<materials version="3" group="npc_criminal_joy">

    <material unique="true" render_template="generic:ALPHA_MASKED:CONTOUR:DIFFUSE_TEXTURE:EXTERNAL_ALPHA_REF:NORMALMAP:OPACITY_TEXTURE:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2" name="mtr_body">

        <diffuse_texture file="units/mws/skins/rino/legs_df"/>
        <bump_normal_texture file="units/mws/skins/rino/legs_nm"/>

        <opacity_texture file="units/transparent/rino_legs_op"/>
        <variable value="1" type="scalar" name="alpha_ref"/>    
        
        <variable type="vector3" name="contour_color" value="0.2784 0.8784 1"/>
        <variable type="scalar" name="contour_opacity" value="0"/>    

    </material>
</materials>
