function CrimeSpreeTweakData:init_modifiers(tweak_data)
	local health_increase = 25
	local damage_increase = 25
	self.max_modifiers_displayed = 3
	self.modifier_levels = {
		forced = 50,
		loud = 20,
		stealth = 26
	}
	self.modifiers = {
		forced = {
			{
				id = "damage_health_1",
				class = "ModifierEnemyHealthAndDamage",
				icon = "crime_spree_health",
				level = 50,
				data = {
					health = {20, "add"},
					damage = {15, "add"}
				}
			}
		},
		loud = {
			{
				id = "shield_reflect",
				class = "ModifierShieldReflect",
				icon = "crime_spree_shield_reflect",
				data = {}
			},
			{
				id = "cloaker_smoke",
				class = "ModifierCloakerKick",
				icon = "crime_spree_cloaker_smoke",
				data = {
					effect = {"smoke", "none"}
				}
			},
			{
				id = "medic_heal_1",
				class = "ModifierHealSpeed",
				icon = "crime_spree_medic_speed",
				data = {
					speed = {20, "add"}
				}
			},
			{
				id = "no_hurt",
				class = "ModifierNoHurtAnims",
				icon = "crime_spree_no_hurt",
				data = {}
			},
			{
				id = "taser_overcharge",
				class = "ModifierTaserOvercharge",
				icon = "crime_spree_taser_overcharge",
				data = {
					speed = {50, "add"}
				}
			},
			{
				id = "heavies",
				class = "ModifierHeavies",
				icon = "crime_spree_heavies",
				data = {}
			},
			{
				id = "medic_1",
				class = "ModifierMoreMedics",
				icon = "crime_spree_more_medics",
				data = {
					inc = {2, "add"}
				}
			},
			{
				id = "heavy_sniper",
				class = "ModifierHeavySniper",
				icon = "crime_spree_heavy_sniper",
				data = {
					spawn_chance = {0, "add"}
				}
			},
			{
				id = "dozer_rage",
				class = "ModifierDozerRage",
				icon = "crime_spree_dozer_rage",
				data = {
					damage = {100, "add"}
				}
			},
			{
				id = "cloaker_tear_gas",
				class = "ModifierCloakerTearGas",
				icon = "crime_spree_cloaker_tear_gas",
				data = {
					diameter = {4, "none"},
					damage = {30, "none"},
					duration = {10, "none"}
				}
			},
			{
				id = "dozer_1",
				class = "ModifierMoreDozers",
				icon = "crime_spree_more_dozers",
				data = {
					inc = {2, "add"}
				}
			},
			{
				id = "medic_heal_2",
				class = "ModifierHealSpeed",
				icon = "crime_spree_medic_speed",
				data = {
					speed = {20, "add"}
				}
			},
			{
				id = "dozer_lmg",
				class = "ModifierSkulldozers",
				icon = "crime_spree_dozer_lmg",
				data = {}
			},
			{
				id = "medic_adrenaline",
				class = "ModifierMedicAdrenaline",
				icon = "crime_spree_medic_adrenaline",
				data = {
					damage = {100, "add"}
				}
			},
			{
				id = "shield_phalanx",
				class = "ModifierShieldPhalanx",
				icon = "crime_spree_shield_phalanx",
				data = {}
			},
			{
				id = "dozer_2",
				class = "ModifierMoreDozers",
				icon = "crime_spree_more_dozers",
				data = {
					inc = {2, "add"}
				}
			},
			{
				id = "medic_deathwish",
				class = "ModifierMedicDeathwish",
				icon = "crime_spree_medic_deathwish",
				data = {}
			},
			{
				id = "dozer_minigun",
				class = "ModifierDozerMinigun",
				icon = "crime_spree_dozer_minigun",
				data = {}
			},
			{
				id = "medic_2",
				class = "ModifierMoreMedics",
				icon = "crime_spree_more_medics",
				data = {
					inc = {2, "add"}
				}
			},
			{
				id = "dozer_immunity",
				class = "ModifierExplosionImmunity",
				icon = "crime_spree_dozer_explosion",
				data = {}
			},
			{
				id = "dozer_medic",
				class = "ModifierDozerMedic",
				icon = "crime_spree_dozer_medic",
				data = {}
			},
			{
				id = "assault_extender",
				class = "ModifierAssaultExtender",
				icon = "crime_spree_assault_extender",
				data = {
					duration = {50, "add"},
					spawn_pool = {50, "add"},
					deduction = {4, "add"},
					max_hostages = {8, "none"}
				}
			},
			{
				id = "cloaker_arrest",
				class = "ModifierCloakerArrest",
				icon = "crime_spree_cloaker_arrest",
				data = {}
			},
			{
				id = "medic_rage",
				class = "ModifierMedicRage",
				icon = "crime_spree_medic_rage",
				data = {
					damage = {20, "add"}
				}
			}
		},
		stealth = {
			{
				id = "pagers_1",
				class = "ModifierLessPagers",
				icon = "crime_spree_pager",
				level = 26,
				data = {
					count = {1, "max"}
				}
			},
			{
				id = "civs_1",
				class = "ModifierCivilianAlarm",
				icon = "crime_spree_civs_killed",
				level = 26,
				data = {
					count = {10, "min"}
				}
			},
			{
				id = "conceal_1",
				class = "ModifierLessConcealment",
				icon = "crime_spree_concealment",
				level = 26,
				data = {
					conceal = {3, "add"}
				}
			},
			{
				id = "civs_2",
				class = "ModifierCivilianAlarm",
				icon = "crime_spree_civs_killed",
				level = 52,
				data = {
					count = {7, "min"}
				}
			},
			{
				id = "pagers_2",
				class = "ModifierLessPagers",
				icon = "crime_spree_pager",
				level = 78,
				data = {
					count = {2, "max"}
				}
			},
			{
				id = "conceal_2",
				class = "ModifierLessConcealment",
				icon = "crime_spree_concealment",
				level = 104,
				data = {
					conceal = {3, "add"}
				}
			},
			{
				id = "pagers_3",
				class = "ModifierLessPagers",
				icon = "crime_spree_pager",
				level = 130,
				data = {
					count = {3, "max"}
				}
			},
			{
				id = "civs_3",
				class = "ModifierCivilianAlarm",
				icon = "crime_spree_civs_killed",
				level = 156,
				data = {
					count = {4, "min"}
				}
			},
			{
				id = "pagers_4",
				class = "ModifierLessPagers",
				icon = "crime_spree_pager",
				level = 182,
				data = {
					count = {4, "max"}
				}
			}
		}
	}
	self.repeating_modifiers = {
		forced = {
			{
				id = "damage_health_rpt_",
				class = "ModifierEnemyHealthAndDamage",
				icon = "crime_spree_health",
				level = 5,
				data = {
					health = {20, "add"},
					damage = {15, "add"}
				}
			}
		}
	}
end