<?xml version="1.0" ?>
<materials group="civ_male_asian_casual_3" version="3">
	<material name="mtr_body" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2">
		<diffuse_texture file="units/pd2_dlc_chas/characters/civ_male_asian_casual_3/civ_male_asian_casual_3_body_df"/>
		<bump_normal_texture file="units/pd2_dlc_chas/characters/civ_male_asian_casual_3/civ_male_asian_casual_3_body_nm"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
		<variable value="0 0 0" type="vector3" name="contour_color"/>
	</material>
	<material name="mtr_head" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2">
		<diffuse_texture file="units/pd2_dlc_chas/characters/shared_textures/ntr_male_asian_heads/ntr_civ_male_asian_head_02_df"/>
		<bump_normal_texture file="units/pd2_dlc_chas/characters/shared_textures/ntr_male_asian_heads/ntr_civ_male_asian_head_02_nm"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
		<variable value="0 0 0" type="vector3" name="contour_color"/>
	</material>
	<material name="mtr_arms" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:GLOBAL_ENVIRONMENT_MAPPING:GLOSS_BLURS_CUBEMAP:GSMA_TEXTURE:NORMALMAP:RL_CIVILIANS:SKINNED_3WEIGHTS" version="2">
		<diffuse_texture file="units/pd2_dlc_pex/characters/ntr_male_generic_arms/ntr_male_generic_arms_hispanic_1_df"/>
		<bump_normal_texture file="units/pd2_dlc_pex/characters/ntr_male_generic_arms/ntr_male_generic_arms_hispanic_nm"/>
		<material_texture file="units/pd2_dlc_pex/characters/ntr_male_generic_arms/ntr_male_generic_arms_hispanic_gsma"/>
		<variable value="0" type="scalar" name="contour_opacity"/>
		<variable value="0 0 0" type="vector3" name="contour_color"/>
	</material>
	<material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT"/>
</materials>
