Hooks:PostHook(HudIconsTweakData,"init", "MHiCS_HudIconsTweakData_init", function(self)
	local csm_w = 280
	local csm_h = 140
	self.csm_vit = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 2,
			csm_h * 0,
			csm_w,
			csm_h
		}
	}
	self.csm_family = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 3,
			csm_h * 0,
			csm_w,
			csm_h
		}
	}
	self.csm_kenaz = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 4,
			csm_h * 0,
			csm_w,
			csm_h
		}
	}
	self.csm_jewelry = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 5,
			csm_h * 0,
			csm_w,
			csm_h
		}
	}
	self.csm_gallery = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 6,
			csm_h * 0,
			csm_w,
			csm_h
		}
	}
	self.csm_nightclub = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 1,
			csm_h * 1,
			csm_w,
			csm_h
		}
	}
	self.csm_four_stores = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 2,
			csm_h * 1,
			csm_w,
			csm_h
		}
	}
	self.csm_mall = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 4,
			csm_h * 1,
			csm_w,
			csm_h
		}
	}
	self.csm_meltdown = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 5,
			csm_h * 1,
			csm_w,
			csm_h
		}
	}
	self.csm_saferaid = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 6,
			csm_h * 1,
			csm_w,
			csm_h
		}
	}
	self.csm_bomb_forest = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 0,
			csm_h * 2,
			csm_w,
			csm_h
		}
	}
	self.csm_bph = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 1,
			csm_h * 2,
			csm_w,
			csm_h
		}
	}
	self.csm_nmh = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 2,
			csm_h * 2,
			csm_w,
			csm_h
		}
	}
	self.csm_des = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 3,
			csm_h * 2,
			csm_w,
			csm_h
		}
	}
	self.csm_goats_1 = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 4,
			csm_h * 2,
			csm_w,
			csm_h
		}
	}
	self.csm_goats_2 = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 5,
			csm_h * 2,
			csm_w,
			csm_h
		}
	}
	self.csm_watchdogs_2 = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 6,
			csm_h * 2,
			csm_w,
			csm_h
		}
	}
	self.csm_ed_3 = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 0,
			csm_h * 3,
			csm_w,
			csm_h
		}
	}
	self.csm_mex = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 1,
			csm_h * 3,
			csm_w,
			csm_h
		}
	}
	self.csm_mex_cooking = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 2,
			csm_h * 3,
			csm_w,
			csm_h
		}
	}
	self.csm_fex = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 5,
			csm_h * 3,
			csm_w,
			csm_h
		}
	}
	self.csm_chas = {
		texture = "guis/dlc/MHiCS/mission_atlas",
		texture_rect = {
			csm_w * 6,
			csm_h * 3,
			csm_w,
			csm_h
		}
	}
end)