<?xml version="1.0" ?>
<dynamic_object>
	<diesel materials="units/pd3vacation/skins/fps_pd3vacation/fps_pd3vacation" orientation_object="root_point"/>
	<graphics>
		<graphic_group culling_object="co_box" enabled="true" name="suit">
		   <object name="g_arms" enabled="true" />
		</graphic_group>
	</graphics>
</dynamic_object>
