<table>
    <Localization directory="Localization" default="english.txt">
    </Localization>
    <GlobalValue id="neptunia" color="Color(0.47, 0.23, 0.3)" is_category="true"/>

    <!--
    globalvalue id = id for the entire pack
    -->
    
    <Mask id="histoire" unit="units/mods/masks/msk_histoire/msk_histoire" texture_bundle_folder="mods" global_value="neptunia" type="helmet"/>
    
    <!--
    mask id = the ID of the mask
    unit = directory of your new weapon's .unit filename
    texture_bundle_folder = directory path for the icons
    global_value = for packs of mods, a global id assigned to all
    -->    
    
    <AddFiles directory="assets">    
        <!-- Troll Dallas -->
        <cooked_physics path="units/mods/masks/msk_histoire/msk_histoire"/>
        <model path="units/mods/masks/msk_histoire/msk_histoire"/>
        <object path="units/mods/masks/msk_histoire/msk_histoire"/>
        <unit path="units/mods/masks/msk_histoire/msk_histoire"/>
        <material_config path="units/mods/masks/msk_histoire/msk_histoire"/>
        
        <texture path="units/mods/masks/msk_histoire/msk_histoire_df"/>
        <texture path="units/mods/masks/msk_histoire/msk_histoire_nm"/>
        <texture path="guis/dlcs/mods/textures/pd2/blackmarket/icons/masks/histoire"/>

    <!--
    This is a list of the files that will get added to the game, in this case. 5 first person files and 3 texture files
    -->
        
    </AddFiles>
</table>