<?xml version="1.0"?>
<materials version="3" group="mgs1_acc">
<material name="mtr_bread" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
        <diffuse_texture        file="units/mgs1/skins/textures/body_df"/>
        <bump_normal_texture    file="units/mgs1/skins/textures/body_nm"/>
        <material_texture       file="units/mgs1/skins/textures/body_gsma"/>
        <variable name="contour_color" type="vector3" value="0 0 0"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
</material>
<material name="mtr_lettuce" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
        <diffuse_texture        file="units/mgs1/skins/textures/pants_df"/>
        <bump_normal_texture    file="units/mgs1/skins/textures/pants_nm"/>
        <material_texture       file="units/mgs1/skins/textures/pants_gsma"/>
		<reflection_texture type="cube" global_texture="current_global_texture"/>
        <variable name="contour_color" type="vector3" value="0 0 0"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
</material>
<material name="mtr_tomato" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
        <diffuse_texture        file="units/mgs1/skins/textures/boots_df"/>
        <bump_normal_texture    file="units/mgs1/skins/textures/boots_nm"/>
        <material_texture       file="units/mgs1/skins/textures/boots_gsma"/>
        <variable name="contour_color" type="vector3" value="0 0 0"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
</material>
<material name="mtr_mayo" render_template="opacity:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
        <diffuse_texture        file="units/mgs1/skins/textures/goggles_df"/>
        <bump_normal_texture    file="units/mgs1/skins/textures/goggles_nm"/>
        <opacity_texture       file="units/mgs1/skins/textures/goggles_op"/>
		<reflection_texture type="cube" global_texture="current_global_texture"/>
    </material>
<material name="mtr_turkey" render_template="generic:CONTOUR:CUBE_ENVIRONMENT_MAPPING:DIFFUSE_TEXTURE:GSMA_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
        <diffuse_texture        file="units/mgs1/skins/textures/goggles_df"/>
        <bump_normal_texture    file="units/mgs1/skins/textures/goggles_nm"/>
        <material_texture       file="units/mgs1/skins/textures/goggles_gsma"/>
        <variable name="contour_color" type="vector3" value="0 0 0"/>
        <variable name="contour_opacity" type="scalar" value="0"/>
</material>
<material name="mtr_pastrami" render_template="opacity:CUBE_ENVIRONMENT_MAPPING:CUBE_FRESNEL:DIFFUSE_TEXTURE:DOUBLE_SIDED:NORMALMAP:OPACITY_FADE:SKINNED_3WEIGHTS" src="GLOBAL" unique="true" version="2">
        <diffuse_texture        file="units/mgs1/skins/textures/patch_df"/>
        <bump_normal_texture    file="units/mgs1/skins/textures/patch_nm"/>
        <opacity_texture       file="units/mgs1/skins/textures/patch_op"/>
		<reflection_texture file="environments/cubemaps/cubemap_gold" type="cubemap"/>
		<variable value="0 0 0.21999999880791" type="vector3" name="fresnel_settings"/>
		<variable type="vector3" name="opacity_fade" value="10 4000 0"/>
</material>
</materials>    
