#include "SBZLookInputStanceSettings.h"

FSBZLookInputStanceSettings::FSBZLookInputStanceSettings() {
    this->CardinalDeadZoneForXInput = 0.00f;
    this->CardinalDeadZoneForYInput = 0.00f;
    this->AccelerationDeadZone = 0.00f;
    this->AccelerationMultiplier = 0.00f;
    this->AccelerationTime = 0.00f;
}

