<materials version="3">
    <material render_template="generic:DEPTH_SCALING:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" name="mtr_suit" version="2">
        <bump_normal_texture 	file="units/pd2_dlc_ecp/characters/fps_criminals_ecp_male/fps_sleeve_ecp_male_nm"/>
        <diffuse_texture file="units/pd2_dlc_nmh/characters/nmh_acc_fps_scrubs/nmh_acc_fps_scrubs_df"/>
    </material>
    <material render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2" name="shadow_caster"/>
</materials>
