#include "SBZPartyManagerAB.h"

USBZPartyManagerAB::USBZPartyManagerAB() {
}

void USBZPartyManagerAB::OnPartyLeaderStoppedMatchmaking() {
}

void USBZPartyManagerAB::OnPartyLeaderStartedMatchmaking() {
}

void USBZPartyManagerAB::OnPartyLeaderMatchJoin() {
}

void USBZPartyManagerAB::OnPartyLeaderMatchFound() {
}

void USBZPartyManagerAB::OnEnteredGameStart() {
}

void USBZPartyManagerAB::JoinPartyAfterLeave(const FString& Code) {
}

void USBZPartyManagerAB::InvitePopUpCallback(FName ActionName) {
}


