#pragma once
#include "CoreMinimal.h"
#include "SBZSpecialAIComponent.h"
#include "SBZAITaserSpecialComponent.generated.h"

UCLASS(Blueprintable, ClassGroup=Custom, meta=(BlueprintSpawnableComponent))
class USBZAITaserSpecialComponent : public USBZSpecialAIComponent {
    GENERATED_BODY()
public:
    USBZAITaserSpecialComponent();

};

