#pragma once
#include "CoreMinimal.h"
#include "SBZCoverShootingPointAiVisibilityInfo.generated.h"

USTRUCT(BlueprintType)
struct FSBZCoverShootingPointAiVisibilityInfo {
    GENERATED_BODY()
public:
    STARBREEZE_API FSBZCoverShootingPointAiVisibilityInfo();
};

