#include "SBZSentryGunAnimation.h"

USBZSentryGunAnimation::USBZSentryGunAnimation() {
    this->SentryGun = NULL;
    this->DeadPitch = -20.00f;
    this->ToDeadPitchSpeed = 80.00f;
    this->FromDeadPitchSpeed = 150.00f;
}


