#pragma once
#include "CoreMinimal.h"
#include "SBZCharacterAnimationCollection.h"
#include "SBZAICharacterAnimationCollection.generated.h"

UCLASS(Blueprintable)
class USBZAICharacterAnimationCollection : public USBZCharacterAnimationCollection {
    GENERATED_BODY()
public:
    USBZAICharacterAnimationCollection();

};

