#pragma once
#include "CoreMinimal.h"
#include "SBZAIArmedCharacterAnimationCollection.h"
#include "SBZAICrewCharacterAnimationCollection.generated.h"

UCLASS(Blueprintable)
class USBZAICrewCharacterAnimationCollection : public USBZAIArmedCharacterAnimationCollection {
    GENERATED_BODY()
public:
    USBZAICrewCharacterAnimationCollection();

};

