2_dlc_ecp/characters/fps_criminals_ecp_male/fps_criminal_ecp_male"/>
  	<material_config path="units/pd2_dlc_ecp/characters/fps_criminals_ecp_male/fps_criminal_ecp_male"/>

	<df_nm path="units/pd2_dlc_ecp/characters/npc_criminals_ecp_male/body"/>
	<df_nm path="units/pd2_dlc_ecp/characters/npc_criminals_ecp_male/head"/>
	<texture path="units/pd2_dlc_ecp/characters/npc_criminals_ecp_male/eyes"/>
	<texture path="units/pd2_dlc_ecp/characters/npc_criminals_ecp_male/npc_male_criminals_arms_ecp_df"/>

</AddFiles>
</table>