<?xml version="1.0"?>
<tweaks>
	<tweak version="2" name="anims/fps/fps_spawn" extension="animation_states">
		<search>
			<xml/>
			<state name="fps/melee_start"/>
			<anim name="melee_start" weight="melee_knife"/>
		</search>
		<target mode="append">
			<anim name="melee_otamatone_start" weight="melee_otamatone"/>
		</target>
	</tweak>

	<tweak version="2" name="anims/fps/fps_spawn" extension="animation_states">
		<search>
			<xml/>
			<state name="fps/melee_charge"/>
			<anim name="melee_charge_var2" weight="melee_knife * charge_lerp"/>
		</search>
		<target mode="append">
			<anim name="melee_otamatone_idle" weight="melee_otamatone"/>
		</target>
	</tweak>

	<tweak version="2" name="anims/fps/fps_spawn" extension="animation_states">
		<search>
			<xml/>
			<state name="fps/melee_attack"/>
			<anim name="melee_attack_var4" weight="melee_knife * var4"/>
		</search>
		<target mode="append">
			<anim name="melee_otamatone_attack" weight="melee_otamatone"/>
		</target>
	</tweak>
</tweaks>