<table name="Nick The Wick">
	<Localization directory="loc" default="english.txt"></Localization>
	
	<Mask id="nick" unit="units/pd2_mod_john/masks/msk_nick/msk_nick" texture_bundle_folder="pd2_mod_john" global_value="infamous"/>

	<AddFiles directory="assets">
		
		<material_config path="units/pd2_mod_john/characters/head_jowi/head_jowi"/>
		<model path="units/pd2_mod_john/characters/head_jowi/head_jowi"/>
		<object path="units/pd2_mod_john/characters/head_jowi/head_jowi"/>
		<unit path="units/pd2_mod_john/characters/head_jowi/head_jowi"/>
		<texture path="units/payday2/characters/shared_textures/john_nick_head_df" force="true"/>
		<texture path="units/payday2/characters/shared_textures/john_nick_head_nm" force="true"/>
		<texture path="units/payday2/characters/shared_textures/john_nick_head_hair_df" force="true"/>

		<texture path="units/payday2/characters/shared_textures/suite_john_wick_body_df" force="true"/>
		<texture path="units/payday2/characters/shared_textures/criminal_gloves_john_wick_df" force="true"/>
		<texture path="units/payday2/characters/shared_textures/fps_sleeve_john_wick_2_df" force="true"/>
		<texture path="units/payday2/characters/shared_textures/fps_gloves_john_wick_df" force="true"/>
		
		<texture path="guis/dlcs/pd2_mod_john/textures/pd2/blackmarket/icons/masks/nick"/>   
		<texture path="guis/dlcs/pd2_mod_john/textures/pd2/blackmarket/icons/masks/nick_clean"/>  
		<texture path="guis/textures/pd2/blackmarket/icons/characters/jowi" force="true"/>
		<texture path="guis/textures/portrait/nick"/>   

        <cooked_physics path="units/pd2_mod_john/masks/msk_nick/msk_nick"/>
		<model path="units/pd2_mod_john/masks/msk_nick/msk_nick"/>
		<object path="units/pd2_mod_john/masks/msk_nick/msk_nick"/>
		<unit path="units/pd2_mod_john/masks/msk_nick/msk_nick"/>
		<material_config path="units/pd2_mod_john/masks/msk_nick/msk_nick"/>
		<texture path="units/pd2_mod_john/masks/msk_nick/nick_df"/>
		<texture path="units/pd2_mod_john/masks/msk_nick/nick_nm"/>
	
		<model path="units/pd2_mod_john/masks/msk_nick_begins/msk_nick_b"/>
		<object path="units/pd2_mod_john/masks/msk_nick_begins/msk_nick_b"/>
		<unit path="units/pd2_mod_john/masks/msk_nick_begins/msk_nick_b"/>
		<material_config path="units/pd2_mod_john/masks/msk_nick_clean/msk_nick_b"/>
		<texture path="units/pd2_mod_john/masks/msk_nick_clean/nick_b_df"/>
		<texture path="units/pd2_mod_john/masks/msk_nick_clean/nick_b_nm"/>
		
		<model path="units/pd2_dlc_infamy/masks/msk_balaclava_john_wick/msk_balaclava_john_wick"/>
		
		<material_config path="units/pd2_mod_john/characters/chill_nick/mtr_nick"/>
		<model path="units/pd2_mod_john/characters/chill_nick/npc_nick_chill"/>
		<object path="units/pd2_mod_john/characters/chill_nick/npc_nick_chill"/>
		<unit path="units/pd2_dlc_chill/characters/npc_criminal_john_wick/npc_criminal_john_wick"/>
		<unit path="units/pd2_dlc_chill/characters/npc_criminal_john_wick/npc_criminal_john_wick_husk"/>
	</AddFiles>
	
	<Hooks directory="hooks">
		<hook source_file="lib/managers/menumanager" file="menumanager.lua"/>
		<hook source_file="lib/managers/menu/menuscenemanager" file="menuscenemanager.lua"/>
		<hook source_file="lib/managers/criminalsmanager" file="criminalsmanager.lua"/>
		<hook source_file="lib/tweak_data/blackmarket/playerstyletweakdata" file="playerstyletweakdata.lua"/>
		<hook source_file="lib/tweak_data/tweakdata" file="tweakdata.lua"/>
		<hook source_file="lib/tweak_data/blackmarket/maskstweakdata" file="maskstweakdata.lua"/>
	</Hooks>
</table>