#pragma once
#include "CoreMinimal.h"
#include "SBZGameplayAbility.h"
#include "SBZGameplayAbility_Shout.generated.h"

UCLASS(Blueprintable)
class USBZGameplayAbility_Shout : public USBZGameplayAbility {
    GENERATED_BODY()
public:
    USBZGameplayAbility_Shout();

};

