<materials version="3" group="ene_murkywater_bulldozer_4">
    <material name="mtr_bulldozer" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/pd2_dlc_bph/characters/ene_murkywater_bulldozer_1/material_nm"/>
        <diffuse_texture file="units/pd2_dlc_bph/characters/ene_murkywater_bulldozer_4/material_v4_df"/>
    </material>
    <material name="mtr_bulldozer_lod" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/pd2_dlc_bph/characters/ene_murkywater_bulldozer_1/material_nm" mips="3"/>
        <diffuse_texture file="units/pd2_dlc_bph/characters/ene_murkywater_bulldozer_4/material_v4_df" mips="3"/>
    </material>
<!--     <material name="mtr_bulldozer_lod_2" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture file="units/pd2_dlc_bph/characters/ene_murkywater_bulldozer_1/material_nm" mips="4"/>
        <diffuse_texture file="units/pd2_dlc_bph/characters/ene_murkywater_bulldozer_4/material_v4_df" mips="4"/>
    </material>  -->
    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>
