#pragma once
#include "CoreMinimal.h"
#include "SBZAIAction.h"
#include "SBZAIAction_SetEnemyOfFriend.generated.h"

UCLASS(Blueprintable, EditInlineNew)
class USBZAIAction_SetEnemyOfFriend : public USBZAIAction {
    GENERATED_BODY()
public:
    USBZAIAction_SetEnemyOfFriend();

};

