#include "SBZSkillManipulatorSilverTongue.h"

USBZSkillManipulatorSilverTongue::USBZSkillManipulatorSilverTongue() {
    FProperty* p_NativeClass = GetClass()->FindPropertyByName("NativeClass");
    *p_NativeClass->ContainerPtrToValuePtr<UClass*>(this) = USBZSkillManipulatorSilverTongue::StaticClass();
}


