#pragma once
#include "CoreMinimal.h"
#include "EnvironmentQuery/EnvQueryContext.h"
#include "SBZEnvQueryContext_SquadTacticalPos.generated.h"

UCLASS(Blueprintable, EditInlineNew)
class USBZEnvQueryContext_SquadTacticalPos : public UEnvQueryContext {
    GENERATED_BODY()
public:
    USBZEnvQueryContext_SquadTacticalPos();

};

