#pragma once
#include "CoreMinimal.h"
#include "SBZGameplayAbility.h"
#include "SBZEquipNextGadgetAbility.generated.h"

UCLASS(Blueprintable)
class USBZEquipNextGadgetAbility : public USBZGameplayAbility {
    GENERATED_BODY()
public:
    USBZEquipNextGadgetAbility();

};

