#include "SBZSkillEscapistSlideTackle.h"

USBZSkillEscapistSlideTackle::USBZSkillEscapistSlideTackle() {
    this->BuffActivationArray.AddDefaulted(1);
    this->RequiredBuffTypeArray.AddDefaulted(1);
    this->FloatArray.AddDefaulted(1);
    FProperty* p_NativeClass = GetClass()->FindPropertyByName("NativeClass");
    *p_NativeClass->ContainerPtrToValuePtr<UClass*>(this) = USBZSkillEscapistSlideTackle::StaticClass();
}


