Level = uiGameLevel
{
	X = 0
	Y = 0
	Sprite = data\maps\NagoyaAtakku\background.spr
	Depth = GameBackground

	MapName = "NAGOYA ATAKKU"

	// Load the sprites
	GLSprite = 0 0 GameBackgroundSprites data\maps\NagoyaAtakku\mask.spr

	// Load the paths used
	Path = data\maps\NagoyaAtakku\path1.obj
	Path = data\maps\NagoyaAtakku\path2.obj

	// Define special graph nodes
	FinalizeGraph

	// Setup the Node Flags
	Node = 0 7 HIDDEN
	Node = 0 8 HIDDEN
	Node = 0 9 HIDDEN
	Node = 0 10 HIDDEN
	Node = 0 11 HIDDEN
	Node = 0 269 HIDDEN
	Node = 0 270 HIDDEN
	
	Node = 1 7 HIDDEN
	Node = 1 8 HIDDEN
	Node = 1 9 HIDDEN
	Node = 1 10 HIDDEN
	Node = 1 11 HIDDEN
	Node = 1 269 HIDDEN
	Node = 1 270 HIDDEN
}