#include "PD3HUDEscapeVolumeWidget.h"

UPD3HUDEscapeVolumeWidget::UPD3HUDEscapeVolumeWidget() {
}

void UPD3HUDEscapeVolumeWidget::OnPlayersInEscapeChangedEvent(const FSBZPlayerInEscapeChangedEvent& PlayerInEscapeChangedEvent) {
}






