;///////////////////////////////////////////////////////////////////////////////
;
; General info.
;
;///////////////////////////////////////////////////////////////////////////////

[Info]
NumSinglePlayerLevels = 16

;///////////////////////////////////////////////////////////////////////////////
;
; Single Player Realms
;
;///////////////////////////////////////////////////////////////////////////////

[Realm1]
RealmEasy = res/levels/single/easy/ehome.rlm
RealmMedium = res/levels/single/medium/mhome.rlm
RealmHard = res/levels/single/hard/hhome.rlm
Title = Casa
Bg = res/cutscene/abstract.bmp
Alpha = res/cutscene/abstract.mlp
Text = 10/17/97  A terra esta com fome. O seu coracao chora e ordena limpeza. Tambem esta com sede...
Music = music/g4.wav

[Realm2]
RealmEasy = res/levels/single/easy/etruck.rlm
RealmMedium = res/levels/single/medium/mtruck.rlm
RealmHard = res/levels/single/hard/htruck.rlm
Title = A Parada de Caminhao
Bg = res/cutscene/red2.bmp
Alpha = res/cutscene/red2.mlp
Text = 10/17/97  Que abencoe os mansos por serem alvos faceis.
Music = music/g16.wav

[Realm3]
RealmEasy = res/levels/single/easy/eskirts.rlm
RealmMedium = res/levels/single/medium/mskirts.rlm
RealmHard = res/levels/single/hard/hskirts.rlm
Title = A Periferia
Bg = res/cutscene/forest.bmp
Alpha = res/cutscene/forest.mlp
Text = 10/17/97  O odor dos mortos esta no ar. Cheira como... vitoria.
Music = music/g15.wav

[Realm4]
RealmEasy = res/levels/single/easy/eparade.rlm
RealmMedium = res/levels/single/medium/mparade.rlm
RealmHard = res/levels/single/hard/hparade.rlm
Title = Desfile de Desastres
Bg = res/cutscene/real2.bmp
Alpha = res/cutscene/real2.mlp
Text = 10/18/97  Os gritos de morte sao musica pros meus ouvidos! 76 trombones cantavam o desfile do inferno...
Music = music/612.wav

[Realm5]
RealmEasy = res/levels/single/easy/ebridge.rlm
RealmMedium = res/levels/single/medium/mbridge.rlm
RealmHard = res/levels/single/hard/hbridge.rlm
Title = A Ponte
Bg = res/cutscene/texteeth.bmp
Alpha = res/cutscene/texteeth.mlp
Text = 10/18/97  Vida esta bem barata- morte esta de graca! Agora ou nunca! Estoque limitado! (Oferta anulada em Arizona)
Music = music/642.wav

[Realm6]
RealmEasy = res/levels/single/easy/emine.rlm
RealmMedium = res/levels/single/medium/mmine.rlm
RealmHard = res/levels/single/hard/hmine.rlm
Title = A Mina
Bg = res/cutscene/pit.bmp
Alpha = res/cutscene/pit.mlp
Text = 10/18/97  Vagalumes furiosos se materializam contra a parede da caverna e transformam a terra em po. Venha, pequenos insetos, e veja a teia que NOS tecemos!
Music = music/37.wav

[Realm7]
RealmEasy = res/levels/single/easy/esalvage.rlm
RealmMedium = res/levels/single/medium/msalvage.rlm
RealmHard = res/levels/single/hard/hsalvage.rlm
Title = O Ferro Velho
Bg = res/cutscene/dholo.bmp
Alpha = res/cutscene/dholo.mlp
Text = 10/19/97  Vou vestir os orgãos eviscerados de meus inimigos como chapeus de festa, usar suas entranhas desfiadas como gravatas, e ah, como vou dancar!
Music = music/g7.wav

[Realm8]
RealmEasy = res/levels/single/easy/etrailr.rlm
RealmMedium = res/levels/single/medium/mtrailr.rlm
RealmHard = res/levels/single/hard/htrailr.rlm
Title = O Estacionamento de Trailers
Bg = res/cutscene/baboon.bmp
Alpha = res/cutscene/baboon.mlp
Text = 10/19/97  Lixo humano derrama de seus recipientes enquanto a morte chove sobre eles, varrendo as ruas em uma nuvem de limpeza de sangue...
Music = music/621.wav

[Realm9]
RealmEasy = res/levels/single/easy/etrain.rlm
RealmMedium = res/levels/single/medium/mtrain.rlm
RealmHard = res/levels/single/hard/htrain.rlm
Title = O Trem
Bg = res/cutscene/bluehead.bmp
Alpha = res/cutscene/bluehead.mlp
Text = 10/19/97  Proxima parada: Armageddon, o Rio Estige, Hades... e todos os pontos intermediarios! Todos a bordo!
Music = music/g6.wav

[Realm10]
RealmEasy = res/levels/single/easy/efarm.rlm
RealmMedium = res/levels/single/medium/mfarm.rlm
RealmHard = res/levels/single/hard/hfarm.rlm
Title = A Fazenda
Bg = res/cutscene/ttlmorex.bmp
Alpha = res/cutscene/ttlmorex.mlp
Text = 10/20/97  Penas voarao, mas passaros grandes nao. No entanto, eles irao para o sul neste inverno... MUITO sul!
Music = music/631.wav

[Realm11]
RealmEasy = res/levels/single/easy/econsite.rlm
RealmMedium = res/levels/single/medium/mconsite.rlm
RealmHard = res/levels/single/hard/hconsite.rlm
Title = O Local de Construcao
Bg = res/cutscene/dblood.bmp
Alpha = res/cutscene/dblood.mlp
Text = 10/20/97  O sangue se espalha por toda parte. Como um rio, fluindo ao meu redor, me puxando em seu rastro. Paraiso! Prepare-se para... desconstrucao!
Music = music/40.wav

[Realm12]
RealmEasy = res/levels/single/easy/eghetto.rlm
RealmMedium = res/levels/single/medium/mghetto.rlm
RealmHard = res/levels/single/hard/hghetto.rlm
Title = O Gueto
Bg = res/cutscene/hellbrth.bmp
Alpha = res/cutscene/hellbrth.mlp
Text = 10/20/97  Fumaca de couro preto enrola em minhas narinas formigando com a surpresa da morte. Restos humanos agarram-se a minha roupa como sarcas ensanguentadas enquanto continuo a caminhar, com o quadril afundado em carne, osso e visceras. Bairro ruim chegando!
Music = music/237.wav

[Realm13]
RealmEasy = res/levels/single/easy/ecity.rlm
RealmMedium = res/levels/single/medium/mcity.rlm
RealmHard = res/levels/single/hard/hcity.rlm
Title = A Cidade
Bg = res/cutscene/texbeast.bmp
Alpha = res/cutscene/texbeast.mlp
Text = 10/21/97  Eu sou o jardineiro celestial, policiando o planeta das ervas daninhas fedorentas e venenos que vazam ate pelas rachaduras nas calcadas de asfalto frio da Cidade do Pecado!
Music = music/643.wav

[Realm14]
RealmEasy = res/levels/single/easy/epark.rlm
RealmMedium = res/levels/single/medium/mpark.rlm
RealmHard = res/levels/single/hard/hpark.rlm
Title = Parque Central
Bg = res/cutscene/glassguy.bmp
Alpha = res/cutscene/glassguy.mlp
Text = 10/21/97  Nenhum dia no parque. Muito do sangue em mim é meu. Mas o dia nao acabou, e eu tenho milhas a percorrer para faze-los dormir... Alguem quer amendoim?
Music = music/52.wav

[Realm15]
RealmEasy = res/levels/single/easy/eindust.rlm
RealmMedium = res/levels/single/medium/mindust.rlm
RealmHard = res/levels/single/hard/hindust.rlm
Title = O Complexo Industrial
Bg = res/cutscene/maskfire.bmp
Alpha = res/cutscene/maskfire.mlp
Text = 10/21/97  Deleite-se com as imagens congeladas do massacre derretido enquanto as máquinas da morte trituram implacavelmente, sem pensar...
Music = music/613.wav

[Realm16]
RealmEasy = res/levels/single/easy/eafb.rlm
RealmMedium = res/levels/single/medium/mafb.rlm
RealmHard = res/levels/single/hard/hafb.rlm
Title = Base da Força Aérea
Bg = res/cutscene/guy.bmp
Alpha = res/cutscene/guy.mlp
Text = 10/22/97  Dos saloes do Vaticano as Passarelas da Verdade, estamos lá. No lugar chamado Climax, e a hora CHEGOU. Quando estiver pronto, deixe os deuses resolverem!
Music = music/71.wav

; Continue right through the Special Delivery levels

;[Realm17]
;RealmEasy = res/levels/single/easy/eezmart.rlm
;RealmMedium = res/levels/single/medium/mezmart.rlm
;RealmHard = res/levels/single/hard/hezmart.rlm
;Title = EZ Mart
;Bg = res/cutscene/tossle.bmp
;Alpha = res/cutscene/tossle.mlp
;Text = 1/20/98  Watch for falling prices, falling employees, falling customers, incoming missiles, and blood puddles...
;Music = music/71.wav

;[Realm18]
;RealmEasy = res/levels/single/easy/eshanty.rlm
;RealmMedium = res/levels/single/medium/mshanty.rlm
;RealmHard = res/levels/single/hard/hshanty.rlm
;Title = Shanty Town
;Bg = res/cutscene/war.bmp
;Alpha = res/cutscene/war.mlp
;Text = 1/22/98  The earth is thirsty.  It also seems to have soiled itself...
;Music = music/71.wav

;[Realm19]
;RealmEasy = res/levels/single/easy/eequake.rlm
;RealmMedium = res/levels/single/medium/mequake.rlm
;RealmHard = res/levels/single/hard/hequake.rlm
;Title = Earthquake
;Bg = res/cutscene/monster.bmp
;Alpha = res/cutscene/monster.mlp
;Text = 1/21/98  The earth was hungry, so it ate some people.
;Music = music/71.wav

;[Realm20]
;RealmEasy = res/levels/single/easy/eresort.rlm
;RealmMedium = res/levels/single/medium/mresort.rlm
;RealmHard = res/levels/single/hard/hresort.rlm
;Title = La Palamino Resort
;Bg = res/cutscene/flash.bmp
;Alpha = res/cutscene/flash.mlp
;Text = 1/23/98  Did someone say they've fallen and can't get up?
;Music = music/71.wav

;///////////////////////////////////////////////////////////////////////////////
;
; End Single Player Level
;
;///////////////////////////////////////////////////////////////////////////////

[RealmEnd]
RealmEasy = res/levels/single/hard/hschool.rlm
RealmMedium = res/levels/single/hard/hschool.rlm
RealmHard = res/levels/single/hard/hschool.rlm
Title = A Creche
Bg = res/cutscene/dredeye.bmp
Alpha = res/cutscene/dredeye.mlp
Text = 10/23/97  A colmeia foi limpa. A fonte da corrupcao foi arrolhada, colocada em um saco de cadaveres e arrastada para a periferia da existencia...
Music = music/641.wav

;///////////////////////////////////////////////////////////////////////////////
;
; Add-on Levels (just the Special Delivery Single Player Levels)
;
;///////////////////////////////////////////////////////////////////////////////

[AddOn1]
RealmEasy = res/levels/single/easy/eezmart.rlm
RealmMedium = res/levels/single/medium/mezmart.rlm
RealmHard = res/levels/single/hard/hezmart.rlm
Title = Mercado Facil
Bg = res/cutscene/tossle.bmp
Alpha = res/cutscene/tossle.mlp
Text = 1/20/98  Preste atencao para precos em queda, funcionarios em queda, clientes em queda, misseis em queda e poças de sangue em queda...
Music = music/71.wav

[AddOn2]
RealmEasy = res/levels/single/easy/eshanty.rlm
RealmMedium = res/levels/single/medium/mshanty.rlm
RealmHard = res/levels/single/hard/hshanty.rlm
Title = A Favela
Bg = res/cutscene/war.bmp
Alpha = res/cutscene/war.mlp
Text = 1/22/98  A terra esta com sede. Tambem parece ter se sujado...
Music = music/71.wav

[AddOn3]
RealmEasy = res/levels/single/easy/eequake.rlm
RealmMedium = res/levels/single/medium/mequake.rlm
RealmHard = res/levels/single/hard/hequake.rlm
Title = O Terremoto
Bg = res/cutscene/monster.bmp
Alpha = res/cutscene/monster.mlp
Text = 1/21/98  A terra estava com fome, entao comeu algumas pessoas.
Music = music/71.wav

[AddOn4]
RealmEasy = res/levels/single/easy/eresort.rlm
RealmMedium = res/levels/single/medium/mresort.rlm
RealmHard = res/levels/single/hard/hresort.rlm
Title = La Palamino Resort
Bg = res/cutscene/flash.bmp
Alpha = res/cutscene/flash.mlp
Text = 1/23/98  Alguem disse que caiu e nao consegue se levantar?
Music = music/71.wav

;///////////////////////////////////////////////////////////////////////////////
;
; Japan Add-on Levels
;
;///////////////////////////////////////////////////////////////////////////////

[JAddOn1]
RealmEasy = res/levels/single/easy/etokyo.rlm
RealmMedium = res/levels/single/medium/mtokyo.rlm
RealmHard = res/levels/single/hard/htokyo.rlm
Title = Toquio
Bg = res/cutscene/tokyo-1.bmp
Alpha = res/cutscene/tokyo-1.mlp
Text = 10/20/99  Veja o rio correr; fluindo com sangue borbulhante; o fim, esta proximo.
Music = music/631.wav

[JAddOn2]
RealmEasy = res/levels/single/easy/eosaka.rlm
RealmMedium = res/levels/single/medium/mosaka.rlm
RealmHard = res/levels/single/hard/hosaka.rlm
Title = Osaka
Bg = res/cutscene/osaka-1.bmp
Alpha = res/cutscene/osaka-1.mlp
Text = 10/20/99  A pegada que voce observe; Godzilla formou para voce; sua cidade devastada.
Music = music/40.wav

;///////////////////////////////////////////////////////////////////////////////
;
; Network Deathmatch Realms
;
;///////////////////////////////////////////////////////////////////////////////

[RealmNet1]
Realm = res/levels/multi/mphome.rlm
Title = Everyone's Home
Bg = res/cutscene/abstract.bmp
Alpha = res/cutscene/abstract.mlp
Text = On this day, the demons have brought us together, so that each may strike the other down.
Music = music/g4.wav

[RealmNet2]
Realm = res/levels/multi/mptruck.rlm
Title = Truckin'
Bg = res/cutscene/pit.bmp
Alpha = res/cutscene/pit.mlp
Text = The streets will flow red with the blood of the unbelievers!
Music = music/g16.wav

[RealmNet3]
Realm = res/levels/multi/mpskirts.rlm
Title = Outskirts
Bg = res/cutscene/forest.bmp
Alpha = res/cutscene/forest.mlp
Text = Are You Threatening Me?
Music = music/g15.wav

[RealmNet4]
Realm = res/levels/multi/mpparade.rlm
Title = Parade
Bg = res/cutscene/real2.bmp
Alpha = res/cutscene/real2.mlp
Text = If you bring death, others will feast upon it.
Music = music/612.wav

[RealmNet5]
Realm = res/levels/multi/mpbridge.rlm
Title = The Bridge Is Out
Bg = res/cutscene/Red2.bmp
Alpha = res/cutscene/red2.mlp
Text = Death comes quickly to those who order early.  Don't delay.
Music = music/642.wav

[RealmNet6]
Realm = res/levels/multi/mpsalvag.rlm
Title = Salvage Your Very Lives
Bg = res/cutscene/texteeth.bmp
Alpha = res/cutscene/texteeth.mlp
Text = We are all here for one purpose, to battle to the death and salvage the remnants of our very souls.
Music = music/g7.wav

[RealmNet7]
Realm = res/levels/multi/mptraile.rlm
Title = Trailer Park
Bg = res/cutscene/dholo.bmp
Alpha = res/cutscene/dholo.mlp
Text = I welcome all of you to my party of death.
Music = music/621.wav

[RealmNet8]
Realm = res/levels/multi/mptrain.rlm
Title = Train Station
Bg = res/cutscene/maskfire.bmp
Alpha = res/cutscene/maskfire.mlp
Text = Round trip or One Way?  IRT, BMT, BART, it's all the same when you're killing time!
Music = music/g6.wav

[RealmNet9]
Realm = res/levels/multi/mpfarm.rlm
Title = Down On The Farm
Bg = res/cutscene/ttlmorex.bmp
Alpha = res/cutscene/ttlmorex.mlp
Text = A festival of slaughter....I will do a good deed and feed the masses.
Music = music/631.wav

[RealmNet10]
Realm = res/levels/multi/mpconsit.rlm
Title = Build Your Own Death
Bg = res/cutscene/dredeye.bmp
Alpha = res/cutscene/dredeye.mlp
Text = I hear power tools inside my head...ah...feels good!
Music = music/40.wav

[RealmNet11]
Realm = res/levels/multi/mpghetto.rlm
Title = The Ghetto
Bg = res/cutscene/hellbrth.bmp
Alpha = res/cutscene/hellbrth.mlp
Text = Urban druids delight in fresh kill...come children, witness your father's arrival.
Music = music/237.wav

[RealmNet12]
Realm = res/levels/multi/mpcity.rlm
Title = The City
Bg = res/cutscene/texbeast.bmp
Alpha = res/cutscene/texbeast.mlp
Text = Silk suits dress the dead, kiss them one more time before they go...there will be no second chance.
Music = music/643.wav

[RealmNet13]
Realm = res/levels/multi/mppark.rlm
Title = The Park
Bg = res/cutscene/glassguy.bmp
Alpha = res/cutscene/glassguy.mlp
Text = This park is the perfect setting for our wicked recreation.
Music = music/52.wav

[RealmNet14]
Realm = res/levels/multi/mpindust.rlm
Title = Factories of Death
Bg = res/cutscene/baboon.bmp
Alpha = res/cutscene/baboon.mlp
Text = As the machines grind on, they call for death to lubricate them.  Hop In!
Music = music/613.wav

[RealmNet15]
Realm = res/levels/multi/mpafb.rlm
Title = Air Force Base
Bg = res/cutscene/monster.bmp
Alpha = res/cutscene/monster.mlp
Text = The womb is like a warm fuselage, carrying people to their destiny.
Music = music/71.wav

[RealmNet16]
Realm = res/levels/multi/MPezmart.rlm
Title = EZ Mart
Bg = res/cutscene/tossle.bmp
Alpha = res/cutscene/tossle.mlp
Text = Watch for falling prices, falling employees, falling customers, incoming missiles, and blood puddles...
Music = music/71.wav

[RealmNet17]
Realm = res/levels/multi/MPshanty.rlm
Title = Shanty Town
Bg = res/cutscene/war.bmp
Alpha = res/cutscene/war.mlp
Text = The earth is thirsty.  It also seems to have soiled itself...
Music = music/71.wav

[RealmNet18]
Realm = res/levels/multi/MPequake.rlm
Title = Earthquake
Bg = res/cutscene/monster.bmp
Alpha = res/cutscene/monster.mlp
Text = The earth was hungry, so it ate some people.
Music = music/71.wav

[RealmNet19]
Realm = res/levels/multi/MPresort.rlm
Title = La Palamino Resort
Bg = res/cutscene/flash.bmp
Alpha = res/cutscene/flash.mlp
Text = Did someone say they've fallen and can't get up?
Music = music/71.wav

;///////////////////////////////////////////////////////////////////////////////
;
; Network Cooperative Realms
;
;///////////////////////////////////////////////////////////////////////////////

[RealmCoopNet1]
Realm = res/levels/coop/COhome.rlm
Title = Gang warfare comes home
Bg = res/cutscene/abstract.bmp
Alpha = res/cutscene/abstract.mlp
Text = On this day, the demons have brought us together, so that each may help the other strike out against The Man.
Music = music/g4.wav

[RealmCoopNet2]
Realm = res/levels/coop/COskirts.rlm
Title = Gangs in the Outskirts
Bg = res/cutscene/forest.bmp
Alpha = res/cutscene/forest.mlp
Text = Are You Threatening Us?
Music = music/g15.wav

[RealmCoopNet3]
Realm = res/levels/coop/CObridge.rlm
Title = Postal Tribal Bridge
Bg = res/cutscene/flash.bmp
Alpha = res/cutscene/flash.mlp
Text = Lookout friends!  That bridge may be mined...you go first.
Music = music/g16.wav

[RealmCoopNet4]
Realm = res/levels/coop/COcity.rlm
Title = City of Cooperation
Bg = res/cutscene/real2.bmp
Alpha = res/cutscene/real2.mlp
Text = 1...2...3...Not It!
Music = music/612.wav

[RealmCoopNet5]
Realm = res/levels/coop/COconsit.rlm
Title = Construction
Bg = res/cutscene/red2.bmp
Alpha = res/cutscene/red2.mlp
Text = Looks like its quitting time on this site!
Music = music/642.wav

[RealmCoopNet6]
Realm = res/levels/coop/COfarm.rlm
Title = Ostrich Farm
Bg = res/cutscene/texteeth.bmp
Alpha = res/cutscene/texteeth.mlp
Text = Lets go Ostrich tipping.
Music = music/g7.wav

[RealmCoopNet7]
Realm = res/levels/coop/COghetto.rlm
Title = Ghetto Guests
Bg = res/cutscene/dholo.bmp
Alpha = res/cutscene/dholo.mlp
Text = We're lost.  Let's ask for directions.
Music = music/621.wav

[RealmCoopNet8]
Realm = res/levels/coop/COindust.rlm
Title = Industrial
Bg = res/cutscene/maskfire.bmp
Alpha = res/cutscene/maskfire.mlp
Text = Maybe we better stop before someone gets hurt?
Music = music/g6.wav

[RealmCoopNet9]
Realm = res/levels/coop/COparade.rlm
Title = Parade of Disaster
Bg = res/cutscene/ttlmorex.bmp
Alpha = res/cutscene/ttlmorex.mlp
Text = Come on everyone, let's strike up the band!
Music = music/631.wav

[RealmCoopNet10]
Realm = res/levels/coop/COpark.rlm
Title = Park
Bg = res/cutscene/dredeye.bmp
Alpha = res/cutscene/dredeye.mlp
Text = Play Ball!
Music = music/40.wav

[RealmCoopNet11]
Realm = res/levels/coop/COsalvag.rlm
Title = Salvage
Bg = res/cutscene/hellbrth.bmp
Alpha = res/cutscene/hellbrth.mlp
Text = It's OK to leave your shell casings on the ground, we're in a junk yard.
Music = music/237.wav

[RealmCoopNet12]
Realm = res/levels/coop/COtrailr.rlm
Title = Trailer Park
Bg = res/cutscene/texbeast.bmp
Alpha = res/cutscene/texbeast.mlp
Text = There's Bubba now, get 'em!
Music = music/643.wav

[RealmCoopNet13]
Realm = res/levels/coop/COtrain.rlm
Title = Train Gang
Bg = res/cutscene/glassguy.bmp
Alpha = res/cutscene/glassguy.mlp
Text = All aboard!
Music = music/52.wav

[RealmCoopNet14]
Realm = res/levels/coop/COafb.rlm
Title = Gang vs. Air Force Base
Bg = res/cutscene/monster.bmp
Alpha = res/cutscene/monster.mlp
Text = Sound the alarm, the Postal forces are here and they are fully armed!
Music = music/71.wav

[RealmCoopNet15]
Realm = res/levels/coop/COezmart.rlm
Title = EZ Targets at the Mart
Bg = res/cutscene/tossle.bmp
Alpha = res/cutscene/tossle.mlp
Text = Let's blow up all of the walls in this mart!
Music = music/613.wav

[RealmCoopNet16]
Realm = res/levels/coop/COshanty.rlm
Title = Shanty Town
Bg = res/cutscene/war.bmp
Alpha = res/cutscene/war.mlp
Text = The only way to get rid of that stench is to burn it, so lets go!
Music = music/71.wav

[RealmCoopNet17]
Realm = res/levels/coop/COequake.rlm
Title = Earthquake
Bg = res/cutscene/monster.bmp
Alpha = res/cutscene/monster.mlp
Text = Look at this mess...they will hardly notice us.
Music = music/g4.wav

[RealmCoopNet18]
Realm = res/levels/coop/COresort.rlm
Title = Postal Convention
Bg = res/cutscene/flash.bmp
Alpha = res/cutscene/flash.mlp
Text = Our demands:  bring us some hors d'oeuvres!
Music = music/71.wav



;///////////////////////////////////////////////////////////////////////////////
;
; Gauntlet Realms
;
;///////////////////////////////////////////////////////////////////////////////

[Gauntlet1]
Realm = res/levels/gauntlet/timed/cityslay.rlm
Title = Welcome to The Gauntlet
Bg = res/cutscene/abstract.bmp
Alpha = res/cutscene/abstract.mlp
Text = It's time to run the gauntlet and break yourself!
Music = music/g7.wav

[Gauntlet2]
Realm = res/levels/gauntlet/goal/kill30.rlm
Title = Take Care of These
Bg = res/cutscene/baboon.bmp
Alpha = res/cutscene/baboon.mlp
Text = It should be no problem to clean up this level
Music = music/g6.wav

[Gauntlet3]
Realm = res/levels/gauntlet/checkpt/minerun.rlm
Title = Mine Run
Bg = res/cutscene/pit.bmp
Alpha = res/cutscene/pit.mlp
Text = You'll see when you guys get your own mine
Music = music/g4.wav

[Gauntlet4]
Realm = res/levels/gauntlet/timed/eznfast.rlm
Title = Have a Blast
Bg = res/cutscene/dredeye.bmp
Alpha = res/cutscene/dredeye.mlp
Text = They've got you outnumbered, but that's about it.
Music = music/g15.wav

[Gauntlet5]
Realm = res/levels/gauntlet/capflag/chbridge.rlm
Title = Unarmed Bridge Sprint
Bg = res/cutscene/hellbrth.bmp
Alpha = res/cutscene/hellbrth.mlp
Text = Better move quick, there's no fighting back
Music = music/71.wav

[Gauntlet6]
Realm = res/levels/gauntlet/checkpt/conflag.rlm
Title = New Home Flag Day
Bg = res/cutscene/texbeast.bmp
Alpha = res/cutscene/texbeast.mlp
Text = These guys want to keep their flags in the worst way.
Music = music/642.wav

[Gauntlet7]
Realm = res/levels/gauntlet/timed/parkattk.rlm
Title = Park Attack
Bg = res/cutscene/guy.bmp
Alpha = res/cutscene/guy.mlp
Text = Mow them down, they just keep coming.
Music = music/37.wav

[Gauntlet8]
Realm = res/levels/gauntlet/checkpt/getall.rlm
Title = Flag Loot
Bg = res/cutscene/real2.bmp
Alpha = res/cutscene/real2.mlp
Text = Grab all the flags you can carry.
Music = music/612.wav

[Gauntlet9]
Realm = res/levels/gauntlet/timed/salvtime.rlm
Title = Junk Yard Countdown
Bg = res/cutscene/red2.bmp
Alpha = res/cutscene/red2.mlp
Text = See what's worth salvaging from this junk yard.
Music = music/40.wav

[Gauntlet10]
Realm = res/levels/gauntlet/timed/afbtime.rlm
Title = Taps
Bg = res/cutscene/maskfire.bmp
Alpha = res/cutscene/maskfire.mlp
Text = You've got the weapons, you've got some time, whatcha gonna do?
Music = music/g16.wav

[Gauntlet11]
Realm = res/levels/gauntlet/checkpt/trkflag.rlm
Title = Truck Stop Pit Stop
Bg = res/cutscene/glassguy.bmp
Alpha = res/cutscene/glassguy.mlp
Text = Go once around the truckstop and get the flags.  Hold on tight!
Music = music/g4.wav

[Gauntlet12]
Realm = res/levels/gauntlet/capflag/homeflag.rlm
Title = Home Base
Bg = res/cutscene/forest.bmp
Alpha = res/cutscene/forest.mlp
Text = Bring that flag back to your home base
Music = music/40.wav

[Gauntlet13]
Realm = res/levels/gauntlet/capflag/salvflag.rlm
Title = Junk Yard Recovery
Bg = res/cutscene/dblood.bmp
Alpha = res/cutscene/dblood.mlp
Text = See if you can salvage a flag from all of the junk.
Music = music/g16.wav

[Gauntlet14]
Realm = res/levels/gauntlet/goal/flamer40.rlm
Title = Fire is Cool
Bg = res/cutscene/hellbrth.bmp
Alpha = res/cutscene/hellbrth.bmp
Text = My guess is you should probably use fire on this level.
Music = music/g7.wav

[Gauntlet15]
Realm = res/levels/gauntlet/capflag/tlrflag.rlm
Title = Trailer Abduction 
Bg = res/cutscene/baboon.bmp
Alpha = res/cutscene/baboon.mlp
Text = Go ahead, take the flag.  I'm sure they don't need it.  Or, maybe I'm wrong.
Music = music/621.wav

[Gauntlet16]
Realm = res/levels/gauntlet/goal/bridge25.rlm
Title = Bridge of Death
Bg = res/cutscene/texteeth.bmp
Alpha = res/cutscene/texteeth.mlp
Text = Let's clear the blockade off of this bridge, how are cars supposed to get through?
Music = music/642.wav

[Gauntlet17]
Realm = res/levels/gauntlet/checkpt/sentpara.rlm
Title = Flag Parade
Bg = res/cutscene/real2.bmp
Alpha = res/cutscene/real2.bmp
Text = Parade around the streets of town, and oh, how you shall dance!
Music = music/612.wav

[Gauntlet18]
Realm = res/levels/gauntlet/capflag/ghetflag.rlm
Title = Ghett the Flag
Bg = res/cutscene/ttlmorex.bmp
Alpha = res/cutscene/ttlmorex.mlp
Text = You've gotta get the flag, it's REALLY important
Music = music/631.wav

[Gauntlet19]
Realm = res/levels/gauntlet/goal/mine30.rlm
Title = Working in the Mine
Bg = res/cutscene/pit.bmp
Alpha = res/cutscene/pit.mlp
Text = It's another day in the mine, the faster you work, the more you get paid.
Music = music/37.wav

[Gauntlet20]
Realm = res/levels/gauntlet/timed/farmtime.rlm
Title = Harvest Time
Bg = res/cutscene/forest.bmp
Alpha = res/cutscene/forest.mlp
Text = The harvest is perfectly ripe, better hurry before it goes bad.
Music = music/g15.wav

[Gauntlet21]
Realm = res/levels/gauntlet/goal/pow30.rlm
Title = Home Cookin'
Bg = res/cutscene/abstract.bmp
Alpha = res/cutscene/abstract.mlp
Text = Time to open up a can
Music = music/g4.wav

[Gauntlet22]
Realm = res/levels/gauntlet/capflag/skirtflg.rlm
Title = Flag Hunter
Bg = res/cutscene/red2.bmp
Alpha = res/cutscene/red2.mlp
Text = Tag your game and bring your trophy home.
Music = music/g16.wav

[Gauntlet23]
Realm = res/levels/gauntlet/goal/minefire.rlm
Title = Mine Fire
Bg = res/cutscene/maskfire.bmp
Alpha = res/cutscene/maskfire.mlp
Text = Fire is your tool, but don't hit a gas pocket or we'll have to seal off the shaft for 2000 years.
Music = music/613.wav

