#pragma once
#include "CoreMinimal.h"
#include "SBZBaseInteractRequirement.h"
#include "SBZInteractCuttableActorRequirement.generated.h"

UCLASS(Blueprintable, EditInlineNew)
class USBZInteractCuttableActorRequirement : public USBZBaseInteractRequirement {
    GENERATED_BODY()
public:
    USBZInteractCuttableActorRequirement();

};

