<?xml version="1.0" ?>
<materials group="clown" version="3">
    <material name="mtr_swat" render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
		<diffuse_texture file="units/cop_outfits/zeal_swat_male/npc_zeal_swat_df"/>
		<bump_normal_texture file="units/cop_outfits/zeal_swat_male/npc_zeal_swat_nm"/>

	</material>
</materials>
