#pragma once
#include "CoreMinimal.h"
#include "SBZInteractionActor.h"
#include "SBZStaticInteractionActor.generated.h"

UCLASS(Blueprintable)
class ASBZStaticInteractionActor : public ASBZInteractionActor {
    GENERATED_BODY()
public:
    ASBZStaticInteractionActor(const FObjectInitializer& ObjectInitializer);

};

