<table name="Left 4 Dead 1 Characters las" image="guis/dlcs/wardrobe_mod/armor_skins/bill">

	<Localization directory="localization" default="english.txt"/>

	<Hooks directory="Hooks">
		<hook file="wardrobe.lua" source_file="lib/tweak_data/armorskinstweakdata"/>
		</Hooks>		

 <AddFiles directory="assets">
 
				<!--bill-->
					
				<texture path="guis/dlcs/wardrobe_mod/armor_skins/bill"/>

				<df_nm_gsma path="units/wardrobe_mod/armor_skins/bill/body"/>
				<df_nm_gsma path="units/wardrobe_mod/armor_skins/bill/head"/>
				<df_nm_gsma path="units/wardrobe_mod/armor_skins/bill/hair"/>
				<df_nm_gsma path="units/wardrobe_mod/armor_skins/bill/eyes"/>
	        		        	   	  
				<unit_mat path="units/wardrobe_mod/armor_skins/bill/bill"/>
				<unit_mat path="units/wardrobe_mod/armor_skins/bill/bill_fps"/>
				
				<!--zoey-->
					
				<texture path="guis/dlcs/wardrobe_mod/armor_skins/zoey"/>

				<df_nm_gsma path="units/wardrobe_mod/armor_skins/zoey/body"/>
				<df_nm_gsma path="units/wardrobe_mod/armor_skins/zoey/head"/>
				<df_nm_gsma path="units/wardrobe_mod/armor_skins/zoey/hair"/>
				<df_nm_gsma path="units/wardrobe_mod/armor_skins/zoey/eyes"/>
	        		        	   	  
				<unit_mat path="units/wardrobe_mod/armor_skins/zoey/zoey"/>
				<unit_mat path="units/wardrobe_mod/armor_skins/zoey/zoey_fps"/>
				
				<!--louis-->
					
				<texture path="guis/dlcs/wardrobe_mod/armor_skins/louis"/>

				<df_nm path="units/wardrobe_mod/armor_skins/louis/body"/>
				<df_nm path="units/wardrobe_mod/armor_skins/louis/head"/>
	        		        	   	  
				<unit_mat path="units/wardrobe_mod/armor_skins/louis/louis"/>
				<unit_mat path="units/wardrobe_mod/armor_skins/louis/fps_louis"/>
				
				<!--francis-->
					
				<texture path="guis/dlcs/wardrobe_mod/armor_skins/francis"/>

				<df_nm path="units/wardrobe_mod/armor_skins/francis/body"/>
				<df_nm path="units/wardrobe_mod/armor_skins/francis/head"/>
				<df_nm path="units/wardrobe_mod/armor_skins/francis/hair"/>
				<texture path="units/wardrobe_mod/armor_skins/francis/hair_op"/>
	        		        	   	  
				<unit_mat path="units/wardrobe_mod/armor_skins/francis/francis"/>
				<unit_mat path="units/wardrobe_mod/armor_skins/francis/francis_fps"/>
</AddFiles>
</table>