
local text_original = LocalizationManager.text
local testAllStrings = false

function LocalizationManager:text(string_id, ...)
return string_id == "menu_difficulty_normal" and "Peaceful"
or string_id == "menu_difficulty_hard" and "Lazy"
or string_id == "menu_difficulty_very_hard" and "Fear"
or string_id == "menu_difficulty_overkill" and "Bittersweet"
or string_id == "menu_difficulty_easy_wish" and "Broken"
or string_id == "menu_difficulty_apocalypse" and "Depression"
or string_id == "menu_difficulty_sm_wish" and "Death"

or string_id == "menu_risk_pd" and "A sad poem can help give the raincloud a little hug... And make a nice happy rainbow!"
or string_id == "menu_risk_swat" and "Im just a little tired today... Ehehe."
or string_id == "menu_risk_fbi" and "Every path leads to nothing but hurt."
or string_id == "menu_risk_special" and "It feels nice sometimes. But it also feels like a bat being swung against my head."
or string_id == "menu_risk_easy_wish" and "Don't make me keep worrying about you..."
or string_id == "menu_risk_elite" and "I'm scared... I'm really scared..."
or string_id == "menu_risk_sm_wish" and "PLEASE MAKE IT STOP!"

or testAllStrings == true and string_id
or text_original(self, string_id, ...)
end