<?xml version="1.0" ?>
<dynamic_object>
	<diesel materials="units/yagami/skins/yagami/yagami" orientation_object="root_point"/>
	
		<bodies>
		<body name="Spine_Link" enabled="true" template="dynamic" collision_class="hair" collision_group="7" collides_with="5" collides_with_mover="false" friction="0.15" keyframed="true" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="0" ang_damping="1" restitution="0">
			<object name="Spine"/>
			<object name="Col_Spine1" collision_type="box" mass="22" padding="-4"/>
		</body>
		<body name="Hips_Col" enabled="true" template="dynamic" collision_class="hair" collision_group="7" collides_with="5" collides_with_mover="false" friction="0.15" keyframed="true" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="0" ang_damping="1" restitution="0">
			<object name="Hips"/>
			<object name="Col_Hips" collision_type="box" mass="22" padding="-4"/>
		</body>
		<body name="RightUpLeg_Col" enabled="true" template="dynamic" collision_class="hair" collision_group="7" collides_with="5" collides_with_mover="false" friction="0.15" keyframed="true" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="0" ang_damping="1" restitution="0">
			<object name="RightUpLeg"/>
			<object name="c_capsule_RightUpLeg" collision_type="capsule" mass="22" padding="-4"/>
		</body>
		<body name="LeftUpLeg_Col" enabled="true" template="dynamic" collision_class="hair" collision_group="7" collides_with="5" collides_with_mover="false" friction="0.15" keyframed="true" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="0" ang_damping="1" restitution="0">
			<object name="LeftUpLeg"/>
			<object name="c_capsule_LeftUpLeg" collision_type="capsule" mass="22" padding="-4"/>
		</body>
		<body name="RightLeg_Col" enabled="true" template="dynamic" collision_class="hair" collision_group="7" collides_with="5" collides_with_mover="false" friction="0.15" keyframed="true" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="0" ang_damping="1" restitution="0">
			<object name="RightLeg"/>
			<object name="c_capsule_RightLeg" collision_type="capsule" mass="22" padding="4"/>
		</body>
		<body name="LeftLeg_Col" enabled="true" template="dynamic" collision_class="hair" collision_group="7" collides_with="5" collides_with_mover="false" friction="0.15" keyframed="true" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="0" ang_damping="1" restitution="0">
			<object name="LeftLeg"/>
			<object name="c_capsule_LeftLeg" collision_type="capsule" mass="22" padding="4"/>
		</body>
		
		
		
		<body name="Belt_R_01" enabled="true" template="static" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="7" ang_damping="15" restitution="0">
			<object name="riders_r_2_9_phy"/>
			<object name="belt_ri_col_01" collision_type="box" mass="1" padding="-25"/>
		</body>
		<body name="Belt_R_02" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="belt_r_2_2_phy"/>
			<object name="belt_ri_col_02" collision_type="box" mass="1" padding="-24"/>
		</body>
		<body name="Belt_R_03" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="belt_r_2_3_phy"/>
			<object name="belt_ri_col_03" collision_type="box" mass="1" padding="-23"/>
		</body>
		<body name="Belt_R_04" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="belt_r_2_4_phy"/>
			<object name="belt_ri_col_04" collision_type="box" mass="1" padding="-22"/>
		</body>
		<body name="Belt_R_05" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="belt_r_2_5_phy"/>
			<object name="belt_ri_col_05" collision_type="box" mass="1" padding="-21"/>
		</body>
		<body name="Belt_R_06" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="belt_r_2_6_phy"/>
			<object name="belt_ri_col_06" collision_type="box" mass="1" padding="-20"/>
		</body>
		
		
		
		<body name="Belt_L_01" enabled="true" template="static" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="7" ang_damping="15" restitution="0">
			<object name="riders_l_2_9_phy"/>
			<object name="belt_le_col_01" collision_type="box" mass="1" padding="-25"/>
		</body>
		<body name="Belt_L_02" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="belt_l_2_2_phy"/>
			<object name="belt_le_col_02" collision_type="box" mass="1" padding="-24"/>
		</body>
		<body name="Belt_L_03" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="belt_l_2_3_phy"/>
			<object name="belt_le_col_03" collision_type="box" mass="1" padding="-23"/>
		</body>
		<body name="Belt_L_04" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="belt_l_2_4_phy"/>
			<object name="belt_le_col_04" collision_type="box" mass="1" padding="-22"/>
		</body>
		<body name="Belt_L_05" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="belt_l_2_5_phy"/>
			<object name="belt_le_col_05" collision_type="box" mass="1" padding="-21"/>
		</body>
		<body name="Belt_L_06" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="belt_l_2_6_phy"/>
			<object name="belt_le_col_06" collision_type="box" mass="1" padding="-20"/>
		</body>
		
		
		
	<!--	<body name="Metal_01" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="7" ang_damping="15" restitution="0">
			<object name="wchain_l_1_1_dm_phy"/>
			<object name="metal_col_01" collision_type="box" mass="-30" padding="-20"/>
		</body>
		<body name="Metal_02" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="wchain_l_1_2_phy"/>
			<object name="metal_col_02" collision_type="box" mass="-30" padding="-20"/>
		</body>
		<body name="Metal_03" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="wchain_l_1_3_phy"/>
			<object name="metal_col_03" collision_type="box" mass="-30" padding="-20"/>
		</body>
		<body name="Metal_04" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="wchain_l_1_4_phy"/>
			<object name="metal_col_04" collision_type="box" mass="-30" padding="-20"/>
		</body>
		<body name="Metal_05" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="wchain_l_1_5_phy"/>
			<object name="metal_col_05" collision_type="box" mass="-30" padding="-20"/>
		</body>
		<body name="Metal_06" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="wchain_l_1_6_phy"/>
			<object name="metal_col_06" collision_type="box" mass="-30" padding="-20"/>
		</body>
		<body name="Metal_07" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="wchain_l_1_7_phy"/>
			<object name="metal_col_07" collision_type="box" mass="-30" padding="-20"/>
		</body>
		<body name="Metal_08" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="wchain_l_1_8_phy"/>
			<object name="metal_col_08" collision_type="box" mass="-30" padding="-20"/>
		</body>
		<body name="Metal_09" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="wchain_l_1_9_phy"/>
			<object name="metal_col_09" collision_type="box" mass="-30" padding="-20"/>
		</body>
		<body name="Metal_10" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="wchain_l_1_10_phy"/>
			<object name="metal_col_10" collision_type="box" mass="-30" padding="-20"/>
		</body>
		<body name="Metal_11" enabled="true" template="dynamic" collision_class="hair" collision_group="5" collides_with="7" collides_with_mover="false" friction="0.15" keyframed="false" collision_script_quiet_time="0.5" collision_script_tag="small" ray="ignore" lin_damping="9.5" ang_damping="9.5" restitution="-20">
			<object name="wchain_l_1_11_phy"/>
			<object name="metal_col_11" collision_type="box" mass="-30" padding="-20"/>
		</body> -->						<!-- this shit no worky :( -->
	</bodies>
	
	
	
	<constraints>
<!--	<constraint type="ragdoll" name="cloth_constraint_1" enabled="true">
			<param body_a="Hips_Col" body_b="Metal_01"/>
			<param pivot="position:wchain_l_1_1_dm_phy"/>
			<param twist_axis="xaxis:wchain_l_1_1_dm_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Metal_01" body_b="Metal_02"/>
			<param pivot="position:wchain_l_1_2_phy"/>
			<param twist_axis="xaxis:wchain_l_1_2_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Metal_02" body_b="Metal_03"/>
			<param pivot="position:wchain_l_1_3_phy"/>
			<param twist_axis="xaxis:wchain_l_1_3_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Metal_03" body_b="Metal_04"/>
			<param pivot="position:wchain_l_1_4_phy"/>
			<param twist_axis="xaxis:wchain_l_1_4_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Metal_04" body_b="Metal_05"/>
			<param pivot="position:wchain_l_1_5_phy"/>
			<param twist_axis="xaxis:wchain_l_1_5_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Metal_05" body_b="Metal_06"/>
			<param pivot="position:wchain_l_1_6_phy"/>
			<param twist_axis="xaxis:wchain_l_1_6_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Metal_06" body_b="Metal_07"/>
			<param pivot="position:wchain_l_1_7_phy"/>
			<param twist_axis="xaxis:wchain_l_1_7_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Metal_07" body_b="Metal_08"/>
			<param pivot="position:wchain_l_1_8_phy"/>
			<param twist_axis="xaxis:wchain_l_1_8_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Metal_08" body_b="Metal_09"/>
			<param pivot="position:wchain_l_1_9_phy"/>
			<param twist_axis="xaxis:wchain_l_1_9_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Metal_09" body_b="Metal_10"/>
			<param pivot="position:wchain_l_1_10_phy"/>
			<param twist_axis="xaxis:wchain_l_1_10_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Metal_10" body_b="Metal_11"/>
			<param pivot="position:wchain_l_1_11_phy"/>
			<param twist_axis="xaxis:wchain_l_1_11_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint> -->
	
	
	
	
	
		<constraint type="ragdoll" name="cloth_constraint_1" enabled="true">
			<param body_a="Spine_Link" body_b="Belt_R_02"/>
			<param pivot="position:belt_r_2_2_phy"/>
			<param twist_axis="xaxis:belt_r_2_2_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Belt_R_02" body_b="Belt_R_03"/>
			<param pivot="position:belt_r_2_3_phy"/>
			<param twist_axis="xaxis:belt_r_2_3_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Belt_R_03" body_b="Belt_R_04"/>
			<param pivot="position:belt_r_2_4_phy"/>
			<param twist_axis="xaxis:belt_r_2_4_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Belt_R_04" body_b="Belt_R_05"/>
			<param pivot="position:belt_r_2_5_phy"/>
			<param twist_axis="xaxis:belt_r_2_5_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Belt_R_05" body_b="Belt_R_06"/>
			<param pivot="position:belt_r_2_6_phy"/>
			<param twist_axis="xaxis:belt_r_2_6_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		
		
		
		<constraint type="ragdoll" name="cloth_constraint_1" enabled="true">
			<param body_a="Spine_Link" body_b="Belt_L_02"/>
			<param pivot="position:belt_l_2_2_phy"/>
			<param twist_axis="xaxis:belt_l_2_2_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Belt_L_02" body_b="Belt_L_03"/>
			<param pivot="position:belt_l_2_3_phy"/>
			<param twist_axis="xaxis:belt_l_2_3_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Belt_L_03" body_b="Belt_L_04"/>
			<param pivot="position:belt_l_2_4_phy"/>
			<param twist_axis="xaxis:belt_l_2_4_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Belt_L_04" body_b="Belt_L_05"/>
			<param pivot="position:belt_l_2_5_phy"/>
			<param twist_axis="xaxis:belt_l_2_5_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
		<constraint type="ragdoll" name="cloth_constraint_2" enabled="true">
			<param body_a="Belt_L_05" body_b="Belt_L_06"/>
			<param pivot="position:belt_l_2_6_phy"/>
			<param twist_axis="xaxis:belt_l_2_6_phy" twist_min="-0.1" twist_max="0.1" twist_freedom="0.1"/>
			<param cone_y="1" cone_z="1" cone_freedom="1"/>
			<param damping="2" spring_constant="2" min_restitution="0.2" max_restitution="0.2"/>
		</constraint>
	</constraints>
	
	
	<graphics>
		<graphic_group culling_object="co_box" enabled="true" name="suit">
			<object enabled="true" name="g_body" shadow_caster="true"/>
			<object enabled="true" name="g_hair" shadow_caster="true"/>
			<object enabled="true" name="g_hair_op" shadow_caster="true"/>
			<object enabled="true" name="g_jacket" shadow_caster="true"/>
			<object enabled="true" name="g_metal" shadow_caster="true"/>
			<object enabled="true" name="g_stiches" shadow_caster="true"/>
			<object enabled="true" name="bruh" shadow_caster="true"/>
		</graphic_group>
	</graphics>
</dynamic_object>
