<?xml version="1.0"?>
<unit type="fps" slot="7">
	<object file="units/pd2_dlc_opera/characters/fps_criminals_fem_3/fps_criminal_saeko" />

	<anim_state_machine name="anims/fps/fps"/>
	
	<extensions>
		<extension name="spawn_manager" class="ManageSpawnedUnits" >
			<var name="_char_joint_names" type="table" >
				<var value="root_point" />
				<var value="Hips" />
				<var value="Spine" />
				<var value="Spine1" />
				<var value="Spine2" />
				<var value="Neck" />
				<var value="Head" />

				<var value="LeftShoulder" />
				<var value="LeftArm" />
				<var value="LeftForeArmRoll" />
				<var value="LeftForeArm" />
				<var value="LeftHand" />

				<var value="LeftHandThumb1" />
				<var value="LeftHandThumb2" />
				<var value="LeftHandThumb3" />

				<var value="LeftHandIndex1" />
				<var value="LeftHandIndex2" />
				<var value="LeftHandIndex3" />

				<var value="LeftHandMiddle1" />
				<var value="LeftHandMiddle2" />
				<var value="LeftHandMiddle3" />

				<var value="LeftHandRing1" />
				<var value="LeftHandRing2" />
				<var value="LeftHandRing3" />

				<var value="LeftHandPinky1" />
				<var value="LeftHandPinky2" />
				<var value="LeftHandPinky3" />

				<var value="RightShoulder" />
				<var value="RightArm" />
				<var value="RightForeArmRoll" />
				<var value="RightForeArm" />
				<var value="RightHand" />

				<var value="RightHandThumb1" />
				<var value="RightHandThumb2" />
				<var value="RightHandThumb3" />

				<var value="RightHandIndex1" />
				<var value="RightHandIndex2" />
				<var value="RightHandIndex3" />

				<var value="RightHandMiddle1" />
				<var value="RightHandMiddle2" />
				<var value="RightHandMiddle3" />

				<var value="RightHandRing1" />
				<var value="RightHandRing2" />
				<var value="RightHandRing3" />

				<var value="RightHandPinky1" />
				<var value="RightHandPinky2" />
				<var value="RightHandPinky3" />

				<var value="LeftUpLeg" />
				<var value="LeftLeg" />
				<var value="LeftFoot" />
				<var value="LeftToeBase" />

				<var value="RightUpLeg" />
				<var value="RightLeg" />
				<var value="RightFoot" />
				<var value="RightToeBase" />
			</var>
			<var name="allow_client_spawn" value="true" />
			<var name="local_only" value="true" />
		</extension>
		<extension name="unit_data" class="ScriptUnitData" />
		<extension name="base" class="FPCameraPlayerBase" />
		<extension name="anim_data" class="PlayerAnimationData" >
			<var name="equipped" value="true" />
		</extension>
		<extension name="damage" class="UnitDamage" >
			<var name="_skip_save_anim_state_machine" value="true" />
		</extension>
	</extensions>
</unit>