#include "SBZWeaponSpreadStanceMultipliers.h"

FSBZWeaponSpreadStanceMultipliers::FSBZWeaponSpreadStanceMultipliers() {
    this->Spread = 0.00f;
    this->TasedSpread = 0.00f;
    this->Start = 0.00f;
    this->Cap = 0.00f;
    this->Increment = 0.00f;
    this->ResetTime = 0.00f;
    this->DecayRate = 0.00f;
}

