#include "SBZCharacterEndMissionExpBonusData.h"

FSBZCharacterEndMissionExpBonusData::FSBZCharacterEndMissionExpBonusData() {
    this->TotalExp = 0;
    this->LoudMilestoneRatio = 0.00f;
    this->LoudBaseExp = 0;
    this->StealthMilestoneRatio = 0.00f;
    this->StealthBaseExp = 0;
    this->DifficultyModifier = 0.00f;
    this->PerformanceModifier = 0.00f;
    this->ExperiencePointsFromObjectivesModifier = 0.00f;
}

