Level = uiGameLevel
{
	X = 0
	Y = 0
	Sprite = data\maps\LaserCircularRadius\background.spr
	Depth = GameBackground

	MapName = "LASER CIRCULAR RADIUS"

	// Load the sprites
	GLSprite = 0 0 GameBackgroundSprites data\maps\LaserCircularRadius\mask.spr
	GLSprite = 0 0 GamePieceNormalPsys data\maps\LaserCircularRadius\laser.spr

	// Load the paths used
	Path = data\maps\LaserCircularRadius\path.obj

	// Define special graph nodes
	FinalizeGraph

	// Setup the Node Flags
	Node = 0 59 HIDDEN
	Node = 0 60 HIDDEN
	Node = 0 61 HIDDEN
	Node = 0 62 HIDDEN
	Node = 0 66 HIDDEN
	Node = 0 67 HIDDEN
	Node = 0 68 HIDDEN
	Node = 0 69 HIDDEN
	Node = 0 105 HIDDEN
	Node = 0 106 HIDDEN
	Node = 0 107 HIDDEN
	Node = 0 108 HIDDEN
	Node = 0 109 HIDDEN
	Node = 0 110 HIDDEN
	Node = 0 111 HIDDEN
	Node = 0 154 HIDDEN
	Node = 0 155 HIDDEN
	Node = 0 156 HIDDEN
	Node = 0 161 HIDDEN
	Node = 0 162 HIDDEN
	Node = 0 163 HIDDEN
	Node = 0 205 HIDDEN
	Node = 0 206 HIDDEN
	Node = 0 207 HIDDEN
	Node = 0 208 HIDDEN
	Node = 0 209 HIDDEN
	Node = 0 248 HIDDEN
	Node = 0 249 HIDDEN
	Node = 0 250 HIDDEN
	Node = 0 251 HIDDEN
	Node = 0 252 HIDDEN
	Node = 0 276 HIDDEN
	Node = 0 277 HIDDEN
	Node = 0 278 HIDDEN
	Node = 0 279 HIDDEN
	Node = 0 280 HIDDEN
	Node = 0 300 HIDDEN
	Node = 0 301 HIDDEN
	Node = 0 302 HIDDEN
	Node = 0 303 HIDDEN
	Node = 0 304 HIDDEN
	Node = 0 305 HIDDEN
	Node = 0 306 HIDDEN
	Node = 0 328 HIDDEN
	Node = 0 329 HIDDEN
	Node = 0 330 HIDDEN
	Node = 0 331 HIDDEN
	Node = 0 332 HIDDEN
	Node = 0 333 HIDDEN
	Node = 0 334 HIDDEN
	Node = 0 354 HIDDEN
	Node = 0 355 HIDDEN
	Node = 0 356 HIDDEN
	Node = 0 357 HIDDEN
	Node = 0 358 HIDDEN
	Node = 0 382 HIDDEN
	Node = 0 383 HIDDEN
	Node = 0 384 HIDDEN
	Node = 0 385 HIDDEN
	Node = 0 386 HIDDEN
	Node = 0 425 HIDDEN
	Node = 0 426 HIDDEN
	Node = 0 427 HIDDEN
	Node = 0 428 HIDDEN
	Node = 0 429 HIDDEN
	Node = 0 471 HIDDEN
	Node = 0 472 HIDDEN
	Node = 0 473 HIDDEN
	Node = 0 478 HIDDEN
	Node = 0 479 HIDDEN
	Node = 0 480 HIDDEN
	Node = 0 523 HIDDEN
	Node = 0 524 HIDDEN
	Node = 0 525 HIDDEN
	Node = 0 526 HIDDEN
	Node = 0 527 HIDDEN
	Node = 0 528 HIDDEN
	Node = 0 529 HIDDEN
	Node = 0 565 HIDDEN
	Node = 0 566 HIDDEN
	Node = 0 567 HIDDEN
	Node = 0 568 HIDDEN
	Node = 0 572 HIDDEN
	Node = 0 573 HIDDEN
	Node = 0 574 HIDDEN
	Node = 0 575 HIDDEN
}