<dynamic_object>
	<diesel materials="units/pd2_dlc_bex/architecture/ext/bex_ext_building_left/bex_ext_building_left" orientation_object="rp_bex_ext_building_left" />
	<bodies>
		<body name="body_static" enabled="true" template="editor">
			<object name="rp_bex_ext_building_left" />
			<object name="g_building_mockup" collision_type="box" />
		</body>
	</bodies>
	<graphics>
		<object name="g_building_mockup" enabled="true" shadow_caster="true"/>
		<object name="g_wood_door" enabled="true"/>
		<object name="g_glass" enabled="true"/>
	</graphics>
</dynamic_object>
