Hooks:PostHook( WeaponTweakData, "init", "ColtWeaponTweakData", function(self)

self.colt_1911.can_shoot_through_enemy = true
self.colt_1911.can_shoot_through_shield = true
self.colt_1911.can_shoot_through_wall = true	
self.colt_1911.armor_piercing_chance = 1
	
end )

