#include "SBZPlayerLoadoutConfig.h"

FSBZPlayerLoadoutConfig::FSBZPlayerLoadoutConfig() {
    this->PrimaryWeaponConfigSlotIndex = 0;
    this->SecondaryWeaponConfigSlotIndex = 0;
    this->OverkillWeapon = NULL;
    this->Throwable = NULL;
    this->Tool = NULL;
    this->Placeable = NULL;
    this->Armor = NULL;
}

