#include "SBZWeaponGunKickBackData.h"

FSBZWeaponGunKickBackData::FSBZWeaponGunKickBackData() {
    this->SpeedDeflect = 0.00f;
    this->SpeedRecover = 0.00f;
    this->Distance = 0.00f;
    this->MaxDistance = 0.00f;
}

