<?xml version="1.0" ?>
<materials version="3" group="npc_mr_blonde">
    <material name="mtr_body" unique="true" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_PLAYERS:SKINNED_3WEIGHTS" version="2">
        <bump_normal_texture    file="units/mrblonde/mrblonde/pl_blonde_nm"/>
        <diffuse_texture        file="units/mrblonde/mrblonde/pl_blonde_df"/>
		
		<variable value="0" type="scalar" name="contour_opacity"/>
		<variable value="1 1 1" type="vector3" name="contour_color"/>
    </material>
    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>