using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
using System.Reflection;
using MonoMod.RuntimeDetour;
using System.Collections;
namespace Mod
{
public class Module : ETGModule
{
public static readonly string MOD_NAME = "Nerfed Baby Dragun";
public static readonly string VERSION = "2.0.0";
public static readonly string TEXT_COLOR = "#00FFFF";
public override void Start()
{
Log($"{MOD_NAME} v{VERSION} started successfully.", TEXT_COLOR);
new Hook(typeof(BabyDragunBurst1).GetMethod("Top", BindingFlags.Instance | BindingFlags.NonPublic), typeof(Module).GetMethod("TopHook"));
}
public static void Log(string text, string color="FFFFFF")
{
ETGModConsole.Log($"{text}");
}
public override void Exit() { }
public static IEnumerator TopHook(Func orig, BabyDragunBurst1 self)
{
yield return null;
ETGModConsole.Log("Get blocked lmaoooo");
}
public override void Init() { }
}
}