<table name="Saeko replaces Sydney" global_key="saeko_bruh">

	<Hooks directory="Hooks">
		<hook file="saeko_state_fixes_and_essentials.lua" source_file="lib/tweak_data/blackmarkettweakdata"/>	
		<hook file="saeko_viewmodel_fix.lua" source_file="lib/units/beings/player/playercamera"/>	
	</Hooks>


	<AddFiles>

		<add>
		
		  <sequence_manager path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminals_sydney" force="true"/>
		  <object path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_sydney"/>
		  <object path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_sydney_menu"/>

		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_hair_df"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_hair_nm"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_hair_op"/>

		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_heels_df"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_heels_nm"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_heels_gsma"/>

		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_face_df"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_face_nm"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_face_gsma"/>
	
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_eye_df"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_eye_nm"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_eye_gsma"/>

		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_tear_df"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_tear_nm"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_tear_gsma"/>
	
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_legs_df"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_legs_nm"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_legs_gsma"/>
	
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_skirt_df"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_skirt_nm"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_skirt_gsma"/>
	
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_inside_df"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_inside_nm"/>
		  <texture path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/npc_criminal_saeko_inside_gsma"/>

  	      <cooked_physics path="units/pd2_dlc_opera/characters/fps_criminals_fem_3/fps_criminal_saeko"/>
   	      <object path="units/pd2_dlc_opera/characters/fps_criminals_fem_3/fps_criminal_saeko"/>
   	      <model path="units/pd2_dlc_opera/characters/fps_criminals_fem_3/fps_criminal_saeko"/>
   		  <unit path="units/pd2_dlc_opera/characters/fps_criminals_fem_3/fps_criminal_saeko"/>
  		  <material_config path="units/pd2_dlc_opera/characters/fps_criminals_fem_3/fps_criminal_saeko"/>

   		  <unit path="units/pd2_dlc_opera/characters/npc_criminals_fem_3/fps_saeko_mover"/>

		</add>


	</AddFiles>
</table>