<materials version="3">
    <material name="mtr_third_spoon" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP" version="2">
        <diffuse_texture file="units/pd2_dlc_apfo/weapons/wpn_fps_mel_spoon/shish_df"/>
        <bump_normal_texture file="units/pd2_dlc_apfo/weapons/wpn_fps_mel_spoon/shish_nm"/>
    </material>
</materials>
