#include "SBZAIGasGrenadeDifficultyData.h"

FSBZAIGasGrenadeDifficultyData::FSBZAIGasGrenadeDifficultyData() {
    this->DamagePerSecond = 0.00f;
    this->DurationSeconds = 0.00f;
    this->TickSeconds = 0.00f;
    this->ArmorPenetration = 0.00f;
    this->DropDamage = 0.00f;
}

