<materials version="3" group="weapon_group">
    <material name="extd" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:NORMALMAP_UV1" version="2">
        <diffuse_texture file="units/mods/weapons/wpn_fps_pis_p38_pts/p38_df" mip="1"/>
        <bump_normal_texture file="units/mods/weapons/wpn_fps_pis_p38_pts/p38_nm" mip="1"/>
    </material>	
	<material name="mtr_bullet" render_template="generic:DIFFUSE_TEXTURE:NORMALMAP:NORMALMAP_UV1" version="2">
		<diffuse_texture file="units/pd2_dlc_gage_assault/weapons/wpn_fps_bullet/wpn_fps_bullet_556_df" mip="1" />
		<bump_normal_texture file="units/pd2_dlc_gage_assault/weapons/wpn_fps_bullet/wpn_fps_bullet_556_nm" mip="1" />
	</material>
</materials>
