#include "SBZSpawnedCarryData.h"

FSBZSpawnedCarryData::FSBZSpawnedCarryData() {
    this->ActorClass = NULL;
    this->ActorClass = NULL;
    this->NetID = 0;
    this->Seed = 0;
    this->SpawnedActor = NULL;
    this->bIsPagerEnabled = false;
}

