<materials version="3">
	<material name="mtr_bulldozer" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:RL_COPS" version="2">
		<bump_normal_texture 	file="units/pd2_dlc_gitgud/characters/ene_zeal_bulldozer/bulldozer_nm"/>
		<diffuse_texture 		file="units/pd2_dlc_gitgud/characters/ene_zeal_bulldozer_3/bulldozer_3_df"/>
	</material>

</materials>