#pragma once
#include "CoreMinimal.h"
#include "SBZGameplayAbility.h"
#include "SBZPlayerHumanShieldInstigatorAbility.generated.h"

UCLASS(Blueprintable)
class USBZPlayerHumanShieldInstigatorAbility : public USBZGameplayAbility {
    GENERATED_BODY()
public:
    USBZPlayerHumanShieldInstigatorAbility();

};

