#include "SBZWeaponGunKickMultiplierData.h"

FSBZWeaponGunKickMultiplierData::FSBZWeaponGunKickMultiplierData() {
    this->Start = 0.00f;
    this->Increment = 0.00f;
    this->Max = 0.00f;
    this->Threshold = 0.00f;
}

