<?xml version="1.0"?>
<dynamic_object>
	<diesel materials="units/pd2_dlc_gitgud/characters/ene_acc_zeal_blackdozer_back/ene_acc_bulldozer_back" orientation_object="rp_ene_acc_bulldozer_back" />
	
	<bodies>
	 <body name="static_body" enabled="true" template="small_prop" pushed_by_mover="false" ang_damping="0.9">
			<object name="rp_ene_acc_bulldozer_back" />
			<object name="c_armor_back" collision_type="convex" mass="100" />
		</body>
	</bodies>

	<decal_surfaces default_material="steel_no_decal">
	</decal_surfaces>

	<graphics>
		<lod_object name="grp_bulldozer_back">
			<object name="g_armor_back" enabled="true" >
				<material materials="mtr_bulldozer" max_distance="1000" />

			</object>
		</lod_object>
	</graphics>
	
</dynamic_object>