#include "AccelByteModelsSessionBrowserGameSetting.h"

FAccelByteModelsSessionBrowserGameSetting::FAccelByteModelsSessionBrowserGameSetting() {
    this->Num_bot = 0;
    this->Max_player = 0;
    this->Current_player = 0;
    this->Max_internal_player = 0;
    this->Current_internal_player = 0;
    this->Allow_join_in_progress = false;
}

