<materials version="3" group="ene_spook_1">
    <material name="mtr_body" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
		<bump_normal_texture 			file="units/payday2/characters/shared_textures/cena_nm"/>
		<diffuse_texture 				file="units/payday2/characters/shared_textures/cena_df"/>
        <variable value="1 1 1" type="vector3" name="contour_color"/>
        <variable value="0" 	type="scalar" name="contour_opacity"/>
    </material>
    <material name="mtr_body_lod1" render_template="generic:CONTOUR:DIFFUSE_TEXTURE:NORMALMAP:SKINNED_3WEIGHTS" unique="true" version="2">
		<bump_normal_texture 			file="units/payday2/characters/shared_textures/cena_nm" mip="4" />
		<diffuse_texture 				file="units/payday2/characters/shared_textures/cena_df" mip="4" />
        <variable value="1 1 1" type="vector3" name="contour_color"/>
        <variable value="0"     type="scalar" name="contour_opacity"/>
    </material>
    <material name="shadow_caster" render_template="shadow_caster_only:SKINNED_1WEIGHT" version="2"/>
</materials>
