<?xml version="1.0" ?>
<materials group="clown" version="3">
    <material name="mtr_body" render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
        <diffuse_texture file="units/wardrobe_mod/armor_skins/Haydee/Body_df"/>
        <bump_normal_texture file="units/wardrobe_mod/armor_skins/Haydee/Body_nm"/>

    </material>

</material>