#include "SBZSettingsCategoryScreenGamepad.h"

USBZSettingsCategoryScreenGamepad::USBZSettingsCategoryScreenGamepad() {
    this->MultipleChoiceButton_GamepadPreset = NULL;
    this->StackValue = TEXT("Default__SBZSettingsCategoryScreenGamepad");
}


void USBZSettingsCategoryScreenGamepad::ResetSettingsCategory() {
}





bool USBZSettingsCategoryScreenGamepad::IsSettingsCategoryDirty() const {
    return false;
}

void USBZSettingsCategoryScreenGamepad::InitializeSettingsItems() {
}

void USBZSettingsCategoryScreenGamepad::ApplySettingsCategory() {
}


