#pragma once
#include "CoreMinimal.h"
#include "SBZGameplayAbility.h"
#include "SBZThrowCarryAbility.generated.h"

UCLASS(Blueprintable)
class USBZThrowCarryAbility : public USBZGameplayAbility {
    GENERATED_BODY()
public:
    USBZThrowCarryAbility();

};

