<?xml version="1.0" ?>
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        <diffuse_texture file="units/giogio/armor_skins/bsabbathps2/sabbath1_df"/>
        <bump_normal_texture file="units/dev_tools/tangent_test/blank_nm"/>
        <variable type="vector3" name="contour_color" value="1 1 1"/>
        <variable type="scalar" name="contour_opacity" value="0"/>
            
        </material>
    <material name="mtr_body" decal_material="steel_no_decal" render_template="generic:ALPHA_MASKED:DIFFUSE_TEXTURE:DOUBLE_SIDED:EXTERNAL_ALPHA_REF:SKINNED_3WEIGHTS" version="2">
        <diffuse_texture file="units/giogio/armor_skins/bsabbathps2/sabbath2_df"/>
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    </material>

</material>