#pragma once
#include "CoreMinimal.h"
#include "SBZPlayerFireRangedWeaponAbility.h"
#include "SBZPlayerFireRangedWeaponProjectileAbility.generated.h"

UCLASS(Blueprintable)
class USBZPlayerFireRangedWeaponProjectileAbility : public USBZPlayerFireRangedWeaponAbility {
    GENERATED_BODY()
public:
    USBZPlayerFireRangedWeaponProjectileAbility();

};

