







Now that I got your attention,be aware that you'll have to delete any mods of mine you're already using before installing the content of this archive.If you're not doing so,you may have some texture glitching issues.I'll get back to this with more details,but now you "should" be aware.















A BIG PILE OF MESS







-WHAT IS IT?


This archive contains quite a lot of modified textures used by miscellaneous weapons and gun-modifications in payday2.It goes from barely noticeable edits you can only see in the ingame model-viewer,from much more obvious things like for instance synthetic furniture for the AK.

The archive contains both new things I've been working on over time,and my old uploads aswell (wich some of these have been tweaked in the meantime).I was hesitant to include the old stuff at first,but the recent loss of data at LastBullet convinced me to include them again.


Unfortunately,it also means you will experience texture glitches if you're already using some of my old uploads.You MUST delete the old archives before installing the content of that one.I will name each of the three old archives I released in the past (with weblinks) so you can remember if you're using any of it and know what you're supposed to do.(the weblinks are provided only to refresh your memory,DO NOT DOWNLOAD AND INSTALL ANY OF THESE MODS!!)

The old mod archives are:

-AUG recolor
http://pd2.gamebanana.com/skins/137230

-A bunch of AK things
http://pd2.gamebanana.com/skins/137866

-A few misc things
http://pd2.gamebanana.com/skins/138684



All the content of these old mods will be reintroduced here,hence I insist about you to delete them from your "mod_overrides" folder if you're already using them.I will delete these old mods from FPSB soon.i'm just giving some little time before proceeding,so enough people know what I'm talking about.


If you're not using any of these mods then you're not concerned.If you do,you must browse your "mod_overrides" folder,locate them and delete them.The pathway on your hard-drive should look something like this:


-(...)SteamApps\common\PAYDAY 2\assets\mod_overrides\bunch_of_ak_things


-(...)SteamApps\common\PAYDAY 2\assets\mod_overrides\olive_aug_v2
OR
-(...)SteamApps\common\PAYDAY 2\assets\mod_overrides\tan_aug


-(...)SteamApps\common\PAYDAY 2\assets\mod_overrides\KSG_recolored_sight
-(...)SteamApps\common\PAYDAY 2\assets\mod_overrides\M4_cheesecraps
-(...)SteamApps\common\PAYDAY 2\assets\mod_overrides\MP5_notext_mag
-(...)SteamApps\common\PAYDAY 2\assets\mod_overrides\P226_reskinned_longslide
-(...)SteamApps\common\PAYDAY 2\assets\mod_overrides\PPK_reskinned_longslide
-(...)SteamApps\common\PAYDAY 2\assets\mod_overrides\USP_black


If you renamed those archives and/or move their content inside others folders then you'll have to seek for it all and delete it manually.
Remember,at any time you can launch the game,get in the "options" menu,and click on the "mods" tab:it will show you all the mods you're currently using,and highlights any conflicting or malfunctioning mod archives in red.


I am very sorry for all the confusion and annoyances.




Back on the content of this archive,there are two main folders:

-a "mods" folder containing all what I'll refer as the main files.
-an "extra" folder,containing some variations of things included in "main" folder,or some things I decided to put aside for misc reasons.

The variations will conflict with anything similar that's already in the "main" folder (I know,like you needed some more confusions).For each items that have a different version,you will have to choose one variation,either in "main" or "extra" folder.The install process should be easy enough thought,I'll get back to it.

There are also some none conflicting things that I separated on purpose,as I felt like they may not be very popular.In each mods of the "extra" folder there's a txt file including some notes:you can safely install all those who are called "no conflicts".


EVERY SINGLE MOD FOLDERS CONTAINS ONE OR MORE PREVIEW PICTURES:this will show you exactly what this mod archive changes,along some misc notes that you may want to know sometimes.Hopefully they will be helpful (once you installed some mods and you're getting familiar with them,you can delete the preview pictures in order to save some hard-drive space if you want to).







-INSTALL


At this stage I hope you're aware of the possible issues you could get using the old mods I mentioned above,and that you have now deleted them from your "mod_overrides" folder.

Look at the "main" and "extra" folders.Get into "main" and have a look at all the mod archives there.You can start to have a look at the preview pictures located in each mods and maybe delete what you don't like,or just move all the archives straight into your "mod_overrides" folder.The default pathway should look like this:


(...)Steam\SteamApps\common\PAYDAY 2\assets\mod_overrides(\each mod archives will go there)


That should do it for the main files.If you want to use anything from the "extra" folders,you must first make sure you won't generate a mod conflict and delete the initial mod archive you got from the "main" folder.
Any conflicting mods in "extra" has its subfolder name similar to what it will not work with,so the idea is to just get that subfolder dragged into "mod_overrides",and confirm the overwrite.I'd say it would be safer to manually delete the mod archive rather than overwritting it,but it should be fine and if you may quickly notice any leftovers once ingame (eventually the "aug_olive_pack" contains additional assets than the "tan_aug" doesn't).
For the "no conflicts" mods you're good to go,install process is always the same.







-LISTING OF THE CONTENT:


-"main" archive:

.ak_skeletalstock_no76
It just removes the "76" number on the AK skeletol stock

.ak_woodengrip_no_tape
It removes the tape on the AK wooden grip (courrier DLC).It also tweaks the color a bit,trying to give some consistency with all the wooden parts of the AK rifles (the normal map has been tweaked since former release)

.aug_olive_pack
It recolors the steyr aug into an olive-ish green.Both the standart aug body and the F90 item are supported.

.black_polymer_flashlight
It recolors the pistols polymer flashlight item,making it all black.

.black_USP_no_match
It changes the color of most USP pistol parts into black,something that matches the frame color better.The "match" slide is available but it's separated from this archive,it's located in the "extra" folder.It also add the "match" text on the match-slide compensator.(the standart slide has been tweaked since former release)

.darker_famas
It makes the famas look a bit darker.

.FAL_wooden_foregrip_reskinned
It makes the wooden foregrip of the FAL rifle look much closer to the wooden stock.

.galil_dark_furniture
It changes the color of the sniper foregrip,wooden stock and sniper stock to a darker looking wood.It also remove the small "shadow" effects on the sniper stock,as barely noticeable as it was.

.galil_reskinned_foregrip
It changes the color of the standart foregrip to a ligher looking wood.Something close to the unchanged sniper foregrip and stock.

.hk21_barrels_and_grips
It makes all the barrels of the HK21 look black,it also changes the colors of the grips (standart grip color matches the receiver,while ergo grip color matches the stock).

.KSG_recolored_sight
It makes the KSG flip-up sight look black.

.l86_delightgrip_to_standart
I didn't like the tape on the L86 delightful grip,so I just replaced it with the standart tapeless grip.A texture swap job,plain and simple,but maybe you'll like it.

.m4_no_barecode
It removes the barcode on the back of the m4.

.m16_stag_reskinned
It makes the long ergo foregrip of the m16 a bit darker.

.mp5_notext_mag
It removes the visible text on the mp5 standart magazine.

.P226_reskinned_longslide
It changes the colors of the P226 long slide,so it looks like the frame of the gun.

.PPK_reskinned_longslide
It changes the colors of the PPK long slide,so it looks like the frame of the gun.(I added a little twist in the meantime)

.reskinned_L5_magazine
It removes the dots and change the color a bit.

.reskinned_m4para_dlc_foregrip
It changes the color of the aftermarket shorty item for the m4 para to a lighter grey.It also tries to make the underpart of the item look...less miserable (does it succeed? :x)

.skorpion_darker_ergogrip
It makes the ergo grip of the skorpion look black.

.synthetic_ak
Probably the most interesting feature of the entire archive.It will turn the core wooden furniture of the AK rifles (foregrip and classic stock) into synthetic parts.It also changes the color of the AK74 standart magazine into black.



-"extra" archive:

.ak_misc_green_items
It changes the colors of the AK rubber grip and plastic grip into green,something similar to the lightweight rail in order to make your AK looking closer to the AK rifle from payday: the heist.It also changes the color of the moscow special rail so you can have the same effect with the aksu (I added some tweaks to the rail since former release)

.ak_wooden_items_colorfix
It tries to make the colors of AK wooden furniture (foregrip and classic stock) looking consistent.A subtle change,if done properly?(the wooden grips also had their color tweaked,thought they are part of different mod archives)

.ak_woodengrip_tweaked
Same thing than previous one,tweaks the color of the AK wooden grip.This is the version you need if you want to keep the tape.

.black_USP_match
It makes the match slide of the USP looking black.If you don't like the silverish look of the default texture,use this.

.galil_sniperstock_tweaked
It gives better color consistency between the sniper foregrip and the sniper stock of the galil rifle.It also removes the small "shadow" parts on the sniper stock.

.m4_recolored_lr300grip
It changes the color of the aftermarket special handguard of the m4 look more greyish.

.tan_aug_(standart_body_only)
It makes the standart body of the steyr aug look yellowish TAN.Using this mod archive will not affect the olive-recolored F90 body item.

.SG552
A simple idea that got horribly messy for some stupid reasons.There's a note included in the archive that will give you more details about installation.Ho and while I'm at it,it will makes the green parts look darker,and "can" make some parts located at the front of the rifle look black.







-EXTRAS:


I usually work without really taking attention to what's going on around me,and I may end up doing something others people already did or are working on.Whenever it happens I am of course not related to others people mods.I also mean no trouble about "who had the same idea first" or such "who did it better" nonsence,and I will openly link any similar things I know of in my readme files and/or weblink pages,as it's the best way of being fair with others modders I can think of.



(Right now these are the only ones I'm aware of.I'm sorry if I missed any others and I'll try to do something about it whenever this happens again and I'm aware of it):


http://forums.lastbullet.net/mydownloads.php?action=view_down&did=1354

http://steamcommunity.com/app/218620/discussions/15/35220315863497919/#c35221031751113084


I am not related to the ones linked above in any way,I naturally did the ones included in this package,and I decided to include it all anyway.If you're already using something similar done by somebody else,you may want to delete either their versions or mine.







-CREDITS

.anything default and remained unchanged: Overkill Software

.anything modified: cheese

























