#include "SBZSettingsFunctionsUserInterface.h"

USBZSettingsFunctionsUserInterface::USBZSettingsFunctionsUserInterface() {
}

void USBZSettingsFunctionsUserInterface::SetSubtitlesSize(UObject* WorldContextObject, float Size) {
}

void USBZSettingsFunctionsUserInterface::SetSubtitlesEnabled(UObject* WorldContextObject, bool bEnabled) {
}

void USBZSettingsFunctionsUserInterface::SetReticleEnabled(UObject* WorldContextObject, bool bEnabled) {
}

void USBZSettingsFunctionsUserInterface::SetMinCrosshairsScale(UObject* WorldContextObject, float Scale) {
}

void USBZSettingsFunctionsUserInterface::SetMaxCrosshairsScale(UObject* WorldContextObject, float Scale) {
}

void USBZSettingsFunctionsUserInterface::SetHitIndicatorsEnabled(UObject* WorldContextObject, bool bEnabled) {
}

void USBZSettingsFunctionsUserInterface::SetHitIndicatorScale(UObject* WorldContextObject, float Scale) {
}

void USBZSettingsFunctionsUserInterface::SetHitIndicatorColorKill(UObject* WorldContextObject, FLinearColor Color) {
}

void USBZSettingsFunctionsUserInterface::SetHitIndicatorColorHit(UObject* WorldContextObject, FLinearColor Color) {
}

void USBZSettingsFunctionsUserInterface::SetHitIndicatorColorCrit(UObject* WorldContextObject, FLinearColor Color) {
}

void USBZSettingsFunctionsUserInterface::SetFPSCountEnabled(UObject* WorldContextObject, bool bEnabled) {
}

void USBZSettingsFunctionsUserInterface::SetCrosshairsDotSize(UObject* WorldContextObject, float Size) {
}

void USBZSettingsFunctionsUserInterface::SetCrosshairsDotColor(UObject* WorldContextObject, FLinearColor Color) {
}

void USBZSettingsFunctionsUserInterface::SetCrosshairsBarWidth(UObject* WorldContextObject, float Width) {
}

void USBZSettingsFunctionsUserInterface::SetCrosshairsBarLength(UObject* WorldContextObject, float Length) {
}

void USBZSettingsFunctionsUserInterface::SetCrosshairsBarColor(UObject* WorldContextObject, FLinearColor Color) {
}

bool USBZSettingsFunctionsUserInterface::IsReticleEnabledByDefault(UObject* WorldContextObject) {
    return false;
}

bool USBZSettingsFunctionsUserInterface::IsReticleEnabled(UObject* WorldContextObject) {
    return false;
}

bool USBZSettingsFunctionsUserInterface::IsFPSCountEnabledByDefault(UObject* WorldContextObject) {
    return false;
}

bool USBZSettingsFunctionsUserInterface::IsFPSCountEnabled(UObject* WorldContextObject) {
    return false;
}

float USBZSettingsFunctionsUserInterface::GetSubtitlesSize(UObject* WorldContextObject) {
    return 0.0f;
}

float USBZSettingsFunctionsUserInterface::GetMinCrosshairsScale(UObject* WorldContextObject) {
    return 0.0f;
}

float USBZSettingsFunctionsUserInterface::GetMaxCrosshairsScale(UObject* WorldContextObject) {
    return 0.0f;
}

float USBZSettingsFunctionsUserInterface::GetHitIndicatorScale(UObject* WorldContextObject) {
    return 0.0f;
}

FLinearColor USBZSettingsFunctionsUserInterface::GetHitIndicatorColorKill(UObject* WorldContextObject) {
    return FLinearColor{};
}

FLinearColor USBZSettingsFunctionsUserInterface::GetHitIndicatorColorHit(UObject* WorldContextObject) {
    return FLinearColor{};
}

FLinearColor USBZSettingsFunctionsUserInterface::GetHitIndicatorColorCrit(UObject* WorldContextObject) {
    return FLinearColor{};
}

float USBZSettingsFunctionsUserInterface::GetDefaultSubtitlesSize(UObject* WorldContextObject) {
    return 0.0f;
}

float USBZSettingsFunctionsUserInterface::GetDefaultMinCrosshairsScale(UObject* WorldContextObject) {
    return 0.0f;
}

float USBZSettingsFunctionsUserInterface::GetDefaultMaxCrosshairsScale(UObject* WorldContextObject) {
    return 0.0f;
}

float USBZSettingsFunctionsUserInterface::GetDefaultHitIndicatorScale(UObject* WorldContextObject) {
    return 0.0f;
}

FLinearColor USBZSettingsFunctionsUserInterface::GetDefaultHitIndicatorColorKill(UObject* WorldContextObject) {
    return FLinearColor{};
}

FLinearColor USBZSettingsFunctionsUserInterface::GetDefaultHitIndicatorColorHit(UObject* WorldContextObject) {
    return FLinearColor{};
}

FLinearColor USBZSettingsFunctionsUserInterface::GetDefaultHitIndicatorColorCrit(UObject* WorldContextObject) {
    return FLinearColor{};
}

float USBZSettingsFunctionsUserInterface::GetDefaultCrosshairsDotSize(UObject* WorldContextObject) {
    return 0.0f;
}

FLinearColor USBZSettingsFunctionsUserInterface::GetDefaultCrosshairsDotColor(UObject* WorldContextObject) {
    return FLinearColor{};
}

float USBZSettingsFunctionsUserInterface::GetDefaultCrosshairsBarWidth(UObject* WorldContextObject) {
    return 0.0f;
}

float USBZSettingsFunctionsUserInterface::GetDefaultCrosshairsBarLength(UObject* WorldContextObject) {
    return 0.0f;
}

FLinearColor USBZSettingsFunctionsUserInterface::GetDefaultCrosshairsBarColor(UObject* WorldContextObject) {
    return FLinearColor{};
}

float USBZSettingsFunctionsUserInterface::GetCrosshairsDotSize(UObject* WorldContextObject) {
    return 0.0f;
}

FLinearColor USBZSettingsFunctionsUserInterface::GetCrosshairsDotColor(UObject* WorldContextObject) {
    return FLinearColor{};
}

float USBZSettingsFunctionsUserInterface::GetCrosshairsBarWidth(UObject* WorldContextObject) {
    return 0.0f;
}

float USBZSettingsFunctionsUserInterface::GetCrosshairsBarLength(UObject* WorldContextObject) {
    return 0.0f;
}

FLinearColor USBZSettingsFunctionsUserInterface::GetCrosshairsBarColor(UObject* WorldContextObject) {
    return FLinearColor{};
}

bool USBZSettingsFunctionsUserInterface::AreSubtitlesEnabledByDefault(UObject* WorldContextObject) {
    return false;
}

bool USBZSettingsFunctionsUserInterface::AreSubtitlesEnabled(UObject* WorldContextObject) {
    return false;
}

bool USBZSettingsFunctionsUserInterface::AreHitIndicatorsEnabledByDefault(UObject* WorldContextObject) {
    return false;
}

bool USBZSettingsFunctionsUserInterface::AreHitIndicatorsEnabled(UObject* WorldContextObject) {
    return false;
}


