#include "SBZAIInteractThrowHandler.h"

USBZAIInteractThrowHandler::USBZAIInteractThrowHandler() {
}

void USBZAIInteractThrowHandler::OnThrowBagInteractionCompleted(ASBZBagTriggerVolume* Volume, ASBZBagItem* BagItem, FSBZBagHandle BagHandle) {
}


