#pragma once
#include "CoreMinimal.h"
#include "EnvironmentQuery/EnvQueryContext.h"
#include "SBZEnvQueryContext_NPCsMoveToPosition.generated.h"

UCLASS(Blueprintable, EditInlineNew, MinimalAPI)
class USBZEnvQueryContext_NPCsMoveToPosition : public UEnvQueryContext {
    GENERATED_BODY()
public:
    USBZEnvQueryContext_NPCsMoveToPosition();

};

