#pragma once
#include "CoreMinimal.h"
#include "SBZReloadRangedWeaponAbility.h"
#include "SBZPlayerReloadRangedWeaponAbility.generated.h"

UCLASS(Blueprintable)
class USBZPlayerReloadRangedWeaponAbility : public USBZReloadRangedWeaponAbility {
    GENERATED_BODY()
public:
    USBZPlayerReloadRangedWeaponAbility();

};

