#include "SBZSurfaceImpactConfig.h"

FSBZSurfaceImpactConfig::FSBZSurfaceImpactConfig() {
    this->DecalAmount = 0;
    this->DecalInstanceAmount = 0;
    this->DecalFadeOutDuration = 0.00f;
    this->SoundEvent = NULL;
    this->StopSoundEvent = NULL;
    this->SoundRtpc = NULL;
}

