<materials version="3" group="weapon_group">
	<material name="rangerplate" render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP:NORMALMAP_UV1" version="2">
		<diffuse_texture file="units/mods/weapons/wpn_fps_ass_tar21_pts/ranger_df" />
		<bump_normal_texture file="units/mods/weapons/wpn_fps_ass_tar21_pts/ranger_nm" />
	</material>
</materials>
