<table>
<!-- Zeal -->

<unit path="units/pd2_dlc_gitgud/characters/ene_zeal_cloaker/ene_zeal_cloaker" force="true"/>
<unit path="units/pd2_dlc_gitgud/characters/ene_zeal_cloaker/ene_zeal_cloaker_husk" force="true"/>
<object path="units/pd2_dlc_gitgud/characters/ene_zeal_cloaker/ene_zeal_cloaker" force="true"/>

<!-- Federale -->

<unit path="units/pd2_dlc_bex/characters/ene_swat_cloaker_policia_federale/ene_swat_cloaker_policia_federale" force="true"/>
<unit path="units/pd2_dlc_bex/characters/ene_swat_cloaker_policia_federale/ene_swat_cloaker_policia_federale_husk" force="true"/>
<object path="units/pd2_dlc_bex/characters/ene_swat_cloaker_policia_federale/ene_swat_cloaker_policia_federale" force="true"/>

<!-- Murkywater -->

<unit path="units/pd2_dlc_bph/characters/ene_murkywater_cloaker/ene_murkywater_cloaker" force="true"/>
<unit path="units/pd2_dlc_bph/characters/ene_murkywater_cloaker/ene_murkywater_cloaker_husk" force="true"/>
<object path="units/pd2_dlc_bph/characters/ene_murkywater_cloaker/ene_murkywater_cloaker" force="true"/>

<!-- Russian Cloaker -->

<unit path="units/pd2_dlc_mad/characters/ene_akan_fbi_spooc_asval_smg/ene_akan_fbi_spooc_asval_smg" force="true"/>
<unit path="units/pd2_dlc_mad/characters/ene_akan_fbi_spooc_asval_smg/ene_akan_fbi_spooc_asval_smg_husk" force="true"/>
<object path="units/pd2_dlc_mad/characters/ene_akan_fbi_spooc_asval_smg/ene_akan_fbi_spooc_asval_smg" force="true"/>

<!-- Zombie Cloaker -->

<unit path="units/pd2_dlc_hvh/characters/ene_spook_hvh_1/ene_spook_hvh_1" force="true"/>
<unit path="units/pd2_dlc_hvh/characters/ene_spook_hvh_1/ene_spook_hvh_1_husk" force="true"/>
<object path="units/pd2_dlc_hvh/characters/ene_spook_hvh_1/ene_spook_hvh_1" force="true"/>

</table>