#include "SBZCharacterEndMissionResultData.h"

FSBZCharacterEndMissionResultData::FSBZCharacterEndMissionResultData() {
    this->BeenDefeatedCount = 0;
    this->BeenRevivedCount = 0;
    this->BeenKilledCount = 0;
    this->HaveKilledCount = 0;
    this->HaveSpecialKilledCount = 0;
    this->HaveCivilianKilledCount = 0;
}

