<materials version="3" group="melee_group">
	<material name="mtr_chair" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP" version="2">
		<diffuse_texture file="units/mods/weapons/wpn_fps_mel_chair/chair_df" />
		<bump_normal_texture file="units/mods/weapons/wpn_fps_mel_chair/chair_nm" />
    </material>
</materials>